
Abiotic Factor is a survival crafting experience for 1-6 players set in the depths of an underground research facility. Caught between paranormal containment failure, a military crusade, and chaos from a dozen realms, the world’s greatest minds must survive against the universe’s biggest threats.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 30/day in the week to Sep 1 → 34.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Home to the world's greatest minds, GATE operates a global network of secretive research laboratories, spanning every field of scientific study - and the realms beyond.
As a GATE employee you extend the bounds of human knowledge, and seek to explain the unexplainable - including anomalies and paranormal entities: from gravity-distorting artifacts to supernatural creatures with an unbridled instinct for violence. Safety, security, and secrecy are of the utmost importance… usually.
After a catastrophic containment breach, your workplace has become a cosmic battle zone: anomalous entities are on the loose, enemies from other dimensions are invading via portals, and an arcane military sect - known as The Order - is targeting personnel and entities indiscriminately, aiming to seize artifacts and put an end to the chaos.
Containment procedures have failed and help isn’t on the way. Stranded miles beneath the surface, it’s up to you and your fellow scientists to band together, plan your escape, and make this underground complex your new home - for now.

Abiotic Factor brings a 90’s sci-fi twist and rich character progression to the multiplayer open world survival crafting genre. Up to 6 players can choose their PhDs, build their scientist, gear up, and explore a massive subterranean complex, filled with supernatural artifacts, transdimensional foes, and science experiments gone awry.

Between alien threats hunting their next meal, trigger happy soldiers, and the world’s most advanced robotic security forces attacking personnel working overtime, there’s no shortage of danger. As a scientist, fighting isn’t your forte, so you’ll need to put your PhD to work to outwit your opponents: craft ingenious and outlandish tools, weapons and gear, from simple nets and wooden bats to laser-cannons and elaborate traps - everything your big science brain can muster!

Make yourself at home - you’re here for the long haul. Scavenge resources from vacant offices and empty labs, raid vending machines, and steal company property to build a new base of operations as you explore the facility. When it’s time for a change of scenery, pack up your belongings and move them across the facility using handcarts, forklifts, SUVs, teleporters, and more.

Don your lab coat and earn your PhD: from Phytogenetic Botanist to Defense Analyst and Archotechnic Consultant (and many, many more), each with its own advantages essential to survival. Combine traits and skills, then level up to earn perks and abilities with your fellow scientists to forge a formidable scientific force.

Working at GATE may have been a dream job, but dying here wasn’t part of your five year plan. Explore this massive underground facility as well as many worlds beyond and take full advantage of the most advanced technology unknown to mankind in this interdimensional sci-fi adventure!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 59.3Kreviews | 96% | — | $56.1M |
| $27.99−20% | 7.4Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2600 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
There is so much to explore and do, even just sitting around in the base and tinkering is fulfilling. base building in a cool office/research lab is weirdly satisfying and with many good spots too. the crafting and amount of materials to manage, does become a bit much some ways in.
Good game with some minor complaints, with a warning for story spoilers when I talk about it Positives: A) Fairly unique environment, pretty much entirely taking place within an underground facility but with enough variety to keep it from becoming stale (Offices, manufacturing, labs, reactors, etc) B) Not too grindy. Necessary materials are hard to get for only a little before becoming plentiful enough to farm and have a healthy stockpile. C) Runs well enough, only ever had minor lag spikes when loading in and out of the Lab area specifically D) Game is in a good middle spot difficulty wise as a base game, but it has higher difficulty modes and adjustable settings. Negatives: A) Enemy variety is somewhat lackluster. There's some cool enemies sprinkled about, but most of what you'll be fighting are human enemies with guns. Most of the alien/scp type monsters you'll be fighting are all reskins of the same creature (The Pest, Peccary, and Exor). B) Gunplay can feel pretty bad until you get used to it/level a lot. You have to level your aiming skill, but until you do its like your character has Parkinson's. C) The last area (Spoilers). [spoiler]The Residence is pretty much empty and the Fragments is just...bad. Its a jumping 'puzzle', but if you use the armor you get in the Residences (the only armor added in that area) it'll send you off into your death. Or if you use the gravity cube which they let you attach and forget to your armor slots. Its very specific and any disturbance will kill you. Its frustrating, but easy enough to avoid if you know what the issues are.[/spoiler] Neither here nor there: A) You wont be building a base from scratch like you might do in Ark, Minecraft, Conan Exiles, etc. You'll mostly find an area/room and set up in there. Luckily there are plenty of decorations and items to keep things interesting, so base building isn't boring. Still, because of the way the game is set up, you'll pretty much set up in the very starting area since every other area in the game loops back to that main hub. B) Single player can be a little harder, since every enemy will focus on you (duh). Luckily you can have pets pretty early and two of the later game armor sets will summon a companion, which helps take heat off you. Even then I didn't find it super necessary. C) Weather events. Most of the time they just drop visibility down a ton, but they all have a condition to end them early which mostly involves pressing a button in a specific area. You can make this easier by linking personal teleporters to said areas later in the game. The Story: Simplified: You're a scientist who transfers to an SCP like facility, but the first day of your new job happens to be the same day a bunch of weird cultists decide to attack every GATE facility world wide. Chaos ensues. Spoilers for spoilers (again, duh) [spoiler]The story kinda sucks. The entire plot revolves around you releasing totally-not-evil guy from the containment cell, and then doing everything he says without question. The entire plot pretty much requires your super smart scientist to lobotomize themselves, and unsurprisingly leads into an 'end for humanity' cliff hanger ending.[/spoiler] All in all the game is super fun, and any downsides are made up for with art direction and general gameplay. Progression feels just right, and areas never feel like they overstay their welcome. The alternate dimensions you can jump through are fun, and you can build bases in them. Game has plenty of secrets to find too. I'd recommend this game even at full price, and I look forward to the upcoming dlc.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best UK #61, worst RU #83 · 7 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Portuguese - Brazil, Russian, Japanese, Simplified Chinese, Traditional Chinese, Spanish - Latin America*languages with full audio support
| $34.99 |
| 3.7Kratings |
| 90% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ебучая смерть с косой и портал ганом
probably the best co op experience period
这游戏可太耐玩了,通关全靠人多人多了绝对好玩,但大家都要有时间,且下线时请把关键道具放到箱子里,不然别人玩这个存档就卡关了。
非常好玩!内容量十分充足,基本没有水的部分!
Игра страдает тем же, чем практически все новые игры которые выходят - отсутствием геймдизайна. Игра не затягивает, она не делает интересные ситуации. Выглядит красиво да, фанаты валв сто процентов заценили бы как заценил и я, но не геймлей. Геймплей слишком перегружен, много всяких предметов, путей, способов... но ради чего? Любой человек с насмотренностью увидит в ней типичную и банальную прогрессию - вот ты сделаешь это задания крафтя вот это, а потом ты делаешь вот это задание используя предметы которые ты уже накрафтил и так далеЕ. Чисто концепция 2048, комбинируй ради более сложных вариантов. Ну и игра делает себя еще более туполобой сделав механики инвентаря, перегруза и сундуков... без возможности построить нормальное жилище... и я не говорю о каких нибдуь красивых замков из майнкрафта, да нет, просто ты должен заранее знать что всю базу надо делать в главном хабе, в самом начале игры.
Best game to play with friend
Best survival game i ever played, the amount of "i wonder if i can do that, oh shi i can" moments is honestly uncountable, the only thing i dislike is some of the sound mixing. Mainly ui and inventory sounds seem to be a lil too loud, but otherwise, play this, NOW.
good
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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