
Abiotic Factor is a survival crafting experience for 1-6 players set in the depths of an underground research facility. Caught between paranormal containment failure, a military crusade, and chaos from a dozen realms, the world’s greatest minds must survive against the universe’s biggest threats.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 30/day in the week to Sep 1 → 34.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Home to the world's greatest minds, GATE operates a global network of secretive research laboratories, spanning every field of scientific study - and the realms beyond.
As a GATE employee you extend the bounds of human knowledge, and seek to explain the unexplainable - including anomalies and paranormal entities: from gravity-distorting artifacts to supernatural creatures with an unbridled instinct for violence. Safety, security, and secrecy are of the utmost importance… usually.
After a catastrophic containment breach, your workplace has become a cosmic battle zone: anomalous entities are on the loose, enemies from other dimensions are invading via portals, and an arcane military sect - known as The Order - is targeting personnel and entities indiscriminately, aiming to seize artifacts and put an end to the chaos.
Containment procedures have failed and help isn’t on the way. Stranded miles beneath the surface, it’s up to you and your fellow scientists to band together, plan your escape, and make this underground complex your new home - for now.

Abiotic Factor brings a 90’s sci-fi twist and rich character progression to the multiplayer open world survival crafting genre. Up to 6 players can choose their PhDs, build their scientist, gear up, and explore a massive subterranean complex, filled with supernatural artifacts, transdimensional foes, and science experiments gone awry.

Between alien threats hunting their next meal, trigger happy soldiers, and the world’s most advanced robotic security forces attacking personnel working overtime, there’s no shortage of danger. As a scientist, fighting isn’t your forte, so you’ll need to put your PhD to work to outwit your opponents: craft ingenious and outlandish tools, weapons and gear, from simple nets and wooden bats to laser-cannons and elaborate traps - everything your big science brain can muster!

Make yourself at home - you’re here for the long haul. Scavenge resources from vacant offices and empty labs, raid vending machines, and steal company property to build a new base of operations as you explore the facility. When it’s time for a change of scenery, pack up your belongings and move them across the facility using handcarts, forklifts, SUVs, teleporters, and more.

Don your lab coat and earn your PhD: from Phytogenetic Botanist to Defense Analyst and Archotechnic Consultant (and many, many more), each with its own advantages essential to survival. Combine traits and skills, then level up to earn perks and abilities with your fellow scientists to forge a formidable scientific force.

Working at GATE may have been a dream job, but dying here wasn’t part of your five year plan. Explore this massive underground facility as well as many worlds beyond and take full advantage of the most advanced technology unknown to mankind in this interdimensional sci-fi adventure!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 59.3Kreviews | 96% | — | $56.1M |
| $27.99−20% | 7.4Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2600 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
游戏里的我和他 游戏很好玩,陪伴我走过了很长一段时间,开心 难过 愤怒,开心在这款游戏带来的新鲜感,难过在好友的分别。愤怒在自己没有打开以前存档的“勇气” 我在很久之前 接触到了这款游戏 那时还只能在我好友的steam家庭库中游玩,那会有一个对象我姑且的称之为"YX“吧 因为也确实不好说那么多嘛。 我们在游戏世界里畅想着对未来的发展 把每一处落脚点都布置的像现实世界的家一样,还记得有一次,我们在制造区通往办公区的电车站。我把那个地方"大改造"了一遍 想着上线了给他一个惊喜,那一天我和他都开心了好久。 游戏世界的我们只止步于水力发电厂,这个地方的引导做的是真不好 我们连去哪都不知道,但是前面的苦都过来了 ,那后面的不应该很简单吗? 确实很简单 简单到我们不再上这款游戏,后来有一天 他跟我说 下午要去一趟医院,我坐在屏幕前等了好久 关怀的话发出来迟迟得不到回应。后来才知道 他因为OD(药物滥用)在精神科的医院里接受治疗 ,我难过了好久。每周他只能发几次消息 我每天回家最大的动力就是看他的消息,我们还开玩笑的说道"你出医院后可别把我忘了"可是 事情就是那样 人不可能一直在一起。慢慢得 我们的感情早已分崩离析,而结果 就像那个一直没有打开的”存档“存档里的我们停滞不前,存档外的你我 再也不见。
I loved this game to death, my only gripe is the ending, extremely underwhelming. Other then that, it is the perfect open world survival craft for those with an open imagination and open mind. I would love to see an additional add on however where, instead you are preparing for the orders attack above ground. But if you simply do not care for my thoughts, please, buy this game, it is simply breathtaking.
Media

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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best UK #61, worst RU #83 · 7 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Portuguese - Brazil, Russian, Japanese, Simplified Chinese, Traditional Chinese, Spanish - Latin America*languages with full audio support
| $34.99 |
| 3.7Kratings |
| 90% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Incredible! A must buy.
кайф с кентом самое то
One of the best survival crafting games I've played. The game absolutely respects your time, everywhere you explore you'll discover new things, new enemies, new gear, etc. There were times I was exploring thinking "surely I'm getting close to the end" only to discover an entirely new zone that just. keeps, going. I haven't had that feeling since Elden Ring. This one won't disappoint, just buy it and play it!
10 супов из говна из 10 возможных
Первые 30 часов это эталонный выживач от которого за уши не оттащищь, но к великому сожалению потом у разработчиков иссякло желание делать годноту и вторая половина игры ощущается максимально душной, убогой и сделанной спустя рукава. Тебя заставляют проходить локации с хитсканящими пулемётчиками которые при топовом гире за 2 секунды сносят пол столба и гарантированно вызывают кровотечение. Лвл-дизайн из продуманного и имерсивного превращается в какую-то мешанину из огромных пустых локаций напичканных кучей врагов представляющих из себя губки для урона. Так же под конец душит нереальный гринд, приходится по 10 раз идти в одни и те же локации ради конкретных ресов, без которых ты не можешь продвинутся по "сюжету". В игре есть торговцы, но у них крайне мало ресурсов для обмена и это не отменяет гринд. Финальный босс мог бы немного смазать испорченное впечатление, но и он из ряда вон уёбищHый ( просто огромная губка для урона летающая в небе и стреляющая в тебя инопланетной шмегмой). Желание дропнуть игру после второй половины с каждым репитативным унылым действием было все больше и больше, и я бы так и сделал, но пересил себя чтобы добить все ачивки. Отдельно хочется отметить оптимизацию, а точнее ее полное отсутствие. При рендере локаций ФПС пробивает дно, а вентиляторы в корпусе выдают ебейший Форсаж и даже через шумоподавляющие наушники и улюлюканье типочков в дискорде я каждый раз ловил инсульт жопы от вышеописанного перформанса ПК. Настройки графики при каждом запуске игры сбрасываются и по дефолту встают на ультра. В результате Вервая половина 10/10 Вторая половина 0/10 Итого справедливо 5/10
ok but like there's no way it needs to be this intense on the processor
Игра очень клевая, как бы вас не отпугивала графика, как бы не отпугнул какой-нибудь неудачный трейлер игры, все равно попробуйте в нее поиграть, это стоит того, что в коопе, что в соло, в целом и так и так приятно играется, в соло пожалуй чуть атмосферней даже, крафта много, можно всякое творить, хоть и не обязательно большинство предметов понадобится, для удобства разве что, в общем, всем советую игра супер
I love coffee in my coffee hole
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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