Revenue is a rough estimate from public install counts × genre ARPD — order of magnitude only.
A teacher-created phenomenon! Millions of kids, parents, and teachers visit ABCya.com each month, playing over 1 billion games last year. For over ten years ABCya has been one of the most popular K-5 educational gaming websites in the world! This app requires a connection to the internet. KEY FEATURES • Subscribe to ABCya from within this app or login to an existing account • 250+ games and activities • Fresh content added monthly • Browse by grade level • Content organized by skill PRESS The New York Times, USA Today, Parents Magazine, and Scholastic, to name just a few, have featured ABCya.com's popular educational games. SUBSCRIPTION INFORMATION • Payment will be charged to Google Play Account at confirmation of purchase • Subscription automatically renews unless auto-renew is turned off at least 24-hours before the end of the current period • Account will be charged for renewal within 24-hours prior to the end of the current period • The user may manage subscriptions & may turn off auto-renewal by going to Account Settings after purchase • No cancellation of the current subscription is allowed during active subscription period ABCya! Games is certified by the kidSAFE Seal Program. The kidSAFE Seal Program is an independent safety certification service and seal-of-approval program designed exclusively for children-friendly websites and technologies, including kid-targeted game sites, educational services, virtual worlds, social networks, mobile apps, tablet devices, and other similar interactive services and technologies. Click on the seal or go to www.kidsafeseal.com for more information. See our full Terms and Conditions at: http://www.abcya.com/terms_of_use View our Privacy Policy at: http://www.abcya.com/privacy The ABCya Games app is kidSAFE Certified
ABCya! Games has grossed an estimated approximately $2M on Google Play.
About approximately $2M gross, estimated range approximately $498.9K to approximately $8M — roughly approximately $1.4M net to the developer after refunds, VAT and Google Play's cut. Very wide range: see how often ranges like this hold on accuracy. How we estimate →
Estimated range $498.9K – $8M. Not checked against reported figures. How we estimate →
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent rating growth (our daily snapshots) at its own installs-per-rating ratio — a momentum signal, not a reported install count. No revenue pace: the spend per install behind our revenue figure is a lifetime average, not a daily one.
Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $2M | 883 | 37% | Free | |
| approximately $2M | 10K | 97% | Free | |
| approximately $2M | 12.5K | 84% | Free | |
| approximately $2M | 6.9K | 95% | $6.99 | |
| approximately $2M | 7.5K | 95% | Free | |
| approximately $2M | 102.7K | 91% | Free |
Related
Not enough data to name similar games: no other game shares enough of this one's tags.