
Tune into Aaero2 - a heart-pounding rhythm-shooter with 20 stunning alien worlds, each powered by a legendary Monstercat track. Trace ribbons of light, unleash devastating firepower, and conquer colossal bosses! Play solo or co-op and feel every beat as you fight to the soundtrack.
Modeled estimate, not a reported figure. How we estimate →
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About
Experience an exhilarating on-rails rhythm shooter where you trace ribbons of light, releasing the energy in the music while speeding through stunning alien environments and aiming to perfect your highest score!
Fly solo or go B2B with a friend, unleashing devastating missiles and raining cannon fire to the beat of the Monstercat soundtrack - one of electronic music’s most influential labels. Let tunes from Droptek, Muzz, Bossfight and more, send you speeding through the stratosphere.

Full single player campaign and 2 player co-op and PvP modes (both couch and online) so you can go back2back with your friends!

Stunning stylised visuals, with dynamic lighting and effects – take in the scenery whilst battling enemy bots! Command your ship across over 20 unique levels.

Bespoke gameplay and environments carefully crafted around each track. Trace ribbons of light to the beat and unleash the power of music with an all-new combat system, redesigned from the ground up. Time your missiles to the metronome for extra impact. Master the rhythm and hunt for the high score in online leaderboards!

Featuring epic boss battles against gigantic creatures, aliens, and robots to hone your twin-stick shooter skills.
Locked and loaded full of achievables, and daily goals for that bonus XP, Aaero2 is full of surprises and reasons to dig deeper.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
this game has good vibrations omg this vibrations are crazy!!!!🫨🫨🫨🫨🫨 very good
100 von 10 möglichen Punkten Erreicht Extrem geil, mache jeden der sich dazu überreden lässt süchtig nach dem spiel die anderen Rhythmus spiele stinken voll ab, man fliegt Tonspuren und bleibt man nicht auf dem band gibt es eine Tonspur des Liedes weniger, leider kann man die magnetischen Linien erst ab Schwierigkeitsgrad 3 hinter sich lassen, ich würde sie lieber ausschalten auf Meister den Boss in Endgame zu schlagen ist eine super Herausforderung und ich will unbedingt mehr von dem Game fazit: Grafik - minimalistisch doch es ist perfekt wie es ist Mechanik - genial umgesetzt Spielinhalt - es kommt einem sehr kurz/wenig vor doch lieber Qualität statt Quantität Spielgelegenheiten - super Partyspiel mit Freunden paar coole Beats fliegen und versuchen sich gegenseitig zu übertrumpfen macht echt Laune und reißt jeden mit Empfehlung von mir: unbedingt kaufen, am besten sofort. Jeder Cent ist mehr als gerechtfertigt und die Entwickler haben sich auch jeden einzelnen Verkauf verdient, da alles von hand aufeinander abgestimmt ist An MAD FELLOWS Danke für Aaero2 und dessen Lokale und Online Multiplayer Modi, und auch danke für Aaero1 To MAD FELLOWS Thank you for Aaero2 and the local and Online Multiplayer Modes i LOVE it and all friends i invite for a Game two. And additional thanks for first Aaero Unfotunately im addictet, but its a good addiction
Ewolucja względem jedynki pod każdym względem, gra: -wygląda lepiej, -brzmi lepiej, -jest bardziej rozwinięta mechanicznie, -jest dużo trudniejsza. Z racji tej ostatniej cechy, definitywnie polecam najpierw sięgnąć po pierwsze Aaero. Na minus: sposób postępu - poziomy trudności odblokowujemy pokonując całą grę, a nie per utwór, co na pewno nie ucieszy gdy jakiś kawałek nam nie wpadnie w ucho albo trasa będzie wyjątkowo irytująca. Na początku mamy 'easy' i 'normal'. Przechodząc każdy utwór po kolei na normalu, dostajemy opcję od nowa przechodzenia każdego utworu na 'hard' by ponownie odblokować możliwość robienia tego samego na 'very hard'. A po paru utworach człowiek czuje kciuki, więc gra nie nadaje się na dłuższe sesje. Chociaż odnoszę dziwne wrażenie, że 'hard' jest łatwiejszy niż 'normal' momentami, ale może to kwestia wprawy po tych dwóch godzinach, haha.
Одна из лучших ритм игр которые я играл В ней мы имеем необычный геймплей и прекрасные карты с очень драйвовой музыкой. Если вы любитель релизов Monstercat то советую брать не глядя
Graj, graj... To czysty tester nerwicy, kurvicy i epilepsji... Fajne aczkolwiek idzie szybko ochvjeć. Dobre kawałki muzyczne w trakcie.
All I wanted was more tracks on top of Aaero and this sequel provides that and more. The on-beat for more damage missiles and machine gun took a few runs to get used to compared to the first game, but now fine. The rail magnetising was confusing me for a bit, but checked and it’s for the novice levels. Good choice for onboarding, just like the new tutorial. Secrets are where I expect them to be (crafty devs!!). Just out of sight and mostly need a second+ pass to get them. Also cool to see some meta progression outside of just the track list, if you like grinding dailies/weeklies. Tracks alternate between heavy & light at the beginning, but glad I can scroll down over the locked tracks to hear some of the dirty beats that I get to play later on. I had hoped this was coming out, but was surprised it’s flown by me for so long after release. Like a few other reviewers, I saw this when I pulled up Aaero to scratch an itch. Glad Mad Fellows is still around and putting out more stuff!! Great on steam deck with some decent closed headphones on!!
Picked this up in a bundle on a whim, and I was blown away by how much I already adore it. Crazy to think I could have so easily missed this, really glad I didn't. The lack of positive reviews is a travesty, so I'm throwing my hat in the ring to hopefully get this game the very/overwhelmingly positive it deserves. Amazing game, The unique gameplay and haptics are fantastic, I loved every single song, and the boss fights are really fun. I can't wait for custom maps and songs. If I had to give one very minor critique; It can be a bit tricky to time the missiles, and it doesn't feel as in-time to the music as the rest of the game, so it can be hard to keep time or focus on the bar showing you when to release in the middle of frantic combat. Part of me wishes that the controller vibrated slightly to the beat when you held the trigger down, or there was some other visual cue that was easier to pick up on in the chaos. But! This could very much be a skill issue on my part, so take it with a grain of salt. 10/10 would pew pew in the rhythm tube again.
I really liked Aaero1, and was glad to play that sequel. Love the music, sound and levels design, and also the backgrounds. Real effort made. Same thing for the gameplay. Now I'm gonna let out my rage. HOW ARE WE SUPPOSED TO 5 STARS THE LEVELS IN ADVANCED MOD WHEN YOU HAVE TO : [olist] [*]FOLLOW THE RIBBON WITH ACCURACY [*]SHOOT THE ENEMIES IN RHYTHM WITH THE MUSIC [*]KILL ALL THE ENEMIES [/olist] Otherwise, pretty good game.
跟一代一樣好玩,適合訓練自己大腦多工處理,但是有點小問題,拿不到足夠的星星開啟最高難度,絕對不是因為我技術差,因為遊戲有些小問題。不過也許是因為要買DLC有更多的歌才能拿到更多星星。
A Co-op Thmupper? LOVE!
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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