
Postsoviet shoot 'em up borne from and reflective of the listlessness that modern, hyperconnected society injects into our selves
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 35 reviews with recorded playtime.
Reviews
You open the game to a nice quick intro then the menu with catchy music. Then onto the game is a classic experience, an arcade game at home except when I lose as much as I do I dont have to pay money for it! Overall very exciting and challenging game.
Needs more waifu.
I am 32 years old. My ex-wife and I have a daughter together, and we adopted our son together. Both are now 4 years old. When we were going through our separation, I felt lost and unhappy. I was self-destructive. One day, I was so angry with everything spiraling out of control that I punched a concrete wall in a moment of overwhelming emotion. This resulted in breaking my fifth metacarpal in my right hand—the hand I worked with, played games with, and used to carry my children to bed—the hand I desperately needed to ensure I could continue providing. Upon learning the severity of the self-inflicted damage, I became almost suicidal. Keep in mind that just a few months before this, I was the happiest man, with no history of depression or anxiety. I had never experienced anger outbursts, nor was I the type to break down and cry, but I was in a tough situation that truly prevented me from seeing the light on the other side. With nothing better to do, I looked for a game I could play WITH ONE HAND while recovering. Somehow, I stumbled upon this game and read some of the comments. I decided it was worth a try... I must admit I didn't beat the game, nor did I play as much as some of you. In fact, I may have played this game for only a day or two. That being said, after doing so, I had a new joy and hope for life. I managed to leave behind the pain and suffering that had been thrust upon me. I could experience the joy and happiness of other people. I relaxed for 5 ♥♥♥♥ minutes listening to this music, long enough to realize that I would be okay. After realizing this, I turned off the game and went back to work. My hand hurt a lot, but I was motivated. I stopped feeling so sorry for myself and became the father I needed to be at that moment, not the weak boy I was behaving like. Today, I am close friends with the mother of my children. We don't fight, argue, or say hurtful things to each other. We are parents and friends. Now I have 3 children. My third child is, wait, ALSO 4 YEARS OLD. The woman I am with was going through a very similar situation at the time of my separation, and we just unexpectedly stumbled into each other's lives. We have been dating for a year and are very happy together. Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today. This silly little game helped me realize that. Thank you.
so this game, it's alright I've only played what felt like a minute of this game. my play time says that ive played way more tho... weird anyway this game is strangely adictive, it's fast paced, hard af, has a unique movement system, and is a ten-otta-teeeeeeeeeeeeeen
Space invaders gibi bir oyun. Mobil arayüzle geliyor ama oyun en fazla 5 dakikalık bir oynanış için dizayn edilmiş alınmaz. 15/100
az kar ettim kötü
Parlak kart düşer diye aldım düşmedi :D Ama indirimde 1 liraya aldım o yüzden üzülmedim. Oyuna yorum yapacak olursak kanser ediyor. Alt F4 tarzı oyun seviyorsanız buyrun oynayın tam sizlik. Hoş, bir insan nasıl bunu sevebilir bilmiyorum mazoşist falan olmalı.
La jugabilidad se centra en la priorización de atacar los objetivos bajo un control de la nave bastante áspero aunque con un pequeño tiempo de juego conseguiremos dominarlo. La priorización es una gran cualidad en los juegos de este tipo y este juego la utiliza a sabiendas para que el jugador elija rápidamente donde atacar desde el punto inflexivo de haber conocido como se comporta el enemigo, pero aun así, sin subestimar nunca el control áspero de la nave. Para alternar la priorización se nos presentan unos jefes al final de cada pequeño nivel que requieren una pequeña dosis de adaptabilidad que que es regulada por un poquito por el caos. De esta forma se consigue una formula que bajo el dominio de la nave y un poco de memoria y atención logran un desafío interesante y ameno hasta poder pasarse el juego. Los logros se toman como secundarios, quizás para profundizar un poco más, pero en ningún caso son el objetivo de la jugabilidad. Veredicto: Juego simple de superación, básico, quizás algo dejado, pero firme en su propuesta para estar orgulloso de ello y ofrecer al jugador un equilibrio de juego que le permita llegar hasta el final sin prejuicios o demoras. Juego de navecillas a destacar por su simpleza y su fórmula, peeero, excesivamente básico. Nota: 2,5 1.3- Jugabilidad positiva aunque muy limitada. 0.7- Propuesta clara y alegre. ------------------------------ 0,2- Sensación de dominación pero sin subestimar. 0,1- Sistema y mecánica general. 0,1- Juego de superación. 0,1- Trato en la creación de los bosses Índice de recomendación: 71% Impacto: nulo Diversión: débil
Ağağğa düşen kartlaarr
SHORT STORY: Essentially, when I picked up this game on disc at frys electronics I didn't know what to expect. When I launched the game, I was amazed at the speed and smoothness of the game mechanics. I'm not very good at the game, and was sad to find out that there was no shooty bit game forums where I could learn tips and tricks to improve my performance. If anyone out there would accept payment for a boosting service I would gladly accept. Maybe you can come over for a day and just play A Shooty Bit on my pc while I watch in amazement. Then, slowly we would get closer. As I move closer, I can feel your warm breath permeate through the air. I put my hand on your shoulder. Its comforting. Slowly I move my hand down your chest, stopping at your pecs to carress them. Your nips get hard, I can tell you want it. I slowly move down to your belt. Its leather, I can imagine you whipping me with it as I lay tied up to my racecar bed. I pull off your belt, you submit to my advances. I reach in to your pants, and we proceed to play a shooty bit for hours, each minute getting closer to the edge. Eventually, we can't hold on longer. I release everything. Only now am I able to fully master the intricities of the game mechanics present in this game. I win, and I'm paraded around the town like a king. ANd it crashed.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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