
When a murdered family is discovered in 17th Century Salem, at the height of a witch hysteria, people start to suspect something supernatural to blame. An atmospheric murder mystery. Connect the evidence and see if you can deduce the secrets behind the mystery.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 45 reviews with recorded playtime.
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
A visual novel with no sound, resolution or text speed settings. The Steam overlay didn't work for me either. But even with all those issues I didn’t find the game to be too bad. Without going into spoilers I can say that most of the endings are pretty similar but the actual true ending was definitely not what I expected it to be.
This is not a typical visual novel. At least, not as I have seen. Most involve romance in one shape or form. This does not. It is however a really good story. A mystery with supernatural elements taking place in Salem. There is only one true end, and you have to keep your wits sharp to notice all the clues... Very decent for the price. Would recommend.
Pretty good quasi-historical visual novel. Whilst the graphics aren't the best, they do actually fit well with the tone and era of the story. Aside from a few continuity errors (mainly once you get to the market place), it's not bad at all.
Whilst this game was quite short (I was able to get every achievement in just over an hour), I did enjoy it considerably. The art style is gorgeous, and clearly a lot of care has been taken with both it and the soundtrack. The storyline, despite its brevity, was an interesting one to follow, with multiple endings available. Some of the grammar and character names over particular parts of dialogue could use a little work, with sometimes the previous speaker's name appearing over the following speaker's dialogue, or it not being separated out between speakers from time to time. Overall I found it an immersive (albeit brief) story and certainly didn't expect the true culprit...
Boring and mediocre game
An interesting, short visual novel with multiple endings.
Визуальная новелла очень неплохо скоротала пару часов моего времени, ну и дала возможность получить ачивки))) Атмосфера присутствует, приятная рисовка и музыка. Коротковата немного, не хватило развития событий и раскрытия персонажей. Для того, что бы узнать истину, советую посещать все локации для выводов! И только один здесь правильный. Хорошей игры!
This game is a short visual novel style "game" where one is tasked with finding a witch that is causing problems for the town of Salem. You do this by questioning the townsfolk to find out more about the events plaguing the town while searching for the suspected witch(this involves going back to some people/places a few times). Once the witch is found, you then go to the town square and pick her fate(via a set of options and then a map for some of those options) in a set of 6 endings(many of them similar in text and what happens). Pros: A semi-decent visual novel with somewhat nice looking backgrounds/graphics. Cons: Very short(even with getting all endings), some grammar/spelling mistakes, somewhat lackluster endings, somewhat repetitive music, and one cannot load a save during the credits.....meaning one has to quit the game and restart it to load and try another ending. Conclusion: Worth it to fans of the genre for maybe 1-2 dollars(give or take) and if one has an hour to kill.....not worth it much beyond that.
i did not enjoy this game at all.. to me it's all reading... and not much of a puzzle game...
Quite an interesting game, i absolutely loove the graphics, the multiple possible ending idea is really nice, 1 of those is my absolute favorite tho the others are quite similar, but hey, this game clearly deserve the time spent on it, quick and beautiful game!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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