
A 2.5D action-packed side-scrolling game, takes players on a thrilling sci-fi adventure! Take control of combat specialist Ares, or the new playable character, Tarus, to battle deadly machines with a variety of powerful weapons and armor. Your goal: Save Minos Space Station’s survivors and uncover the nefarious Zytron’s extinction agenda!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's a good Mega Man Clone, but pretty short (only 5 levels). Also has some weird difficulty. You almost never die from enemies as auto repair is broken as f, but at the same time there's annoying one hit kill platforming. All in all worth it, but only to kill a couple of hours. Get it on sale.
This is a fairly fun game. it's a bit like metroid meets contra. basically a twinstick shooter that pretends it's not one. you really want to get used to jump being mapped to a shoulder button so you can take full advantage of the twin stick gameplay. Jumping though, is very finicky. if you try to jump from a ledge, your character 8/10 times won't jump and you'll just stupidly fall to your death. This version of the game added a bunch more insta-death challenges to frustrate you beyond comprehension. like in the first game, there's a green robot that chases you destroying platforms as you go up, platforms that you can't jump from the edges of, even though you really need to, and some characters don't fit where they obviously should, so you're gonna die a lot. They added another stage full of insta-death, like an elevator that rises and breaks platforms, if you happen to be touching the bottom of a platform when it breaks, regardless of whether it would crush you or not, you die, and, lovely enough, at the final part of the elevator, it requires that you jump quickly to avoid being crushed... but guess what conveniently never works at that time? that's right, jumping! you just sort of twitch in place and have an even smaller window to try to jump out of there. Jumping is a major issue in this game. That aside, if you want to play this casually, it's pretty fun, the achievement though all require perfection, which is pretty hard when you don't know when a jump won't work, or your hover will just stop as soon as you start it. To make matters worse, hitboxes are a LOT bigger than you'd think, and you'll take hits from little parts of the boss you didn't think were close enough to do damage. The game is very rough around the edges, but is still a lot of fun. a more refined version of this gameplay would be great.
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Initially I gave this game a thumbs up but after playing it for 1.5 hours I noticed that it's trying to sell itself as something that it isn't. It's actually a pretty bad game trying to look like a pretty good one. I've played Megaman games and finished the whole Zero series, Super Metroid, Castlevania games, got a robot named fight in my library, finished that too. So in terms of those type of games I know what I'm talking about. What are the problems with this one? 1. The controls are very clunky and unpolished, you know that feeling when you play one of those "First attempt at 3D" type of games that had platforming in it's gameplay but was horribly ill equipped to put that into practice? These guys somehow managed to have that problem in their 2D game. This kind of game needs fluid control ability, not this chunky clunky mess that makes it difficult to jump from platform to platform. You'l find yourself dying due to not being able to make a simple jump from A to B which gets even worse when you get boost. 2. Claustrophobic level design. Now I got to chapter 3 and up until now the levels felt like going through a very narrow tube. There is barely any space. There are literally rooms that get flooded with 3 enemies at once and they're at point blank range with hardly any to no room to navigate. Couple that with very clunky controls and platforming which by the way gets us to manufactured difficulty. You'l have instances where it's not the enemies or the skillrequirement that will get you killed but bad level design trying to pass itself as challenging. 3. So your character is orange, the level is orange, and some enemies like turrets on the ceiling which also has a bunch of cables hanging everywhere are also orange. That makes taking in what you're looking at quite difficult. I got this game for 2$ and I'm getting a refund.
配合机翻可玩,鼓励性好评;洛克人粉丝超低价时推荐游玩入库。202211下,t a o宝,支付宝红包,杉果,本平台,本平台充值折扣掉卡,indie gala,fanatical,humble,daily indie game,loot boy,它处自定义包入的本体约3元。爱人如己,目前就这,看以后追评。兄弟萌,强烈建议不要第三方平台的小店买y u额,通过饰品等挂steam市场转的,高概率red信乃至封号,且行且珍惜。
En el episodio de hoy de Manqueando... "A.R.E.S. Extinction Agenda Exxxxxx" El juego que nos ocuba, va de "robores". Hacia tiempo que lo tenia, pero no me habia dado por ponerme. Y despues de algo más de 6 horas y media... ¿que es esto? Pues vendria a ser un megatroid, o un metroman. Vamos, que a mi por lo menos, me ha recordado a una mezcla entre metroid y mega man. Y lo cierto es que aunque corto, no está mal. El control es correcto, aunque algo mejorable. No hay mapa, pero no es que sea muy necesario... no es demasiado laberintico. De hecho, la importancia del backtracking aqui, se limita a encontrar algunas mejoras para las armas que tenemos. Tampoco es un pasillo recto, que conste, pero dudo que nadie se pierda. La dificultad no es demasiado alta, aunque hay algun tramito que te puede desquiciar. Especialmente, me ha sacado de mis casillas el 3er nivel y un segmento del 4º en el que un mamón nos persigue petando plataformas y tenemos que ir subiendo rápido. Y no hay mucho más que añadir... la música no está mal. Y como he dicho antes, no es demasiado largo. Pero aun asi... le casco un 6'5 y lo recomiendo (de oferta sale barato). Ah si... se me olvidaba... tambien puedes jugar con otro personaje (aun no lo he tocado). Asi que supongo que puede durar algo más. Y en el próximo Manqueando... "Jet Gunner"
El juego me recordo a Mega Man con la misma caracteristicas de obtener nuevo items y arma cuando derrotas a Bosses, y dar un plus en aumentar tu potencia y capacidad en encontrando nuevas herramientas secretas y obtencion de gemas que te sera util para ampliar tu capacidad y uso de estas. El juego es un plataformero de acción en 2,5 D, por así decirlo. Entre desplazarse de manera de lateral por todo el escenario como era antes los juegos de acción en los 90, pero diseñado en 3D. Las animaciones no están malas, hasta son carismáticas estos dos robots con todo su equipo, pero ademas de decir el parentesco de su acción y dificultad al estilo Mega Man, también es su excelente música que lo acompaña en toda su campaña. Y todo esto por menos de 1 dolar cuando esta en oferta.
還可以
Sterowanie momentami nieco szwankuje, ale sama gra jest na tyle fajna, że ukończyłem ją obiema postaciami. Plus REWELACYJNY soundtrack!
i wouldnt recommend, feels like a java game Music was good though.
Steam really needs a Meh button. With the few hours I have in this game I've beat both campaigns on normal difficulty. I mean, while it's on sale (currently $1.99 USD) it's worth it, but not at full price.
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