
A Planet of Mine is a mini procedural 4X. Starting from a single and unique planet, survive, gather and combine resources, develop your technologies and start the conquest of space.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 1 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I've got to say i'm kind of disappointed. the reviews i read sold me on a game that was barley worth half its price let alone full price. one that would be a soul sucking slog to get though the glitches and bugs to play a mediocre empire lite sim. That's not the case. oh sure its got bugs. i mean not being able to build the games two only wonders is not the mark of a good game, and the occasional freeze's where you got to wait for the game to catch up to what your doing is not fun. but those freezes are really only in the early game and the wonder's give you nothing but score so i would hardly call them problems. the games, got a lot of charm to it. the developers really understood the tone they were going for and went with it. sure its no 4x strategy game but there are too many of those right now and some time's you just got to go simple. Simple management is the name of the game. it a fun time to just boot up and waste a few hours. it's not an exhilarating experience that will challenge you mind. go in pick a animal colonize some planets. it's that easy. the game does lack a degree of replayability but its not nearly as bad as some other reviews will make you think. a full set of challenge's and randomized system's keep the game fresh enough for a few rounds. it' not endless sense eventually you'll find each game follows the same pattern but it's like 7 dollars, i got 6 hours of gameplay before making this review. i could probably go another six if i wanted and still have fun with it. TLDR buy seven dollar game, get seven dollar enjoyment.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Spanish - Spain, Japanese, Russian, Simplified Chinese, Spanish - Latin America
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I wouldn't call it a 4x game, Its more of a resource gathering space exploration game actually. I guess its good provided you get it on sale...
The game is fun and interesting , I recommend it for gamers who like building strategy games
Yo sentí que el juego no estaba bien adaptado a PC, el manejo es mas lento, tanto al construir y al navegar por el espacio.
Tutorial is near non-existent, the UI is un-intuitive, the game refers to upgrading buildings but there is only a build menu with three buildings, no research of any kind in sight.
achivments dos not work
good game
ok
Nice!
ye
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.3M | 1.7K | 75% | $19.99 | |
| $814.4K | 1K | 85% | $19.99 | |
| $107.5K | 308 | 74% | $9.99 | |
| $48.4K | 87 | 80% | $14.99 | |
| $174.4K | 258 | 86% | $14.99 | |
| $39.9K | 72 | 90% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.2K | 69 | 99% | $9.99 | |
| $13.2K | 81 | 99% | $3.99 | |
| $13.2K | 115 | 88% | $2.99 | |
| $13.2K | 701 | 98% | $0.99 | |
| $13.2K | 57 | 79% | $12.99 | |
| $13.2K | 58 | 60% | $9.99 |