
Embark on a heartrending journey into a brutal, breathtaking world, and discover the cost of saving those you love in a desperate struggle for survival. Strike from the shadows or unleash hell with a variety of weapons, tools and unearthly powers.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 23.57/day in the week to Sep 3 → 31.86/day in the week after.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 27.4Kreviews | 91% | — | $23M |
| $79.99 | 28.1Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1809 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A Plague Tale: Requiem übertrifft in nahezu allen Belangen den ohnehin schon grandiosen ersten Teil und das ist tatsächlich gar nicht so einfach. Besonders das dramatische Ende, der Abschluss der Geschichte und die Entwicklung der Charaktere stellen im direkten Vergleich zum Vorgänger noch einmal eine deutliche Steigerung dar und haben mir ausgesprochen gut gefallen. Das französische Entwicklerteam hat wirklich ein Händchen für Emotionen und glaubwürdige, nachvollziehbare Figuren. Chapeau!
A must play. Emotional and sad story. Buy it with the first game
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best AU #47, worst PL #94 · 11 markets collected
Reviews, worldwide (the counter carries no country): 1051.83/day in the week to Jul 17 → 27.29/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Simplified Chinese*, Traditional Chinese, Spanish - Latin America, Polish, Portuguese - Brazil, Russian, Czech +4 more
| $17.99−70% |
| 18.8Kratings |
| 92% |
| — |
| not modelled |
| $49.99 | 294ratings | 86% | — | not modelled |
| $49.99 | — | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
12代连打,打完只想给制作组寄刀片。 心情比较激动,所以纯主观。 1、尽管剧情在我心目中依然不属于神作那一档,但二代的剧本明显比一代生硬的转折要打磨得好得多得多。 2、个人感觉这一代的女主智商常常被强行降低,成了无脑战狂。同时剧情表现也不尽人意,经常给人一下当路边一条囊死了就开始挂机,或者要么匹夫之勇上去就是送,看得很无言。前期我看在男主发病的份上着急很正常理解了,结果一直到(几乎)游戏结束她还是这样,完全比一代的阿米西亚拉爆。 3、阿米西亚这到底啥雷霆发型?我真的欣赏不来啊!一代三个辫子汇一束不是挺好看的吗,没有人觉得这个两边剃秃很降低颜值吗?过场动画的时候我都只能盯着她的脸看,因为她好看,但是这头发太丑了,我真的不想看。尤其是后期剪了头发,越看越丑,有点像东北雨姐。明明直接末章那样的刺刺头也挺可爱的啊。 4、和上一作一样,本作的剧情也是路边野排大厅组队开到ssr。我说卢卡斯操劳两代还不停carry全场有没有人懂的?我说索菲亚有勇有谋路人王还有心理咨询师作用真无敌了有没有人懂的?建议这二位真追封一个圣吧。 5、[spoiler] 求雨果复活教程。 [/spoiler] 6、哦还有就是这简中翻译真是依托啊。错译和过度解读、词不达意之类的问题都很大。
Классная и эмоциональная игра, музыка невероятно! как и атмосфера
A Plague Tale: Requiem, ilk oyunun üzerine her anlamda koyarak gelmiş muazzam bir devam oyunu olmuş. İlk oyundaki o çaresiz, savunmasız çocukların yerini artık travmalarla yoğrulmuş, hayatta kalmak için ne gerekiyorsa yapan iki kardeş alıyor. Hikâyenin duygusal yükü, Amicia’nın tükenmişliği ve Hugo’yu kurtarma çabası gerçekten çok sert ve etkileyici işlenmiş. Finali ise uzun süre akıldan çıkmayacak cinsten. Görsel olarak oyun tam bir yeni nesil şöleni; Provence kıyılarından veba kusan harabelere kadar çevre detayları, ışıklandırmalar ve ekrandaki yüz binlerce farenin oluşturduğu o devasa tsunami dalgaları görsel olarak büyülüyor. Müzikler ve ses tasarımı ise ilk oyunda olduğu gibi yine tüyleri diken diken eden cinsten. Oynanış tarafında ilk oyunun o katı ve dar sınırları çok ciddi şekilde genişletilmiş. Artık sadece kaçıp saklanmak zorunda değiliz; arbalet kullanımı, Amicia’nın yakın dövüşte daha agresifleşebilmesi, çevre elementleri (katran, ateş vb.) ve Hugo’nun yetenekleri sayesinde çatışmalara ve gizliliğe yaklaşım çok daha özgür kılınmış. Bölüm tasarımları genişlediği için tek bir doğru yoldan gitmek zorunda kalmıyorsunuz. Tek eksisi, yer yer pacing (tempo) düşüşleri ve bu devasa fare dalgaları ile görsel detaylar yüzünden sistemleri biraz fazla zorlaması. İlk oyunu sevdiyseniz bunu kesinlikle oynamanız şart. Hem hikaye anlatımı hem de teknik başarısıyla son yılların en iyi çizgisel macera oyunlarından biri.
Requiem builds upon what was already there in Innocence. The story is deep, emotional and ultimately depressing. It's a game that stays with you after you've completed it. Once again the visuals and voice acting are masterfully done. The soundtrack is also a banger. They took the gameplay mechanics from Innocence and refined them, resulting in a more polished experience. Sling jankyness is mostly gone, rocks no longer need to be replenished, you can carry more than one pot and the game gives you more of a choice on how you wish to proceed in a given scenario (stealth, diversion or combat). I encountered a little hiccup with CPU usage maxing out, resulting in distorted audio and one system shutdown. After some intense googling, it appears to be a bug related to uncapped framerate. Capping the framerate (and lowering the density of the rats (based on the recommendation of others), solved the issue. Figured I would tack this onto the review incase it can help someone experiencing similar issues.
致敬雨果,阿米西亚,比阿特丽斯,卢卡斯,索菲亚,佩勒。想你了大石头,传奇雇佣兵,传奇全甲单挑无敌的牢阿诺德,雨果喜欢的,信任的牢石头,在海滩完成救赎,想你了。
Schöne Story. Schöne große Gefühle. Schöne Bilder. Schöner geht es fast nicht. Es gibt nur zwei Haken: Das Spiel hat sehr traurige Momente. Das Spiel endet. Klare Kaufempfehlung von mir.
垃圾玩意儿第二章拿硫磺和酒精那个地方右边那个房间的升降机死活没有互动键队友跟个傻叉一样,重新读档好几次都没用,直接卡关玩不下去了。xhh上一搜好多遇到交互bug的,倒是把交互做好啊草。解密也是做的一坨,纯纯看剧情游戏。
The gameplay is better then in the first, but the story is cumbersome, and more awkward then anything. Amicia turns into some lunatic, who makes up her own facts with little to no evidence. Most of the game is boring walking around now, and I died a little on the inside when it was time again for the mandatory Hugo sneaking around the enemy castle part. I sure wish that those endless long walking sequences would be cutscenes, so one could at least skip them.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $23M | 33.4K | 79% | $29.99 | |
| $23.2M | 265.9K | 98% | $4.99 | |
| $22.9M | 33.1K | 86% | $29.99 | |
| $23.2M | 43.2K | 98% | $19.99 | |
| $22.8M | 12.4K | 62% | $39.99 | |
| $23.2M | 28.6K | 89% | $39.99 |