
Graduated from high school, Guang gave up the opportunity to enter college and began to work, making a living for him and his little sister. However, all things seem to change in this summer. The hidden wish of Guang's little sister leads the track of their lives to meet in one midsummer day.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
~hello 测评来了 本作是由同人游戏制作组灵潭社开发的一款gal游 偏向小清新的制作 名为《1/4平方米的星空》 是妹系恋爱冒险的AVG 玩家可以通过主人公的视角 选择出属于自己的“未来”。 一共分为3条路线 6个结局 梓只有一个 而妹妹 两个 映夜 三个 。游戏时长确实足够的长 CV: 本作的CV是新月冰冰 Hikaly 御江 都是很不错的配音员 中规中矩 新月冰冰本身是属于软妹那类的 所以让她来配妹妹歌然真的非常非常能够让我心软 御江 是灵潭社连续三部作品都请到她来配音的一个配音员 她配音的是本作中映夜的声线 也是让我觉得很可以的 Hikaly的话 我个人不是很熟悉 但是她配音的梓 不是很能够进入我的脑海中去深深体会... (我不并不是觉得CV配的不好 只是觉得角色可能不太适合 他们都是非常非常的厉害的CV!) BGM: 本作的音乐还是满不错的 op也是能够让人眼前一亮 立绘:本作的立绘真的是所有“妹控”的福利 (当然 我真不是妹控 虽然有妹妹?) 本作的立绘确实非常的精美 能够让我去触动的好吧 CG:本作的CG还是能够让人觉得蛮不错的 可能是本作中做的最好的一个地方 剧情: 本作主要是分为三条路线 来走的 但是主要剧情没有发生太大的变化 只是对三个角色的回忆和约会情节各自添加了些许 。 最容易进入的一条角色 居然是本作中唯一的一个姐系角色 (???不应该是妹控吗) 不过个人确实是非常喜欢梓这个角色的 在游玩梓线过程中 通过在时间线中讲述故事的同时 插入了过往的回忆 进行点缀 来显示出角色的性格和形象 在小梓线中 曾经因为妹妹的缘故拒绝过她 而她却非常的善解人意 于我一起化解了妹妹心中的隔痕 最后在一起 展现出了梓这个人物的温柔善良 确实是我非常喜欢的一条线 不过本作中的引擎不支持跳选项 所以就得一直一直花时间去快进 所以有点累。。 本作的剧情虽然是略微平淡 但是还是能够在其中获得些许快乐 所以大家如果不介意剧情平淡的话 可以进行游玩一下这个gal游 我还是蛮推荐大家去试试的。
首先感谢LSP送来的免费key,作为一款妹控游戏,总体上来说是一部不错的作品。画风十分的精美,立绘上也是十分不错,CG的质量也是不错,以及十分应景的BGM,在设计方面也十分有心意。在剧情方面的话,是一种比较俗套的开场,剧情的推动也是比较慢,中间推着还睡着了一会,但是结局都是特别好的结局(我爱歌然!!!)在UI设计上,甚至不如一些比较老的gai,不能调文本速度,跳过也不完善,在另一条线上也跳不了,只能用鼠标点点点。但总体来说,瑕不掩瑜,值得一玩。
[h3]有滋有味的白开水[/h3] 相信每一位读者都会如此评价,一部平淡如水,毫无波澜的废萌日常作。不论是主人公的打工生活,还是妹妹的考试之路,亦或是生活中的各种琐碎,本篇都有描述,虽然冗余又平淡。但是仔细想想这也算是本作的特色了吧,毕竟就算是最平淡的白开水,细酌也会有丝丝甜味。 [h3]酸甜可口的奶油蛋糕卷[/h3] 本作的剧情分为三线,分别是小然的he和be,小夜的he和两个be,以及小梓的he,三条线各有千秋,既有he的大团圆又有be的遗憾,就想是主人公的第一个作品奶油蛋糕卷一样,完美解决了众口难调的问题。 [h3]总评[/h3] 不管是CG,配音还是bgm,本作都十分出色,其次我还非常喜欢其原创主题曲《幸福的忧伤》。总之这部《1/4平方米的星空》是一部尽管平淡,但却可以在闲暇之余给予心灵一丝抚慰的优秀作品,可以一读。
[h1]平平淡淡才是真[/h1] 妹系gal 三女主可攻略 6个结局分支可选择 开局有钱有房父母双亡老经典设定了 哥哥孤身一人打工照顾妹妹也是老亚萨西人了 虽然情节很平淡设定很老套剧情一眼能看穿 但是总体质量很好也不会令人反感 是一部优秀的作品 如果你是妹控的话尤其能加分 [h1]优点[/h1] 看起来非常舒适还带一点高大上的UI 相当优秀的美术风格,三个女主都画的很可爱,就连男主都有点可爱 三女主都有cv,且配音不尬,实力在线 [h1]缺点[/h1] 游戏设置有点少,至少加个文字显示速度?处于一种按skip嫌快,按auto嫌慢的中间态 剧情太过白开水,尤其是前期,虽然后期好了点终于能让我从躺着变成坐着,但确实还是有点劝退的 总体来说还是比较合格的废萌妹系gal,虽然没有很满意但是基本合格
让我想起来游戏人生吧 但是呢这部作品显然不是这种风格的 及其篇附太过于长了篇章整体而言让人窒息我很难想象游戏作者对剧情长度执着 先说说除了剧情上相当于可以说的上 上上上之作的完善的及其眼光一亮 配音上有些细微之处稍微有些在意希望在此上有所考梁清楚吧 此上为数不多的国产废萌妹妹系作品在没有购买前还是多多敬请期待一下的好
《1/4平方米的星空》是一款纯爱向的妹控AVG游戏,游戏时长大概6小时,6个结局,3个可攻略角色,7个主要角色都有立绘&CV,100+CG(含差分),40W+字剧本,这还要什么自行车? 游戏剧情丰富饱满,人设各有特色,超萌的萝莉cv配音,过硬的美术质量,BGM也好听,制作水准上乘,赶紧买啊还看什么?
A Piece of Wish upon the Stars, developed and published by Lingtan Studio, is a story-driven visual novel that places its focus squarely on personal relationships, quiet sacrifices, and the emotional complexity of everyday life. Rather than building its narrative around dramatic twists or high-stakes conflict, it leans into a slower, more introspective style of storytelling, where meaning is found in conversations, small decisions, and the gradual unfolding of character dynamics. The story centers on Guang, a young man who has chosen to step away from higher education in order to support his younger sister. His life is defined by routine and responsibility, and for a time, it feels stable, even if somewhat constrained. That stability begins to shift as the summer progresses and new interactions begin to reshape his perspective. Characters like his sister Geran, his childhood friend Zi, and the more mysterious Yingye each bring their own emotional weight into the narrative, creating a web of relationships that gradually becomes more complex as the story develops. What the game does particularly well is its emphasis on character-driven storytelling. Much of the narrative unfolds through dialogue, and these interactions are written with a sense of realism that grounds the experience. Conversations often touch on themes such as personal ambition, family obligation, and the uncertainty of the future, giving the story a relatable quality. The characters feel distinct not because of exaggerated traits, but because of how they respond to the situations they find themselves in. Their growth is subtle, often revealed through small shifts in tone or perspective rather than dramatic changes. The structure follows the conventions of the visual novel genre, with branching choices that lead to multiple routes and endings. These choices primarily influence which relationships are explored in greater depth, allowing players to see different sides of the story. While this adds replay value, the variations are more emotional than structural—the core narrative remains largely consistent, and the differences come from how certain character arcs are resolved rather than from major plot divergences. The pacing is one of the game’s defining characteristics. It takes its time to build its story, often lingering on everyday moments and extended dialogue sequences. For players who enjoy slow-burn narratives, this approach can be rewarding, as it allows for deeper immersion in the characters’ lives. However, it can also feel drawn out, particularly for those expecting a more dynamic or plot-driven experience. The game prioritizes atmosphere and emotional nuance over momentum, which may not appeal to everyone. Visually, the game presents a clean and polished anime-inspired art style. Character designs are expressive, and subtle changes in expression help convey emotional shifts during conversations. Key moments are highlighted with illustrated scenes that add impact without overwhelming the presentation. The overall aesthetic is consistent and complements the tone of the story, reinforcing its focus on intimacy and character interaction. The audio design supports this atmosphere with a gentle, unobtrusive soundtrack that underscores the emotional tone of each scene. Voice acting for the main characters adds an extra layer of personality, making interactions feel more immediate and engaging. While the audio elements are not particularly complex, they are effective in maintaining the game’s mood and enhancing its quieter moments. Where the game occasionally falters is in how it develops its ideas. While it introduces compelling themes and character conflicts, not all of them are explored as fully as they could be. Some narrative threads feel underdeveloped, and certain emotional beats arrive without the level of buildup needed to make them truly impactful. This can create a sense of imbalance, where the story feels rich in potential but uneven in execution. Despite these shortcomings, A Piece of Wish upon the Stars succeeds in delivering a heartfelt and reflective experience. It offers a story that is less about dramatic events and more about the choices people make and the relationships that shape them. Its strength lies in its sincerity and its willingness to focus on smaller, more personal moments, even if that approach comes at the cost of pacing and narrative cohesion. In the end, it stands as a thoughtful visual novel that will resonate most with players who appreciate slow, character-focused storytelling. It may not leave a lasting impression for everyone, but for those willing to engage with its quiet, deliberate pace, it provides a meaningful and emotionally grounded experience. Rating: 7/10
大爱我灵潭
游戏完整时长很长很长真的很长,这部的配音真的很厉害,剧情就是平常的废萌之作,但是各个方面比如立绘cg之类的都十分出色值得肯定 但是系统确实有点问题,我不是很确定是不是我的win11的bug 推荐尝试
感谢LSP提供的测评机会 本作虽然在剧情上,略显俗套,日常内容较为平淡,但是作为灵谭社的又一作品,从妹控角度出发,其立绘、画风、配音都诚意满满,整体上仍值得一试。
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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