
An adorable and relaxing open world puzzle adventure for monsters who love to learn about humans!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 2 → 1/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 1.7Kreviews | 95% | — | $691.2K |
| $5.99−70% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 108 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It is an atmospheric low stakes puzzle adventure. The ambient sounds are soothing and the puzzles are challenging without being frustrating. The ability to try things and reset makes it easy to learn the mechanics but the straightforwared push is not always the way forward.
[h2][b]9/10[/b]十分优秀的解密游戏,机制简单,n但是关卡e十分精巧[/h2]
Great puzzle gam
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.75/day in the week to Jul 21 → 1.8/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Dutch, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese +2 more
Hours played at review time, across 110 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
弱引导/开放世界/知识锁/类推箱游戏,神作,推荐尝试。 每个小岛都是一个谜题,游戏通过一些“只能这么做”的谜题来进行机制的教学。 游戏中期开始出现多路线,可以以任意的顺序通关,如果迷路了,可以开启一个路线提示,来明确从哪里继续游戏可以推进主线。 游戏的音效和bgm很耐听。 ———— 单个岛的谜题基本可以解决,雪人隐藏谜题会关联多个岛,影响因素太多了又没有目标提示,不得不抄作业……
это просто ♥♥♥♥♥♥
A Monster's Expedition examines human customs through a uniquely sardonic, archaeological lens that transforms mundane trinkets into hilarious museum exhibits. Such sharp, witty commentary provides the backbone for this adventure, consistently mocking our societal traditions while players navigate a delightful series of interconnected islands as a curious, non-human protagonist. Pushing logs to construct makeshift rafts represents the core logic loop, requiring careful spatial reasoning to cross the watery expanses between landmasses. Navigating this grid-based world encourages experimentation, as the non-linear structure permits travellers to abandon challenging brain-teasers temporarily and return once they have developed a more refined perspective. Environmental puzzles frequently lean into a meditative rhythm, fostering a tranquil state of mind that remains engaging even during more complex sequences. Whilst the difficulty curve is generally accessible, some specific log manoeuvres rely on unintuitive sequences that can occasionally trigger brief bouts of confusion or unneeded mental friction. Zooming out to inspect the world map unfortunately exposes significant technical shortcomings, with noticeable frame rate drops and stuttering occurring across the interface. These performance hiccups remain restricted to navigation menus, ensuring the primary experience stays stable and fluid during long, uninterrupted sessions of exploration throughout the charming island archipelago. Interacting with various exhibits often rewards players with profound insights into the titular character's warped perception of our history. Whether observing a toothbrush or a laundry rack, the sheer joy of uncovering these artefacts motivates further progression, transforming what could have been a simple logic exercise into a deeply rewarding investigation. Achievements occasionally appear disjointed from the volume of secrets unearthed, leading to minor uncertainty regarding one's overall completion status. This ambiguity hardly detracts from the underlying quality of the journey, yet a clearer indicator of progress would certainly assist those completionists aiming to document every facet of this peculiar museum. Overall, this puzzle title succeeds as a remarkably chill diversion that expertly blends thoughtful level design with genuine comedic brilliance. Fans of meditative gaming will find immense satisfaction in its low-pressure atmosphere, successfully overlooking the minor technical instability within the map screens to appreciate the clever, satirical heart beneath.
relaxing
太难了
好有特色的推箱子解密,不同高度的树能和地形、水、阻挡物产生如此的多交互机制,还构建了这么广阔的世界。顶级天才想法(顺便期待吹哥今年底的解密新作)
does a brilliant job at making and introducing new game mechanics through what seems like a pretty simple set of puzzle rules
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $319.4K | 1.2K | 95% | $14.99 | |
| — | 0 | — | — | |
| $17.7K | 59 | 100% | $9.99 | |
| $5.9K | 13 | 100% | $14.99 | |
| $7.4K | 19 | 100% | $12.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $691.3K | 3.3K | 90% | $7.99 | |
| $691.5K | 1.9K | 92% | $14.99 | |
| $690.8K | 1.1K | 81% | $24.99 | |
| $690.4K | 1.2K | 93% | $13.99 | |
| $692.3K | 2.5K | 96% | $7.99 | |
| $692.5K | 5.2K | 84% | $5.99 |