
An adorable and relaxing open world puzzle adventure for monsters who love to learn about humans!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 2 → 1/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 1.7Kreviews | 95% | — | $691.2K |
| $5.99−70% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 108 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
为什么解密只给答案啊!我难道会因为知道高数题的答案就能知道验证过程吗!太难了!
谜题上限很高的解谜游戏
非常好的线性解谜,地图比动物井大。比较适合假日里休闲 主角在海上的岛屿间穿梭,大部分岛是一个独立谜题。谜题的种类比较少,全部都是华容道,所以总体重复性强、难度不高。即使全部试一遍都可以试出来,长时间游玩可能会腻。 难度过低并没有成就感,只觉得累,所以打到中间已经不享受解谜的快乐了,因为基本都是重复的,只想快点去下一个区域看看地图。 不适合剧情考究党和硬核玩家,适合每天脑力有剩余的休闲玩家,每天推进一点点。 8分游戏,打折可以买一个。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.75/day in the week to Jul 21 → 1.8/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Dutch, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese +2 more
Hours played at review time, across 110 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Recommend
作为一款操作简单,但是内容深度很高的游戏,本作将推箱子的几个简单机制发挥到了极限。几根木头,几块石头居然能够演化出700多个不同精巧的谜题,而且还非常用心地设计了机制学习。更夸张的是它也不用文字就能把机制讲清楚。稍有缺点就是找雪人有点过于烧脑了,给的信息太少。
益智好玩
极其优秀的知识锁推箱 大世界非线性是猜规则的一个很好的载体,本游戏也将这一优势发挥到了极致。完美地挖掘了深层机制,并且每次触发新知识时都绝对惊喜,正反馈极其强 主线难度不高,甚至可以说是非常低,解谜圈内几乎评价为最低一档()不过有比较丰富的额外收集元素,大大提升了平均难度 [strike]请忽视我的游戏时长[/strike]本游戏体量绝没有这么小!我是先通过视频[strike]被剧透[/strike]了解得比较详细,之后后悔了才决定自己上手玩的www,所以评价应该还是比较有可信度的(
封神辣
每次上线:是天才还是智力障碍
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $691.3K | 3.3K | 90% | $7.99 | |
| $691.5K | 1.9K | 92% | $14.99 | |
| $690.8K | 1.1K | 81% | $24.99 | |
| $692.3K | 2.5K | 96% | $7.99 | |
| $692.5K | 5.2K | 84% | $5.99 | |
| $692.5K | 1.4K | 84% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $319.4K | 1.2K | 95% | $14.99 | |
| — | 0 | — | — | |
| $17.7K | 59 | 100% | $9.99 | |
| $5.9K | 13 | 100% | $14.99 | |
| $7.4K | 19 | 100% | $12.99 |