
An adorable and relaxing open world puzzle adventure for monsters who love to learn about humans!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 2 → 1/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 1.7Kreviews | 95% | — | $691.2K |
| $5.99−70% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 108 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
+惊艳流畅的关卡设计 +优雅+拓展性极强的底层玩法 +轻度知识锁 +有趣的文本和世界观
.
huge
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.75/day in the week to Jul 21 → 1.8/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Dutch, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese +2 more
Hours played at review time, across 110 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
一大半的时间我都不知道要干嘛,百分之九十的谜题都是流水账
全收集撒花*★,°*:.☆( ̄▽ ̄)/$:*.°★* 。 很优秀的游戏,一个推木头能够发展出那么多种机制,真的很厉害! 好友提示好评,节省了大量的猜测时间ヾ(^▽^*)))
Simply excellent.
这个推箱子小游戏挺好玩的,不过还是有很多小岛根本想不到怎么跑,得去查一下攻略。 以及那个雪人这种跨越多个岛的解密,更是完全想不到。
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不错的解密游戏 使我的大脑飞速运转。
Great appreciation for the level designer, who clearly put a lot of thought into creating a brilliant map and walkthrough. Even though the stages get harder the more you play, I still enjoy the game.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $319.4K | 1.2K | 95% | $14.99 | |
| — | 0 | — | — | |
| $17.7K | 59 | 100% | $9.99 | |
| $5.9K | 13 | 100% | $14.99 | |
| $7.4K | 19 | 100% | $12.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $691.3K | 3.3K | 90% | $7.99 | |
| $691.5K | 1.9K | 92% | $14.99 | |
| $690.8K | 1.1K | 81% | $24.99 | |
| $692.3K | 2.5K | 96% | $7.99 | |
| $692.5K | 5.2K | 84% | $5.99 | |
| $692.5K | 1.4K | 84% | $9.99 |