
All You Need Is Heal! Monsters have cornered you in the dungeon corridors. As a newly hired Priest, your duties are to use your magical abilities to heal your comrade, a Knight on the front-line, and provide support during battle. Will these two brave souls live to see the light of day again?
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 24 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99 | 221reviews | 80% | — | $27.5K |
| $5.99 | 226ratings | 87% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I bought this game a while back just trying to find easy games to 100%. Surprisingly though its pretty fun. It has a good balance of thinking ahead and balancing resources to make sure your warrior stays alive as well as making it though the dungeon.
カジュアルなのに資源管理やリアルタイムストラテジーまで楽しめるお得なゲーム。 何度も再挑戦したくなったし、全実績解除まで16時間も遊んでしまった。 敵モンスターもかわいい。
Its a slow start, but once you start figuring out how things work and start unlocking things, its a pretty nice and short game. If I were to recommend this game? For $5 that game me about 8-9 hours of playtime, I'd say yeah. If you're support main like myself, you will be pleased with the game and don't be afraid of failing, its designed for you to fail at the start since your in a dream within a dream type of situation.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
No
Welp, I beat it in less than an hour on my second try. The gameplay isn't bad, but there's just not enough content here. Even though I just earned enough points to unlock a bunch of upgrades, why should I bother when none are needed to complete the game? I'm not going to refund because it's only a couple bucks and the structure is here, just needs more content. More meaningful upgrades, maybe equipment you can find and upgrade in a run. Make it more rogue-like, I don't know. It could be something, but needs work.
A simple rogue-something that can be pretty fun if you do and very frustrating if you don't know what you're supposed to be doing, how to do it and generally how things work. For once, instead of going in blind, I suggest having a look at the three short guides posted on Steam. It will take you only a few minutes, but can potentially save hours of your time. For this price (or better, during a sale) it's a perfectly enjoyable way of spending an evening. [spoiler]Objectively:[/spoiler] 7/10
Really entertaining short game! It's cool that even though it's simple the time pressure incentivizes you to think fast, so sometimes things seem more complex than what they are because of that. That being said, it probably has the most frustrating beginning ever. It took me 15 minutes to understand what the game wanted, but I can understand why some people would not even with hours (all the reviews about torch). The controls are poorly explained, the loop of the game is poorly explained, and the upgrades have to REALLY add up to feel noticeable at all. Again, it took me 15 minutes to understand it, but I can't see someone being confused and just not getting it for way longer. And those 15 minutes were the most frustrating thing I've ever played if you do not consider online pvp's, so I think that says a lot. Conclusion: FUN! But do pay attention to the poorly made tutorial. Like, really pay attention. Also, consider why the game is giving you some items and what your abilities mainly amount to. edit: apparently there is a manual of this game and, surprisingly, upon reading my appreciation for it has gone down. 1) No mention whatsoever to how turn down the volume, something that could've been useful because there is no obvious way to do this in-game. 2) A patronizing (probably bad translation) explanation on how to hit the second attack of virtue: "Try switching the target right after the first blow". Whoever wrote this did not play the game, because if they did they would've known that using mouse the target switch sometimes slow down for no obvious reason. Or lags. Or zooms through all the lines. But yeah, cool idea for complementing the game but terribly executed.
リアルタイム進行の戦闘だけをひたすら行うミニゲーム。 戦闘システムには考える要素が多くて奥が深いので熱中できる。 コツを掴むまで時間がかかるが1回のプレイに1時間いらないので気楽に遊べる。 初見でクリアは難しいと思うけど、やられるたびにアップグレードで強化して挑めるので3時間でクリアできた。 戦闘の特徴的な部分を説明すると、 攻撃は前衛の戦士が行い、ダメージも前衛の戦士が受ける。自分は後方のヒーラーを操作するだけというコンセプトが面白い。 一人の戦士に対して攻撃してくる敵は最大4匹。どの敵をターゲットにするかはプレイヤーが随時選択する。 ヒーラーは時間経過で回復するマナをやりくりして戦士に回復魔法を使ったり、マナが無ければポーションでも回復できる。回復できる箇所は頭、胴体のように細分化されていて、敵からのターゲット部位も考えて適切な部位を回復しなければいけない。 これらすべてリアルタイムで行うのが忙しい。いちおう任意のタイミングでポーズは可能。 レベルの概念があるので多くの敵を倒したいと思うが、酸素のような感じで松明の火が弱くなっていき息が続かなくなると即座に終了となってしまう。体力の心配もしながらレベル上げのことも気にしながら灯りの用意を求められるあたりマルチタスク能力が問われるのだが、どれが欠けてもいけないため緊張感のある戦いを楽しむことができる。 攻略のヒントとしては2回攻撃の強化魔法を使うことで難易度は大幅に変わるだろう。その際は2回目の攻撃時にターゲットをずらすのを忘れないでほしい。
[h1]Reseña del Videojuego: A Healer Only Lives Twice[/h1] [h2]Resumen[/h2] ¡Atención todos los aspirantes a sanadores y a todos aquellos que gustan sentirse más importantes de lo que quizás sean en la realidad! \A Healer Only Lives Twice\ es esa experiencia única en la vida (o dos, si aceptamos el título) donde tu mazo de habilidades curativas es tu arma más feroz mientras tratas de mantener con vida a un guerrero más duro que una piedra mientras exploras mazmorras que son más impredecibles que tu conexión de internet en día de tormenta. [h2]Aspectos importantes e interesantes[/h2] 1. **La estrategia es clave**: Si pensabas que este iba a ser otro juego de clickear y sanar, piensa de nuevo. Cada decisión cuenta y pensar demasiado podría costarte la partida. 2. **¡Adiós, aburrido hack-n-slash!**: Aquí no estás para dar espadazos, sino para jugar más bien al \doctor en apuros\ en un mundo donde cada paso podría ser el último. 3. **Estilo retro-chic**: Con gráficos que gritan \¡Amaba los 90!\, este juego no solo es un desafío estratégico sino también un banquete nostálgico para los ojos. [h2]Aspectos por mejorar[/h2] 1. **Tutorial más amigable**: Para los novatos en la medicina de campo, un comienzo menos abrupto y un tutorial más detallado no estarían mal. 2. **Variedad de mazmorras**: A veces el juego puede sentirse repetitivo. Más diversidad en las batallas y escenarios le daría más frescura. 3. **Interacción y diálogos**: Un poco más de desarrollo en la historia y las interacciones ayudarían a sentir una conexión más profunda con los personajes. [h2]Puntuación[/h2] [table] [tr][th]Aspecto[/th][th]Puntuación[/th][th]Comentarios[/th][/tr] [tr][td]Jugabilidad[/td][td]8[/td][td]Estratégicamente adictivo[/td][/tr] [tr][td]Dificultad / IA[/td][td]7[/td][td]Desafiante, a veces frustrante[/td][/tr] [tr][td]Contenido[/td][td]6[/td][td]Necesita más variedad[/td][/tr] [tr][td]Video / Gráficos[/td][td]7[/td][td]Deliciosamente retro[/td][/tr] [tr][td]Historia[/td][td]6[/td][td]Podría desarrollarse más[/td][/tr] [tr][td]Ambientación[/td][td]7[/td][td]Consistentemente oscuro y misterioso[/td][/tr] [tr][td]Efectos[/td][td]7[/td][td]Cumplen su función[/td][/tr] [tr][td]Música[/td][td]8[/td][td]Engancha y ambienta perfectamente[/td][/tr] [tr][td]Voces[/td][td]0[/td][td]¿Voces? ¿Qué voces?[/td][/tr] [tr][td]Diversidad[/td][td]5[/td][td]Un poco más de todo, por favor[/pdf][/tr] [tr][td]Total[/td][td]61[/td][td]-[/td][/tr] [/table] [h2]Veredicto Compra[/h2] [b]Compralo con descuento[/b] - ¡Si encuentras este título a un precio que no sacrifique tu billetera, es algún festín peculiar que podría mantenerte pegado a la pantalla más de lo que esperas!
Badly random about bad luck easily ruining any run, always attacking last means you have no combat strategy most of the time. Something as simple as making your knight attack first so you can try to kill a target and negate the worst effects would instantly shift it from frustration that you have no way to actually strategize when one fire slime is about to burn your entire guy, or an ice slime freeze him all, to an instant feeling of strategy mattering more, and working around the enemy attacks. This only gets worse when there are scarecrow enemies which even with the shield spell up will instantly destroy a limb. for such a cute and basic premise, it's quite frustrating that such a little thing could've drastically changed it from a thumbs down to a thumbs up.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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