
A short incremental game about feeding a Black Hole matter by destroying Asteroids, Planets, and Stars.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.5/day in the week to Aug 28 → 13.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
A short incremental game about feeding a Black Hole matter by destroying Asteroids, Planets, and Stars.
Genres
Engagement
Reviews
Themes across 379 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Easy mechanic makes so much sense
기존 모드 뺴고 다른 모드들은 챌린지 느낌이라 도파민 나오기 전에 끝나는게 좀...
not much but easy to 100% 6-/10
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Italian, Japanese, Korean, Simplified Chinese, Czech, Indonesian, Polish, Russian, Thai +7 more
Hours played at review time, across 381 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I ABSOLUTELY got more than $7 worth of enjoyment out of this game, and I bought it on sale. I've had a lot more fun with this game than I thought I would. Awesome.
Fun lil game
Реально прикольная и чиловая игра , лайк ставлю
It was ok. I wanted to play to 100% (and I did) but the classic game mode was all that I needed. The rest was a grind.
game run fine game is fun but in the end like all challenges you get the same bulls-hit like i can say it have 2 or 3 game mode are fun all others are boring or bad like roguelike game mode but it was fun good brainslop ♪( ´▽`)
A casual game to kill a few hours. I enjoyed although I did employ an auto clicker as my finger starting hurting after an hour or so of clicking
Le jeu semble sympa au début, : petit jeu, lancer une partie facile de 10 minutes, dopamine facile, ... Bref ce que je voulais en gros. Mais au bout d'une heure il y a un énorme défaut, l'arbre de compétence n'en est pas vraiment un, on ne peut pas vraiment choisir quel chemin ou skill on veut. Enfin si ... Mais non ... 4 Skill sont déblocables dés le départ et ouvre leurs propres embranchements d'arbre, mais dans les fait le prix de ces skills n'est pas le même, l'un vaut 100 l'autre 10 000, l'autre 1 000 000 et la dernière 1 000 000 000 000. Et bon, au départ on a du mal à arriver à juste 1000 par partie. Ce qui force en réalité à choisir un chemin pré-défini de skills pour avancer et retire donc énormément de liberté de choix pour jouer. Alors on pourrait grinder plus pour débloquer ses paths avant d'autres, mais dans les fait la différence de prix entre skills est tellement abusive que ce n'est pas une solution viable, à moins de vouloir perdre des tonnes d'heure et de jour pour débloquer le skill en premier, alors qu'on l'aurait en 20 minutes en débloquant les autres skills au fur et à mesure et en suivant le path défini pour arriver à celle-ci. Bref j'attendais pas grand chose du jeu, mais au moins un minimum de liberté sur le skill tree, et on ne l'a pas, donc je peux décemment pas recommander ce jeu pour quelqu'un qui cherche un minimum de divertissement et de liberté. Réussir à rater la seule mécanique du jeu c'est fort ...
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $506 | 4 | 25% | $5.99 | |
| $16.4K | 81 | 63% | $5.24 | |
| $2.8K | 16 | 25% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $454.8K | 157 | 65% | $149.99 | |
| $455.3K | 3.9K | 94% | $4.49 | |
| $454.7K | 493 | 74% | $39.99 | |
| $454.6K | 718 | 96% | $14.99 | |
| $454.6K | 2.2K | 71% | $14.99 | |
| $455.5K | 2.8K | 95% | $3.49 |