
A minimalist game about digging a hole in the garden of a newly purchased house. Collect resources, sell them, upgrade your equipment and discover a mysterious secret. Costs you only one coffee!
Modeled estimate, not a reported figure. How we estimate →
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About
Hey Steam community 👋,
I'm Ben, and I created this game in my spare time!
Dig deep, sell what you find, update your equipment to continue your journey further and further. With every spadeful you dig, you get closer to the truth. There's no rush, no rules - just you and the adventure underground.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, French, Italian, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Japanese, Korean, Polish, Russian
Engagement
Hours played at review time, across 158 reviews with recorded playtime.
Reviews
Themes across 158 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Echte Entspannungstherapie für 3 Euro Vergesst Yoga oder Baldrian. Wer nach Feierabend wirklich abschalten will, schnappt sich hier einfach eine virtuelle Schaufel und rammt sie in den Rasen. Das Prinzip ist herrlich stumpf: Loch buddeln, Steine einsammeln, den Kram in der Scheune verkaufen und die Schaufel upgraden, damit man noch schneller graben kann. Ein absolut süchtig machender Zen-Modus für das Gehirn. Mich hat beim Zocken eigentlich nur eine Frage angetrieben: Wie tief geht dieses verdammte Loch und was bitteschön wartet ganz unten auf mich? Als ich dann endlich am Boden ankam, musste ich echt laut loslachen. Das große Finale ist visuell so unfassbar schlecht und billig dargestellt, dass es schon wieder genialer Trash-Humor ist. Man darf das Spiel natürlich nicht zu hochjubeln. Es ist ein kleines 3-Euro-Indie-Game, das ein einzelner Entwickler komplett in seiner Freizeit zusammengebastelt hat. Wer hier ein poliertes Meisterwerk erwartet, ist selber schuld. Die Grafik hat Ecken und Kanten, das Gameplay bleibt immer gleich und flach – eben wie ein klassisches Hobby-Projekt. Kaufempfehlung? Nur bedingt. Wer 3 Euro übrig hat, den Solo-Entwickler für seine Feierabend-Mühe belohnen will und Bock auf zwei Stunden sinnloses Buddeln mit einem fetten Lacher am Ende hat: Schlagt zu. Alle anderen gucken halt in die Röhre... oder ins Loch. Fazit: 3 von 5 Schaufeln. Stumpf, billig, aber irgendwie verdammt charmant.
poop
I AM A DWARF AND I'M DIGGING A HOOOOOOLE. Ahem. Well, I indeed had that song living rent-free in my mind the (w)hole time. (get it ? GET IT ?) I had a good time playing, collecting the material, discovering what was at the bottom of the pit (that noise was scary AF), and the twist (i'll say no more !). It's simple, it's fun, as advertised. I then wanted to embark on a mission to empty the pit because i'm autistic and why not. I sadly had to give up because of motion sickness. The first-person gameplay combined with the disorientation once you're underground are not to be underestimated, so beware if you're sensitive to that.
I completed [i]A Game About Digging a Hole[/i] in around [b]three and a half hours[/b], including getting 100% of the achievements, and I had a really good time with it. It took me three playthroughs to unlock everything. My first run was simply about enjoying the experience, learning how the mechanics work and discovering what was waiting underground. The final floor was a fun surprise, especially [spoiler]the section where you have to avoid three moles chasing you[/spoiler]. It almost feels like a small minigame inside the main game and gives the ending a nice change of pace. After completing the game for the first time, the achievements become available, so my second playthrough was focused on completing most of them. The third and final run was entirely dedicated to finishing the game in under 30 minutes, which was the achievement that gave me the most trouble. Once I discovered the little [i]“trick”[/i] involving money, I finally managed to complete it. The game is short, simple and easy to understand, but digging deeper, upgrading your equipment and discovering what is below is surprisingly satisfying. The achievement system also gives you a good reason to replay it and approach each run differently. It may not be a very long experience, but it delivers exactly what it promises. It is relaxing, entertaining and has enough surprises to remain enjoyable until the end. [b]Recommended[/b], especially for players who enjoy short games, progression systems and completing achievements.
Eigendlich ganz ok, nur etwas wenig inhalt..
fun little game
Really fun little game, get upgrades and dig deeper!
It's a game... About digging a hole... It was very cheap... It occupied me for a few hours... When do we get digging a hole 2?
Short but cheap , story light and simple satisfying gameplay. Sometimes you just want a game where you can kill a couple hours watching TV, listening to an audio book, or travelling. This scratched that itch for me. The fast food of video games, but honestly much cheaper than McDonalds these days.
i dug a hole
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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