
This is a difficult game about climbing.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2/day in the week to Aug 3 → 4.29/day in the week after.
About
REACH THE PEAK
Pull yourself up a treacherous mountain to reach the legendary Peak, where eternal glory and a wonderful gift awaits. This journey demands complete mastery in the legendary art of climbing.
Game includes one free expansion, a completely new, bigger adventure featuring a full second chapter that’s more brutal, more ambitious, and absolutely not easier.
No deaths or violence.
Just the constant fear of falling and losing all your progress. Perhaps that is worse…
Physics based climbing.
Use only your mouse to control the arms of the climber. Gamepad supported.
Endless suffering.
The world record is under 4 minutes. You, however, will be here for hours. Possibly forever.
Legs... You cannot use your legs for some reason.
FAILURE IS A TEACHER. EACH FALL IS A LESSON.
Embark on a philosophical journey, uncover lessons of ancient wisdom and who knows... perhaps even the meaning of life itself?
ETERNAL GLORY AWAITS YOU AT THE PEAK
Conquer each of the 7 uniquely designed areas that make up this one colossal mountain to receive the grand prize.
A completely new, bigger adventure featuring a full second chapter that’s more brutal, more ambitious, and absolutely not easier. Adds 9 completely new zones and is included with the game.
“The ascent has become familiar… almost comforting. But alas, far below, within the endless water that binds earth to heaven, lies a glimmer of hope - and perhaps a deeper truth.”
This game is inspired by "Getting Over It with Bennett Foddy", itself a homage to an older game made by Jazzuo. I aimed to capture the magic of GOI's intensely difficult gameplay, which becomes comically easy once you master it.
Engagement
Reviews
Themes across 183 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
this game is so ♥♥♥♥♥♥♥ ♥♥♥♥ its like the chemistry behind it doesnt even work because its a ♥♥♥♥ game no fun
fun
the titles all you need
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Korean*, Russian*, Simplified Chinese*, Spanish - Latin America**languages with full audio support
Hours played at review time, across 183 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
i hate this game
just broke one of my mouses would not recommend unless you can control yourself
The movement feels very fun and it is a very well made game overall
So I'm done, so what?
i beat it
this sucks
eu odeio esse jogo com todas as minhas forcas mas n consigo parar de voltar pq eu quero muito termina e pode dizer para meus amigos que eu terminei essa merda kkkk muito bom
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.5K | 41 | 85% | $4.99 | |
| $3.5K | 11 | 100% | $9.99 | |
| $2.1K | 22 | 95% | $4.99 | |
| $819 | 5 | 100% | $5.99 | |
| — | 0 | — | — | |
| $12M | 82.5K | 82% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 1.8K | 76% | $29.99 | |
| $1.1M | 2.3K | 93% | $16.99 | |
| $1.1M | 2.9K | 80% | $16.99 | |
| $1.1M | 6.4K | 59% | $7.99 | |
| $1.1M | 1.4K | 86% | $29.99 | |
| $1.1M | 19.4K | 72% | $3.99 |