
A fast-paced roguelike kingdom builder. Grow your empire and fight massive battles against powerful rival kings. Break the game with thousands of insane builds to become the King of Kings.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.29/day in the week to Aug 23 → 13.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Build your city into the most powerful of all kingdoms through endless combinations of buildings, units, spells, and positioning. Take advantage of chaotic combos and powerful perks to break the game and become overpowered. Grow your kingdom in strategic ways, prepare for dozens of unique events, and show the world your kingdom can outlast all others in both single and async multiplayer.

From humble village to massive citadel, your capital recruits your units and grows their power. Expand your kingdom strategically over time and build it to survive decades of war and strife.

From sturdy knights and warlocks, to glass cannon wizards and bombers, to hordes of fiendish imps and sentient mushrooms, there are dozens of units to lead and fight. Stockpile gold to hire thousands of mercenaries to your cause, use dark magic to raise the dead, and harness nature itself to bring down your enemies!

Each of the kings has a different starting deck of buildings, troops, and spells, but you can loot the rival kings who attack your lands to access cards from their unique decks. Make peace with those whose units don’t fit your playstyle, and declare war against kings with the powers and units you covet, deploying the tools acquired from your enemy to unlock countless combinations of stacking buffs and modifiers to build an invincible army.

Async multiplayer mode pits you against eight rival kings to see whose kingdom survives the longest. Climb the ranks and prove yourself to truly be the king of kings, complete with cosmetic customization using rewards you’ve unlocked through daily challenges and medals earned along the way.
Quest Mode introduces unique mechanics-bending challenges as you travel the known world and face off against its kings to collect their crowns for yourself.
Endless Mode has you choose a king and face endless attacks from enemy kings and their most powerful warriors – how long can you survive the onslaught?
Combine your cards in endless ways – try out insane builds and watch massive armies fight for your crown, survive as long as you can against increasingly powerful enemies, or break the game and watch all challengers crumble before you.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1272 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Just kind of one note. There is no real meta progression. You unlock different kings but the only difference between playing any other them is your Keep which is such a small component of each run. Everything else is available to any king, making most playthrough feeling too similar.
更新后就是一坨屎,不要买,不要玩,一个更新毁了这个游戏,一开始还是个好游戏
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Simplified Chinese, Traditional Chinese, Korean, Japanese, Portuguese - Brazil, Portuguese - Portugal, Spanish - Spain, Spanish - Latin America, French, Italian +18 more
| $19.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
9 Kings is a strategy game that is easy to play, but difficult to master. It might look like a cakewalk if you watch some videos showing you the gameplay on the lowest of levels, but once you start the more challenging ones, you'll be in for a surprise. The difficulty gets higher and higher, and even higher than that! The good thing is that (in my opinion) this makes it fun. You learn new strategies, combination of buildings and units, which perks to use, and so forth, when you are facing the harder challenges, since it pushes you to think outside the box. Many people talk about the classic "just one more move..." when it comes to the Civilization game series. I think it fits here too! With now over 150 hours of playing on Steam, I have many times sat and thought, "One more game, one more chance to beat the quest..". Speaking of quests, not only has the game a single-player campaign, it also sports multi-player and a quest-mode! The quest-mode is where I have had the most fun, but also the toughest challenges. Some of the quests are insanely hard, but it feels very rewarding when you finally nail them. :-) It is also worth mentioning that the game receives updates and new additions to gameplay. When I first played it (on Xbox PC) it was smaller and less advanced than now. It is great to see the game developing, and the developers deserves praise for this I think. All in all, I highly recommend you give this game a chance, but beware, hours can fly by fast when you are facing interesting and challenging quests. ;-) Greets to all members of the AWG group here on Steam!
smjb打了第二局60回合后帧数掉到8?
Bought it for gaming on the go on the Steam Deck... ended up playing also on my main desktop machine. Why? Because it's freaking addictive AND tactical (even if autobattler) I am really happy to have this game on the go and have this much depth. I really like the quest system too. A very charming game full of love.
Great game., that got even better with multiplayer. You want to refine your build again and again, until it is halfway stable and you will win more than half of your multiplayer games. With every season, you have to refine your build as different combination of rainbow cards will work best.
It's more fun than I expected, but my main gripe is the sound effects are pretty terrible to listen to so I often have them off. Part of why I love slay the spire is the look and feel and sound - things are satisfying. I am not a huge fan of 8bit pixelated graphics with iffy sound. but the gameplay carries it along as a decent roguelike. I just wish it looked/sounded prettier, but that's probably a personal gripe that won't bother many people.
Excelente Roguelike! Simples e viciante. Constantes atualizações. Pelo preço é uma pechincha.
игра хорошая, интересная, можно позалипать. режим с квестами (который появился со временем) - отличный; бесконечный режим тоже, если хочется эдакого. но вот недавно в игру добавили мультиплеер, который в России недоступен. казалось бы - какая разница? там вроде и чата нет, срачей быть не должно, никто никого не оскорбит. но увы. а это дало бы реиграбельности прямо очень много, хотя я и так наиграл 117 часов и иногда возвращаюсь на каточку другую. только из-за этого не могу порекомнедовать.
Не ожидал удивила игруля, залипательно.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 1.4K | 75% | $19.99 | |
| $4.4M | 6K | 87% | $19.99 | |
| $246.1K | 727 | 81% | $14.99 | |
| $1.6K | 3 | 67% | $17.99 | |
| $1.7K | 6 | 67% | $9.99 | |
| $710 | 3 | 67% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.1M | 32.6K | 96% | $9.99 | |
| $12.2M | 9.3K | 80% | $49.99 | |
| $12.1M | 16.3K | 93% | $19.99 | |
| $12.1M | 12.7K | 95% | $29.99 | |
| $12.1M | 15.6K | 82% | $29.99 | |
| $12.2M | 12.9K | 92% | $59.99 |