
A fast-paced roguelike kingdom builder. Grow your empire and fight massive battles against powerful rival kings. Break the game with thousands of insane builds to become the King of Kings.
Modeled estimate, not a reported figure. How we estimate →
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About
Build your city into the most powerful of all kingdoms through endless combinations of buildings, units, spells, and positioning. Take advantage of chaotic combos and powerful perks to break the game and become overpowered. Grow your kingdom in strategic ways, prepare for dozens of unique events, and show the world your kingdom can outlast all others in both single and async multiplayer.

From humble village to massive citadel, your capital recruits your units and grows their power. Expand your kingdom strategically over time and build it to survive decades of war and strife.

From sturdy knights and warlocks, to glass cannon wizards and bombers, to hordes of fiendish imps and sentient mushrooms, there are dozens of units to lead and fight. Stockpile gold to hire thousands of mercenaries to your cause, use dark magic to raise the dead, and harness nature itself to bring down your enemies!

Each of the kings has a different starting deck of buildings, troops, and spells, but you can loot the rival kings who attack your lands to access cards from their unique decks. Make peace with those whose units don’t fit your playstyle, and declare war against kings with the powers and units you covet, deploying the tools acquired from your enemy to unlock countless combinations of stacking buffs and modifiers to build an invincible army.

Async multiplayer mode pits you against eight rival kings to see whose kingdom survives the longest. Climb the ranks and prove yourself to truly be the king of kings, complete with cosmetic customization using rewards you’ve unlocked through daily challenges and medals earned along the way.
Quest Mode introduces unique mechanics-bending challenges as you travel the known world and face off against its kings to collect their crowns for yourself.
Endless Mode has you choose a king and face endless attacks from enemy kings and their most powerful warriors – how long can you survive the onslaught?
Combine your cards in endless ways – try out insane builds and watch massive armies fight for your crown, survive as long as you can against increasingly powerful enemies, or break the game and watch all challengers crumble before you.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 155 reviews with recorded playtime.
Reviews
Themes across 154 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
roquelite; deck builder & TD = vício absoluto sem chance de retorno
A fun and solid way to pass time. That said however, the grindiness can get tedius after a whilie. And it can be rather frustrating that the rng can make or break your run, especially at the higher difficulties. Overall, this was a fun and solid game, would recommend.
asdasd
Jogo da velha premium.
probably the best option for games that let you place stuff considering there are 9 kings that do play differently and you can mix and match cards , there is a lot of builds you can do and its pretty fun
Jogo super legal para passar o tempo, gostei muito das mecânicas e tema de jogo; conseguir todos os reis é um desafio super divertido. Industria brasileira de jogos ta mandando muito bem.
Very good game and very addictive. I've completed all campaign and mastered all kingdoms, and to be honest I'm not bored yet with this game. The number of potential builds and combinations is almost endless. Hats off for developers for creating such a good game and for original idea :)
Had fun wi3th the singleplayer had no idea they were gonna release a pvp and the pvp slaps too, currently ranked 8th in the world on the greed king and 53th on all kings, I think its fun cooking up new strats and ive seen other dudes use cvrazy strats in pvp and copied their strats but just made it better, theres not a game in pvp where i feilt like it3 wasnt my fault if i lost so the rng aspect still somehow seems fair. i would recommend playing aroudn with the singleplayer abit before jumping into the mulitplayer or you will get stomped and not understand why tldr one of the most fun mulitplayer games rn and the singleplayer is good too
The standard single player mode is pretty good. Presents a good challenge, but with a wide variety of builds that can beat it, and a narrower variety that push through the endless mode indefinitely. Lots to experiment with. On the downside, you can get most cards from other kings while playing as any king, which somewhat dampens the variety of main mode. It's easy to find a strategy that works, and replicate it (more or less exactly) with other kings. It won't be exactly the same, but similar enough that it can start to feel old. Quest mode is a challenge mode that places various limits on you or has prebuilt unit and building plots. This is good for solving the problem I mentioned above as it forces you to adjust your strategy to account for the challenges. Some of the quests are more strategic while other are more like a puzzle where you try to find the correct solution, and then it's pretty easy. A few of the puzzle-like quests can get quite frustrating, I must admit. That's because Quest mode retains the randomness of the main game. So there are limited viable options, but as you're trying to work out what the solution is, you're stymied by simply not getting the cards you need. Maybe I'm just not seeing other strategies, but I looked up advice on a few, and it often seems like everyone agrees there's only one viable approach, and due to RNG, you may simply not be capable of winning. So while I enjoyed Quest mode overall. there are some moments that feel like the game is wasting your time. Lastly, there's an asynchronous multiplayer mode. You play against kingdoms built by other players. You're not playing against them live, but the game replicates what they did. It's a cool setup, and you can learn a lot of new strategies by watching what your opponents have done. RNG can also be a frustration here where sometimes your build just doesn't come together, or one of your opponents had truly godly luck. It helps to think of your goal in multiplayer as climbing the ranks rather than winning every individual match. As long you place in the top half, you'll get ranking points. So you just accept that you can't win every time no matter how good you are, but you can make almost constant upward progress in ranking points.
Um otimo jogo para passar o tempo,
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Languages: English, German, Simplified Chinese, Traditional Chinese, Korean, Japanese, Portuguese - Brazil, Portuguese - Portugal, Spanish - Spain, Spanish - Latin America, French, Italian +18 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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