
A fast-paced roguelike kingdom builder. Grow your empire and fight massive battles against powerful rival kings. Break the game with thousands of insane builds to become the King of Kings.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.29/day in the week to Aug 23 → 13.71/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Build your city into the most powerful of all kingdoms through endless combinations of buildings, units, spells, and positioning. Take advantage of chaotic combos and powerful perks to break the game and become overpowered. Grow your kingdom in strategic ways, prepare for dozens of unique events, and show the world your kingdom can outlast all others in both single and async multiplayer.

From humble village to massive citadel, your capital recruits your units and grows their power. Expand your kingdom strategically over time and build it to survive decades of war and strife.

From sturdy knights and warlocks, to glass cannon wizards and bombers, to hordes of fiendish imps and sentient mushrooms, there are dozens of units to lead and fight. Stockpile gold to hire thousands of mercenaries to your cause, use dark magic to raise the dead, and harness nature itself to bring down your enemies!

Each of the kings has a different starting deck of buildings, troops, and spells, but you can loot the rival kings who attack your lands to access cards from their unique decks. Make peace with those whose units don’t fit your playstyle, and declare war against kings with the powers and units you covet, deploying the tools acquired from your enemy to unlock countless combinations of stacking buffs and modifiers to build an invincible army.

Async multiplayer mode pits you against eight rival kings to see whose kingdom survives the longest. Climb the ranks and prove yourself to truly be the king of kings, complete with cosmetic customization using rewards you’ve unlocked through daily challenges and medals earned along the way.
Quest Mode introduces unique mechanics-bending challenges as you travel the known world and face off against its kings to collect their crowns for yourself.
Endless Mode has you choose a king and face endless attacks from enemy kings and their most powerful warriors – how long can you survive the onslaught?
Combine your cards in endless ways – try out insane builds and watch massive armies fight for your crown, survive as long as you can against increasingly powerful enemies, or break the game and watch all challengers crumble before you.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
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Engagement
Reviews
Themes across 1321 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Bueno, bonito y barato (al menos cuando yo lo compré). Un muy buen juego para jugar en Steam Deck ó en éste PC que tiene ya unos años, vicio asegurado. Si lo encontráis barato, merece mucho la pena. Os dará muchas horas para conseguir todos los logros.
ich bin gut
the units are incredibly unbalanced to where it feels like you have to try and force certain units every single game because if you don't, you just lose.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Simplified Chinese, Traditional Chinese, Korean, Japanese, Portuguese - Brazil, Portuguese - Portugal, Spanish - Spain, Spanish - Latin America, French, Italian +18 more
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
gud
potansiyeli var
vale muito a pena e fica muito bom de jogar depois que vc aprende a quebrar o jogo vc faz varias runs ano 100 e algumas pos 300 ou 500
Pô cara, até entendo que as pessoas gostam de configurar as runs por inteiro, mas nunca te bate uma vontade de se foder não? De pegar uma carta e automaticamente morrer porque ela é uma porcaria? De enfrentar um inimigo com ataques totalmente injustos? De não ter opção a não ser pegar a pior carta do jogo? Eu sei que sua fantasia de poder é valiosa, mas, as vezes eu olho e penso "Sabe o que tornaria esse jogo melhor? Mecânicas injustas que apenas me deixam irritado" e espero sempre por elas.
[h1] 大型アプデ来たものの・・・[/h1] デモ版から遊んでました。手触りや見た目は面白そうだが、ゲーム性は単調かつ運要素の強い広告ゲー って印象が覆ることは結局なかったので、多分そういう方向性なんだろう。残念。 以下、個人的につまらなくさせてる要素 [h2]①数字ゲーだのに、数値がわかりづらいシステムになっているか、意図的に伏せられている[/h2] ・ランを始める前にデッキに含まれるカードのステータスが確認できない。他のデッキとの比較や「特典」の効果の理解が不便になっている。 ようは、[b]「どれくらい強くなるのか」[/b]をプレイヤーに想起させづらくなっている [h2]②報酬がプレイヤーに有利に働いていない[/h2] ・ラン中に得られる「祝福」要素は①与えられる内容がランダム(抽選は有料)②祝福の場所もランダム(完全に) なのだが、①この構築に必要ない場合がある②得られたとしても、場所によっては無駄 なので、プレイヤーはこの報酬を得るのに2段階で運を求められる。 正直、プレイヤーに有利に働く要素は大小の差はあれど、必ず有利であってほしい。 この場合だと、「0」か、再抽選して外した場合「マイナス」が存在する。 「祝福」の場所を選べるだけでも面白さが増すと思う分、残念な要素 [h1]まとめ[/h1] この手の運ゲーはプレイヤーに与えるストレスと報酬のバランス調整が肝になってくると思う。 良ゲームであればシーソーのようにその間を行き来し、振れ幅によって楽しませてくれるが、 このゲームにおいては、ストレスに傾いた後、「勝利」以外で戻ることはない。報酬の要素が少ないからだ。 結果、大味で人を選ぶゲーム体験になっていると感じる。 このゲームはそういうゲームなので、そういうのを好む人に勧めるものだと感じた。
9 kings - довольно типичная игра жанра tower defense, однако имеет некий шарм: приятная музыка; немалое разнообразие королей; карт, присущих одним фракциям, которые могут выдать приятное сочетание с картами иных королевств. В двух словах о плюсах и минусах: К плюсам могу отнести, безусловно, реиграбельность, изобилие карт ближнего и дальнего, осадных башен и зданий поддержки и, конечно, карты модификаторы; в совокупности можно пройти игру крысами, что будут выносить враждебных королей вперёд ногами и т.д. Из минусов узрел лишь, относительно, сломанный баланс - одни карты могу практически без помощи протащить королевство, другие могу раскрыться лишь под конец "правления", да и далеко не каждый король без помощи карт иных королей сможет далеко зайти. В общем, 9 королей довольно захватывающая стратежка, что может затянуть на пару десятков часов.
虽然是EA阶段,目前的游戏可玩性很不错,派系本身多的情况下,数值平衡做的也很不错,流派非常多,而且浅度玩家和深度玩家都可以玩,是个潜力款精品
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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