
A fast-paced roguelike kingdom builder. Grow your empire and fight massive battles against powerful rival kings. Break the game with thousands of insane builds to become the King of Kings.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.29/day in the week to Aug 23 → 13.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Build your city into the most powerful of all kingdoms through endless combinations of buildings, units, spells, and positioning. Take advantage of chaotic combos and powerful perks to break the game and become overpowered. Grow your kingdom in strategic ways, prepare for dozens of unique events, and show the world your kingdom can outlast all others in both single and async multiplayer.

From humble village to massive citadel, your capital recruits your units and grows their power. Expand your kingdom strategically over time and build it to survive decades of war and strife.

From sturdy knights and warlocks, to glass cannon wizards and bombers, to hordes of fiendish imps and sentient mushrooms, there are dozens of units to lead and fight. Stockpile gold to hire thousands of mercenaries to your cause, use dark magic to raise the dead, and harness nature itself to bring down your enemies!

Each of the kings has a different starting deck of buildings, troops, and spells, but you can loot the rival kings who attack your lands to access cards from their unique decks. Make peace with those whose units don’t fit your playstyle, and declare war against kings with the powers and units you covet, deploying the tools acquired from your enemy to unlock countless combinations of stacking buffs and modifiers to build an invincible army.

Async multiplayer mode pits you against eight rival kings to see whose kingdom survives the longest. Climb the ranks and prove yourself to truly be the king of kings, complete with cosmetic customization using rewards you’ve unlocked through daily challenges and medals earned along the way.
Quest Mode introduces unique mechanics-bending challenges as you travel the known world and face off against its kings to collect their crowns for yourself.
Endless Mode has you choose a king and face endless attacks from enemy kings and their most powerful warriors – how long can you survive the onslaught?
Combine your cards in endless ways – try out insane builds and watch massive armies fight for your crown, survive as long as you can against increasingly powerful enemies, or break the game and watch all challengers crumble before you.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1272 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I have played this game for quite some time and am torn. On one side the concept is really great. I love the mix between chess and tower defense. And on Singleplayer it is so much fun. Though after various patches and content updates i still think the game is heavily unbalanced. Winning is still too much luck-heavy. Of cousre you need to know your king(s), their perks, their strengths and weaknesses. Without that you can´t win. But knowing what card or perk would be best doesn´t prevent that you simply don´t get it. You need to pray to RNG-esus to get exactly the card, blessing, whatever that you need to advance enough to win the next round or the playthrough. This is no fun for me. i could accept that in SP and maybe also for the quests. Though in Multiplayer is where the game could shine the most and fails greatly. It is not really Multiplayer, just to make that clear. The game just copies the decks from real players and applies them as it deems best when you play. I assume it also manipulates the deck to increase difficulty. If the game wouldn´t do that, it would be an up and down if you win or loose, depending on what deck of what player is chosen. But as it is, some decks have paladins with 50k+ health at year 16. King of time is crushing your greed-soldiers with hundreds of units in year 9... and so on. Either its cheater-decks or the game is manipulating existing decks in a wrong way. One way or the other - the game is still heavily inbalanced and that spoils the fun greatly. Still a great idea this game, awesome concept but right now (august 2026) a very bad execution.
Media

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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Simplified Chinese, Traditional Chinese, Korean, Japanese, Portuguese - Brazil, Portuguese - Portugal, Spanish - Spain, Spanish - Latin America, French, Italian +18 more
| $19.99 |
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Its really fun
Siêu phẩm roguelite tower defense, giải trí thuần túy mang lại cảm giác cố gắng đầy thú vị. Hi vọng RNG run này may mắn và build đội hình clean hơn run trước. Thực sự tuyệt vời! Đây chính là lý thuyết để tạo nên một tựa game roguelite hay, nhưng rất hiếm game nào đạt đến level đó. Nếu xếp hạng, chắc chắn mình sẽ để nó ở tier 2, chỉ sau những cái tên huyền thoại như Slay the Spire, Dead Cells hay Binding of Isaac. Game vẫn đang trong giai đoạn Early Access nên biết đâu tương lai nó còn hay hơn nữa.Tối ưu rất tốt, nhưng sau khi đến ngày 100, quân đội của mình luôn có quá nhiều thực thể nên bị lag kinh khủng. Dù đúng là mấy game kiểu này FPS không quá quan trọng, nhưng vẫn rất khó chịu. Hi vọng nhà phát hành sẽ sớm fix, chứ chơi một con game pixel mà cứ qua ngày 100 lại lag thì thực sự khó chịu.Hi vọng các bạn có thể thêm tiếng Việt vào game nhé!
无尽容易闪退😯🥲,我rtss锁15帧赖着不卡你不炸了😂
傻逼游戏,信标谷把你妈设计师的母亲做成信标,玩你妈
Joguin do Andre based demais, seria massa uma tropa ultra forte que seja uma vitória régia
Many game mechanics are just for the appereance and have 0 effects. For example: which king I am choosing to fight? Makes no difference. No matter how much one progresses, one can play only 1 card, sometimes more, the game doesnt really explain at any point how and when one can play more cards. And it gets boring pretty quick.
Bought this game in early access, and genuinely fantastic. Easy to understand, great for a 5-10min run, relaxing and yet satisfying. I'm mainly playing solo & on quest and already sank so many hours!
Ótimo jogo, mas o décimo rei não ser Pelé é um erro gigantesco #peléeterno
recomendo, uma gameplay um pouco relaxante o resto, confesso q fiquei um pouco viciado
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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