
"8AM" is a suspense game where you find yourself trapped in a room, watching a family through cameras. Without explanations, you must decide if strange events occur night after night. Being correct extends the time, seeking your release by 8:00 a.m.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.86/day in the week to Sep 8 → 3.57/day in the week after.
Reviews, worldwide (the counter carries no country): 5.71/day in the week to Jul 26 → 6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

"8AM" plunges the player into an enigmatic and tense game of observation and decision under an unfathomable veil of mystery. In this game, you find yourself in a stark room, devoid of any memory or knowledge of your purpose or how you arrived there. The only companions in your solitary vigil are a set of devices and a computer, your window to the outside world, connecting you exclusively to the security camera system of a seemingly ordinary house.
The house is inhabited by a family whose life appears to proceed normally until the clock strikes midnight. From that moment, as the hours slip towards dawn, you become a witness to a series of events that could be classified as ordinary or deeply disturbing. The nature of these occurrences varies widely, from ghostly figures slipping through the corridors in the darkness, manifestations of paranormal activity that defy all logic, to the strange behaviors of the family members, like sleepwalking, which could hide something more sinister.
Your task is simple yet immensely complicated: to determine whether what you are witnessing is a manifestation of the supernatural or mere coincidences and everyday events interpreted through a prism of isolation and tension. There are no clear answers, nor are you provided with tools to investigate or influence events. Your judgment is your only guide in this dark task.
Every correct decision you make brings you one step closer to your final goal: reaching 8:00 a.m. and, with it, your liberation. But what does "correct" truly mean in a world where reality intertwines with the incomprehensible? There are no truths to unravel, only the growing anxiety that each choice could be as right as it is wrong.
"8AM" is a challenge to perception, a game that forces you to question reality and face the uncertainty of the night. With each passing night and every decision you make, you not only draw closer to liberation but also delve deeper into the mystery of the human condition and the nature of reality itself. This game not only challenges you to observe but also to reflect on what it means to be a spectator of the lives of others, isolated yet intimately linked to their fate.
Engagement
Reviews
Themes across 392 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Cool idea, but executed in a pretty fkn boring way. Maybe it be more interesting if we could walk around the house and interact with stuff. But no, not worth even 1 euro.
Korkudan çok bulmaca oyunu olduğu söylenebilir 8AM için. Gece 12'den sabah 8'e kadar 16 farklı kameradan bir ailenin evini izleyip anomalileri tespit etmeye çalışıyorsunuz. Oyunun pek amacı yok ve kısa sürüyor, vakit geçirmek ya da başarımları için oynanabilir.
Media

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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 392 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Good
大伙都玩过旮旯给木吧?一般里面有种CG叫“差分CG”,大概就是整体内容不变,稍微改动一下人物表情或者其它地方。这个恐怖游戏大概也是这个意思,同一个监控画面其实就是一张静态图片,然后让玩家找不同。 不过,玩家为什么要监控这一家呢?游戏没有交代。而且这个监控室是个玩家第一人称的3D场景,做的还蛮好的。
Jogo de encontrar anomalia, Não da susto 📖 Historia : 1/10 Só um segurança achando anomalias dentro da casa de uma família 🎵 Trilha Sonora : ❌ 🎨 Gráficos : 2/10 Muito mal otimizado ⚙️ Requisitos : Batata 🎮 Jogabilidade : 2/10 Um bebê sabe jogar ⭐ Dificuldade : 0/10 Muito fácil de jogar, vc só fica parado 🏆 Platinado : ✅
My Personal Game Score: 3 / 10 + Nice game concept + Quick game - Bad game mechanics overall - Not scary at all - Lacking game story
проходится за 10 минут, скримеры дешевые. 2/10
it keeps the excitement down a bit, it's such a dark atmosphere. certainly an interesting disclosure of the story with the choice of events
[h1]Nota: 9/10[/h1] Parece simples à primeira vista, mas entrega uma experiência muito mais envolvente do que aparenta, ele definitivamente não é o melhor jogo do mundo, mas para um jogo grátis (na época), tá bom demais.
I got this game when it was free for a short time, which is cool and all for an observation game. However it being 5$ CAD regular price is too much for a game that's this poorly done -- The anomalys are too obvious (people standing at windows, kids missing from rooms, people missing entirely), and the game is far too short with little replay value even if you are aiming for 100% achivements. Although, even then, with 164 diffrent anamolys to find, the replyablity for the 100% completion is far too boring even for a game of the hidden object genre which often don't have much replayablity at all edit; spelling errors
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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