
A short psychological horror game where your friends invite you to hang out tonight — you have 7 days to think about it.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
After finishing your studies and working non-stop for five years, you still feel stuck in life.
Should you look for a job or pursue your dream project?
The choice is yours, but it's a hard one.
Suddenly, a notification pops up on your computer, waking you up - your friends want to meet up tonight to help you clear your mind.
Is this a waste of time? Is this just a distraction?
One thing is clear - you're now stuck at home, overthinking whether to go out or not today.
You have 7 days to think about it.
A house with randomised furniture - memorise what you see and answer a "Yes" or "No" question;
Atmospheric 3D aesthetic with an eerie, retro vibe;
3 endings to discover;
2 unlockable extra game modes + an endgame Secret Story.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 70 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Totally worth it, especially for the price. It took me around 45 minutes to finish my first playthrough (true ending) and around 2 hours to finish all the content. The gameplay is fun, I found it similar to Exit 8. The different endings are nice as well as the extra content. Plus, the achievements don't seem grindy/tedious. I like how the themes of stress and overthinking were portrayed. The art was probably my favorite thing just like in Looking Up I See Only A Ceiling.
another great short game by silver978!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English, Italian, German, Japanese, Korean, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese
Hours played at review time, across 70 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Para ser un juego corto tiene buenas mecánicas y buen contendió
After getting all of the achievements I can say that it was definitely a good game. The gameplay was way better than their previous game, Looking Up I See Only A Ceiling, but in my opinion, the story wasn't--although I imagine this game was made with more of a gameplay-centric than story-centric approach and LUISOAC was the opposite. It's also a game that gets more and more fun the more you play, because not only do you start to identify what the things you should really be focusing on are and you start being able to get through sections more and more efficiently, but I genuinely just liked the post-game content a lot more than my first playthrough. Going for all of the keys, exploring the museum, finding all of the endings, doing the Secret Story, and doing hard mode are the highlights (especially hard mode, I thought that was super fun). My tip (especially for the Quick Thinker achievement) is to whisper to yourself what you see and notice general details, such as if the room looks cluttered, if there's a lot of monsters, it looks very bloody, if it looks just like a normal room, things like that. Then when you have to decide whether or not you remember the image, go with your gut, don't overthink, and just try to remember the things you told yourself. It also sort of reminds me of The Exit 8, because they're both horror-centric games where you keep going through the same base room and you look for details in the room. I think it's completely valid if you like The Exit 8 more, especially because I think it has a better atmosphere and it's honestly just more scary in general, but I definitely prefer this game because it's much more balanced and it actually has a story. My only real complaints are the jumpscares, because not only do they feel very cheap most of the time, but because the gameplay loop is about playing the same section over and over again they get VERY stale VERY fast. On my FIRST playthrough I had 3 back-to-back rooms with the same exact hand-coming-out-of-the-shower jumpscare. It's not that I don't think the game should have jumpscares, in fact I think they are a good idea but I just think this game is in desperate need for more variety with them. Also, during the seventh day the key location in the closet can be obstructed by the huge grainy-blue-white variation of the closet but I'm sure that's something that'll get patched. Also I really liked the nods to the last game in the Secret Story
Не понял за что отдал 216 рублей, но у меня есть 7 дней чтобы подумать об этом -Ну чет скучно, геймплей надоел быстро -музыки мало -ps1 графика надоела -сюжет чета тоже на мой взгляд хромает. Как эксперимент разраба то ок, а как итоговый продукт нууу такое. Looking up как-то больше зацепил
Great gameplay loop. Took about 40 minutes for my first playthrough but I will be replaying to discover the truth! Definitely worth the $4-5 I paid! Works great on Linux!
Bastante bueno y entretenido, los gráficos le da un toque mejor al juego. También sigue a medias la historia del juego pasado, lo cuál es un muy buen detalle. Al igual que el anterior juego, este da a entender un poco del peligro del estrés y distintos problemas.
атмосферный психологический хоррор на 40 минут, геймплей схож с "поиском аномалий", скримеров как таковых не много и они часто повторяются, после 10 минут игры уже привыкаешь к ним и ожидаешь что сейчас за углом...
I would call it a good version of Exit 8. The gameplay reflects the main theme, it genuinely makes you feel stressed and under pressure (especially Hard mode). One potential issue is repetitiveness but it also makes you so confused since you start forgetting which version of the house was the last one. It's short and simple, not scary at all.
Отличный визуал и задумка, наверное, единственная хорошая игра из подобного рода игр про аномалии
Selling now
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Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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