
7 Days Awake is a psychological horror game. Locked in a room with no way out, use your deductive reasoning to find the weakness of the monsters attacking you day and night to kill you. The only way out of this hell is to pass the test: will you survive 7 days without sleep?
Modeled estimate, not a reported figure. How we estimate →
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About
General Description
You wake up in a dark, cold room. A stranger explains the situation: she has captured you to test your intelligence. If you survive seven days without sleep, she will let you go. But these seven days will be anything but restful: this psychopath lets her "Creations" roam the corridors leading to the testing chamber where you are trapped. Each Creation is a danger to your life, but they also each have a specific weakness. Use your deductive reasoning to find them and thus stay alive for the entire test.
Will you manage to survive this test?
Game
You can only move your head: look at the four walls surrounding you and the ceiling.
In this small room, other elements will be useful to you throughout these nights.
Doors will open onto "Creations."
Perform the action you deduced to survive the attack.
Stay alive until the break time.
Try again.
And get out of here in one piece.
Personal note
I hope you enjoy my very first Steam game!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*languages with full audio support
Reviews
The game is truly excellent, with compelling narration and a striking artistic direction that gives it a strong and memorable identity.
Je recommande ce jeu pour des personnes fans de die and retry et d'horreur. Ce jeu donne du challenge et j'avoue que j'ai un petit préféré parmi tout ces monstres.
This game becomes very stimulating as you progress through the difficulty levels. Each enemy requires specific precautions, so the game relies on multitasking that calls upon multiple skills (listening for sounds, reflexes, maintaining routines, and anticipation). The gameplay quickly becomes quite fast-paced after the initial easy levels. It’s worth noting that the game and its assets were created entirely by a single passionate dev.
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Trends
Tracking started Jul 19, 2026 — check back soon for a trend.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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