
Race around the world! 4PGP is a 90’s arcade-style racing game with a timeless charm and simple controls that makes it easy to pick up and play.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Share the excitement with friends and family playing split-screen multiplayer.
Hop in a formula car and race on unique tracks from around the world. With its multiple difficulty settings and accessibility options such as an assist mode, 4PGP can be enjoyed by everyone from beginners to experts.
・Singleplayer: Championship, Quick Race, and Time Attack
・Split-screen multiplayer with up to four players
・19 unique cars based on real formula cars
・14 different circuits from around the world that can also be played in reverse.
・Four difficulty levels: ROOKIE, NOVICE, VETERAN, and EXPERT
・Assist mode for beginners
・Learn how to play with an extensive tutorial mode!
・Fluid 4K/60FPS gameplay
・Key mapping for gamepad and keyboard
・Analogue acceleration and braking
・Play with friends from around the world with Remote Play Together!
Play multiplayer to unlock the Safety Car!
*Device selection: Press any button on the title screen with the device you want to use. To switch devices, return to the title screen and repeat.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Japanese
Engagement
Hours played at review time, across 25 reviews with recorded playtime.
Reviews
The video above has been slowed-down in my opinion. This game is just way too fast for its own good, makes for a less than enjoyable experience. It needs to be 25-40% slower than it is. I only tried the Spa-Francorchamps (equivalent) circuit and that was more than enough for me. Some may like it at this speed, but honestly, I definitely didn't. Edit: Commenting switched-off. Additional: For clarification, the game feels like it's running in fast-forward. I've played hundreds of racing games over the years, but this just feels 'off'.
If you have an itch for some Virtua Racing-like action on modern platforms, and why wouldn't you, this F1 arcade racer slots in nicely. Of course it doesn't have the style of a Sega arcade classic from back in their heyday, but what does? The controls are tight, the pace is fast, and with 20 cars and 3 modes with 14 real world tracks (28 if you count reverse mode) there's a fair amount to do. It's vaguely simcade but leans much more heavily to the "cade" side of that term, put the hammer down and let 'er rip. You'll need to hit the brakes around hairpins but otherwise speed is the name of the game; not finesse or clean lines. There's not much weight or momentum to worry about, just make sure to stay off the grass/sand and off the walls. There is a boost with a pit stop mechanic to refill it that works kind of like F-Zero: drive over the designated slow lane to refill the boost, which starts a meter spinning and hit the boost button while it's in the green of that meter to get an instant refill and get out of the pit. It could desperately use some anti-aliasing, the roadsides are jaggy and fences are nothing if not shimmery. But to this game's great credit, it is extremely well optimized. I first tried 2x supersampling in the Nvidia app to get rid of the jaggies and it ran well. Then 4x, again not an issue in heat or FPS. Then 8x! Got the same FPS, same temps. So maybe it's not working because rendering a 4K game at 8x its resolution then downsampling it back to 4K should set my block on fire, but it didn't really stress anything. And it does help do away with the jaggies and shimmer, but doesn't completely eliminate them. A nice one for the arcade racing fans or even sim drivers who want a break from braking all the time.
This is a small arcade racing game. Driving is fast, fun, and deep enough to provide a fair challenge. It also supports local multiplayer via split-screen. Originally released for Nintendo Switch, it still feels a little rough around the edges: - only 10 cars can be on the track at once - no race customization options (for example, choosing the number of laps) - no graphical settings (I would expect at least some anti-aliasing options and a draw-distance setting). Despite that, everything is very well optimized. It runs at a rock-solid 90 FPS on Steam Deck while consuming very little battery power. We're all sad that one of the best arcade racers, Horizon Chase Turbo, was recently delisted. But its legacy lives on!
ハンコンにも対応しており筐体で遊んでる様な楽しさ 子供だましだと思ってたけど十分楽しい 昔のアーケードにあったような操作感覚で緻密なブレーキングもいらないから 誰でも楽しく遊べるような難易度になっている スピンする事はないけどタイヤの摩耗はあり「何週目にピットイン」などの軽い戦略も立てれる スピード感が思った以上にあるのとおなじみのコースに懐かしいマシンが揃ってて満足 今時画面共有でのマルチも家族でマリカをやってた子供時代を思い出した
自分が興味を持ち出した1990年代【1991年】のF-1が再現されており、非常に感慨深いです。 PCエンジンのF1サーカスや、スーパーファミコンのF-1 GRAND PRIXなども好きでやっていました。 自分のPCではスペック的に厳しいかと思いましたが、試しにやってみたところ問題なく動きました。 【Lenovo ThinkCentre M715q Tiny、OS:Windows10、プロセッサ:AMD Ryzen3 PRO 2200GE、グラフィックスカード:AMD Radeon(TM) Vega 8 Graphics、実装RAM:16GB】 とても気に入りました!
This is good, but you've got to come into it with the correct understanding and judge the game on what it is, not on what it hasn't tried to be. This is an arcade racer in the early 90s coin-op sense. Perhaps more accurately, the "home coin-op conversion with additional tracks" sense. In my 2.2 hours of play, I've completed all of the championships on Novice, Veteran and Expert difficulty, this totalling 36 races of which I won 34. I did all of that using the best cars available to me at the time, unlocking a couple of tracks on the way that I can try in single race mode down the line. I've unlocked a lot of cars but there are still 2 or 3 left to get, and I'll re-do the championships to win the couple of races I didn't quite win. It might take a couple of hours longer to mop up the championships than I've needed, depending on how well you gel with the game immediately - the Expert AI is quick, the game deliberately keeps races close at that level and so those races are never won by more than a second, usually much less - but only a matter of a couple more hours for an experienced arcade racing fan, I'd have thought. There's no career mode, no progression through eras, no Create A Team, no resource management, just cars on a track going quickly in those Championships, Quick Races and local-only Time Attacks. If that's an issue, you're better off with New Star GP. If you think you can work with that, you'll find a kind of Virtua Racing/F1 Super Lap hybrid, where 2 or 3 corners per lap will need you to brake and the flat-out corners need you to take a smart line, minimise your steering and carry speed. Minimising your steering keeps your tyres in shape, which means fewer pit stops on the harder levels, where race length increases from 3 laps to 5 and you'll utilise the pit lane to replenish tyres and turbo, inspired by F-Zero. Difficulty is pitched such that Novice lets you learn the track, Veteran lets you learn the car (top speed increases from 170-ish mph to 210-ish between levels), and Expert lets you put it all into practice against the fastest AI - there's a clear sequence and logic to it that works well, and the variety of faux-1991 'F1' cars in the game, all with different stats, means there's scope to go back and test yourself in some of the weaker vehicles if you've first used a mock Benetton, Ferrari or Williams to win the titles. Flaws? It *is* short, undeniably, and if it doesn't grab you fairly quickly, there's no new mechanic coming after an hour to change the game for you. The easily-identifiable cars look great and some of the engine sounds, the V12 'Ferrari' especially, are terrific too, but trackside objects look flat and drab in places - the buildings and boats at pretend Monaco are a particularly jarring example. The AI is absolutely fine for an arcade experience but on Expert, this means things get a little rubber-bandy to keep the race competitive; it fits the nature and style of the game perfectly well, and it's nothing like as extreme as some of the old coin-ops had to be in that regard, but it's there. I also think the AI isn't slowed down in the pit lane as aggressively as you, which doesn't stop you winning but doesn't feel entirely right either. I found it all to be really good fun, and I'll continue to do so for a little while yet. If you're part of the target audience, if you have a nostalgia for - or simply a fondness of - racing games where the sky was always bright blue, a race only lasted 3 minutes and the entire last lap was set to a soaring mix of guitars and keyboards - you'll have a blast with this. 4PGP set out to evoke those memories, those images, that era, and the end result does a fine job of doing so. It does not try to do anything else.
It's a really simple but fun racer that plays and feels like a port from a coin-op arcade; the kind of a game you jump in to play a single championship, and jump out. Works well as an oldschool-style arcade game. Steam Deck is where it gets interesting: the game originally released on Switch and Switch 2 in February, so it should be no surprise that it works perfectly on a Deck, but it does it better than I expected - when docked, I was able to get 60FPS in-race... in 4K! Impressive.
Infelizmente não possui modo online, multi-player somente local split screen, mas a jogabilidade é muito boa ,lembra muito virtua racing, ótima sensação de velocidade e desafio, bons gráficos , simples mas muito bonitos.
Gameplay too simplistic. Too few things to spice up the driving and the races. Nice art style and sense of speed but that's it
This is a very unrealistic but really exciting racing game. The reviews and comments that cite its similarities with old SEGA arcade titles and the Senna Forever DLC of the now unavailable Horizon Chase Turbo are very accurate, in my opinion. I really like it! After you finish the short championships, though, there's not much to do. I'm also a fan of the amount of cars in this. It's not groundbreaking, but they really included as many classic teams as they could. "Fairsteel" and "Handcraft" are standout parody names. Overall, 4PGP is kind of like a micro-sized (GBA-like, in the gameplay sense, though not the graphical) version of F1 Challenge on SEGA Saturn. I do recommend it, if that description interests you.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Hill Climb Racing | $1.3B | 10.6M | 84% | Free |
| Traffic Rider | $806.7M | 8.9M | 90% | Free |
| Extreme Car Driving Simulator | $755.2M | 4.8M | 86% | Free |
| Dr. Driving | $690.7M | 6.4M | 85% | Free |
| Asphalt 8 - Car Racing Game | $570.4M | 12M | 92% | Free |
| Race Master 3D: Car Racing | $490.7M | 3.4M | 90% | Free |
Related
| All the Words She Wrote | $12.3K | 61 | 95% | $12.99 |
| Rhiannon: Curse of the Four Branches | $12.3K | 154 | 64% | $4.99 |
| Discolored 2 | $12.3K | 59 | 76% | $10.99 |
| SPIDER MALL ! | $12.3K | 85 | 91% | $6.99 |
| Последнее желание | $12.3K | 85 | 75% | $6.99 |
| Artillerists | $12.3K | 131 | 76% | $3.99 |