
A kidnapping on the streets of Shibuya brings together a hot-blooded detective, hard-hitting journalist, former gang leader, the head researcher of a big pharma manufacturer and a part-timer stuck in cat costume for a series of events each more unexpected and outrageous than the last.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 5 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 874 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
总的来说很喜欢的一款视觉小说!多视角群像类叙述,个人感觉比十几年后的新游戏本所的多视角并线更加优秀,里面有非常多巧妙的设计,真的是在一个角色里非常细微的一个决定就会蝴蝶效应影响到其他角色,jump的设计让读档刷结局也很方便! 剧情总的来说我还挺喜欢,非常正统的日系风格,慢热,无厘头搞怪,热血笨蛋含量极高,大家说着什么为了涩谷啊为了正义啊就冲上来了()我个人接受良好,各种线索细节环环相扣,本篇结局通关之后仔细想想各种事情能联系在一起真的设计太巧妙了,不过还好故事发生在涩谷而不是某中国城市,不然交通怎么能这么便捷几分钟就到了(x) 迦南番外看得我真的好没劲,本篇演员们这么好看竟然不沿用(猜测是经费不够拍实景),而且一群中东人说日语也太奇怪了吧!玲音番外也感觉太纯爱了没劲没劲 剧情彩蛋解锁方式可以说是非常古早且不能偷懒,懒得刷了我选择云一下,总之本篇剧情还是非常不错了!瞳超级无敌好看——
Great VN. One of the best I've read.
十几年前的剧情神作,体量很大,还有非常多有趣的彩蛋,各种bad ending也充满想象力。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 16: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 874 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
大概三十十个小时过完所有主线剧情、支线剧情、隐藏剧情。剧情神作,环环相扣每个角色个性鲜明,主角颜值也很高。主线尽量不要看攻略自己玩最好,后面隐藏剧情解锁比较困难,需要看攻略。
是好作品呢
428,剧情有点白开水了。不过人物塑造不错,主角好看,歌好听。感谢一下汉化组。
拖了很久终于在新作出之前通关了。 对网状或者多分支叙事来说,错误选项是尤其重要的设计,428的设计思路是——搞笑。 这种搞笑一以贯之,体现在神人npc的人设上,夸张的肢体动作和表情上,镜头的谜之角度上……很喜剧,很预期反转,同时很有效地抓住了玩家的注意力。 jump的设计和人物的数量控制了难度分级,jump甚至会隐藏在玩家选项里,而隐藏人物的出现也十分隐蔽……遗憾的说,在很多时候,这些设计都是为了设计而设计,并未和叙事实现统一性。 不过回归到2008年,428还是非常非常牛逼的作品。在有限的叙事方式和成本下,仍然通过文字和静态影像讲述了一个如此复杂、好玩的故事,有钩子有反转有叙诡,人物形象设计一流,部分情节设计和台本功底也是一流。 比较喜欢的一个点是,可以看出制作组有意通过音乐、色调等方式,维持了不同线在主题风格上的差异化。大泽线的压抑、克制(超大面部特写、俯视角、对称镜头、黑白色彩),小玉线的轻松、治愈(可以说是我最喜欢的一条线),御法川线的荒诞、搞笑(完全是成步堂啊),加纳线的紧张、青涩(经典警察),亚智线……亚智线说不出来,因为一些很男的桥段使得这里的女角色塑造扁平化、剧情失去了可信度…… 相比之下,还是更喜欢后来的《春逝百年抄》啊!
在进入故事之前,完全没想到多位角色的命运就这样交织在了一起,除了18:00-20:00之间的一些跳转衔接存在瑕疵以外,整个游戏堪称不朽的名作。428是我目前为止玩过最精妙的多线叙事游戏,让我深刻体会到了什么是蝴蝶效应,卡关的时候也让我狼狈地在几位角色线左右横跳尝试
这是一部把蝴蝶效应玩到极致的群像剧,其中一人的意外选择会连锁反应至其他线的人,使其造成惨痛或搞笑的bad end,因此这是个难得一见的优秀作品。
小时候就听说的游戏,现在才真的玩了,竟然完全不过时,穿插着浓郁的日式幽默。玩法很有趣,各种be也很有趣,唯一的败笔我感觉是隐藏的迦南线,太中二了,不如直接留白。各种小彩蛋不看攻略根本发现不了也属于非常古早日式风味了。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $3.3M | 7.4K | 93% | $29.99 | |
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| $1.2K | 21 | 67% | $3.99 | |
| $1.1K | 14 | 79% | $4.99 | |
| — | 0 | — | — | |
| $31.7M | 71.3K | 97% | $19.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.2M | 3.2K | 70% | $29.99 | |
| $3.2M | 4.3K | 83% | $24.99 | |
| $3.2M | 5.5K | 80% | $19.99 | |
| $3.2M | 6K | 83% | $34.99 | |
| $3.2M | 11.4K | 90% | $7.99 | |
| $3.2M | 5.2K | 80% | $24.99 |