
A kidnapping on the streets of Shibuya brings together a hot-blooded detective, hard-hitting journalist, former gang leader, the head researcher of a big pharma manufacturer and a part-timer stuck in cat costume for a series of events each more unexpected and outrageous than the last.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 5 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 872 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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以为大量文字会让我有点枯燥,但没想到这个游戏说是一部电视剧也不为过了,每个角色的故事线也相当完整,整个故事非常精彩,涩谷的4月28日真是不同凡响的一天啊。故事的核心无非是热血啊羁绊啊之类,还有冤冤相报何时了,尽管如此,这样精彩的故事和出色的人物塑造也将如此的感动好好得传达给我了,十三块就品尝到这样的佳作实在是我的荣幸,其中的隐藏剧情和彩蛋也很有意思,总之多谢款待,让我度过了非常有意思的二十四个小时。(同时也真的很感谢汉化和攻略大佬!!!)
好玩
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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 16: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 872 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
神作神作神作神作无敌无敌无敌无敌爽爽爽爽
迟来地通关,之前也是听说428是FAMI通满分神作,虽说是文字冒险类游戏,还是ppt那种演出,但让我不自觉脑补出动态电影来,也是确实有真东西在。剧情发生在同一天涩谷的十小时内,通过几个不同主角多线视角来展开。我觉得最牛的叙事手法就是多线并行,需要同时推进五个角色的故事,并且在他们之间切换视角。把几个没什么关联的角色,刑警、记者、平民这些,各自的剧情在同一时间的不同地点推进,在其中一条线选的选项,会改变另一条线的走向,这种环环相扣的蝴蝶效应设计是真的很有参与感和沉浸感。而且每条故事线的主角都塑造得不错,角色也各有魅力,无论是警察、记者还是平民,他们的动机和行为都符合逻辑,还有就是故事本身带有明显的日式喜剧色彩,虽然是悬疑向,但是里面各种be都是挺搞笑欢乐的,而且各种be也不是凑数的,好多关键的背景线索只有在be里才会出现,得刷不少be才能搞懂整个事件的全貌,这点也挺有意思的。游戏的剧本也是顶,几条故事线和剧情前期埋的伏笔最终收束到一起,反转设置得也合理,结局的多线聚集也确实震撼。然后就是游戏前期节奏是真的慢,头几个小时全是铺垫,可能会比较枯燥吧,而且游戏本身选项和结局很多,难度还是不小的,只是我也是再不被剧透的情况下看着攻略玩的,全程没被卡关体验就还好,比较难受的地方也只是没有快进了。总之我感觉428是剧情和玩法设计都很突出的游戏,这种蝴蝶效应类的互动叙事很精彩,而且每个角色塑造得都挺让人喜欢的,可以说群像剧这块做得也是很不错,一部08年的游戏放到现在也很能打,感觉并没有随着时间发展而褪色。
通关很久了发现没有写评测,想说的忘得差不多了。总之这个游戏充满了俊男美女,快玩吧,以及好想像御法川那样活一次。
特别好的作品,本篇的缺点只有开局引导过于潦草和前期节奏有些慢热(但并不水,有很多看起来无关紧要的伏笔会在后期展开)新手教程有很多操作不会教你可以在过完教程后按F1在控制中查看,有自动存档,BAD END数量很多但并不敷衍,甚至有不少很有趣的设计就算打到了也不会有太多挫败感,从第三个小时开始节奏就很紧凑了让人很想一口气打完,中间剧情不会刻意卡你大部分仔细看系统提示都能不看攻略通过。 但是如果你不是成就党通关普通结局或真结局就可以卸载了,后面的几个番外篇节奏过慢体验并不是太好,而且其中迦南篇真的又长又无聊又毁人设还和本体画风完全不同纯狗尾续貂了。隐藏收集很多大概需要花5、6个小时而且操作很繁琐,如果喜欢本篇的角色塑造倒是可以额外看一下特殊章节,有一些配角的人物故事写得还是挺有趣的。
为psp版补票,过了十几年重玩一遍,仍然是顶级群像。
群像故事,多线互动设计非常巧妙。前中期剧情营造了悬疑氛围,并层层递进展现不同人物命运交织、共同拯救涩谷的故事。剧情兼具严肃与欢乐,叙事节奏把控出色,后期逐步回收前期伏笔,不过体感上结尾相对来说还是平了点。可惜的是部分选项缺乏逻辑性,存在穷举现象。ui系统设计可能受限于年代技术略显陈旧。番外篇的质量欠佳
顶级群像
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $1.1K | 14 | 79% | $4.99 | |
| — | 0 | — | — | |
| $31.7M | 87.5K | 97% | $19.99 |
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| $3.2M | 6K | 83% | $34.99 | |
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| $3.2M | 11.4K | 90% | $7.99 | |
| $3.2M | 3.2K | 70% | $29.99 | |
| $3.2M | 4.3K | 83% | $24.99 | |
| $3.2M | 2.9K | 89% | $38.99 |