
41 Hours is a first-person shooter dramatic game that follows the narrative of Ethan, a workaholic scientist in search of his long-lost wife. The story is intriguing and it takes several surprising turns as it develops over 11 Chapters and 20 hours of gameplay.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian, Simplified Chinese*languages with full audio support
Engagement
Hours played at review time, across 33 reviews with recorded playtime.
Reviews
Absolutely terrible in every way. Controller doesnt move character, absurdly unbalanced. Do not buy this crap.
Not good: controller only half works optimization is much needed clunky movement V sync is there but it did nothing I couldn't get this game to run well enough ryzen 7 2700x rx5700 xt 16g ram.....So I refunded
Not much has changed since the Prologue. Enemy AI is unbalanced and way too many sections are stay in this area, clear a bunch of enemies then progress. Controls are mediocre but some guns are unusable because the muzzle flash blinds you. AI companion teleports all the time leaving a bunch of silhouettes in the way. The base game has potential but there still needs to be huge improvements for me to recommend the game at it's current price point. For Gameplay of 41 hours check out my video here: https://youtu.be/vhhzWtDAuUI
[h1]Serious Sam... with a weird girl following you around[/h1] Pros: Good graphics Gun modifications Open World The bullet-time is pretty dope Some RPG elements Cons: The RPG elements (skills, leveling, etc.) can be a lot better Mindless waves of enemies spawning all around you Needs more guns (like a sniper, shotgun, hand cannon, etc.) Enemies have aim-bot like a mofo The building mechanic needs work, as it's unwieldy Is it the best game ever? No... but is Serious Sam the best game ever? No, it's not either. I'd really just compare this game to being a slightly worse Serious Sam... so for the price, it's good if you're looking for a game similar to Serious Sam. For more reviews, visit my curator page: https://store.steampowered.com/curator/7851637/ For my full recommended list of games: https://steamcommunity.com/id/lfpg/recommended/ Prologue review video: https://youtu.be/d2utnLE4Eu4
Может я не понял этот шедевр, но оптимизация - 0, графика - 2 из 10.... дальше продолжать даже не буду... расстроен.
It has reasonably tight controls. It looks OK but lags in some sections with wormholes. The enemy AI feels a bit "cheaty" but you have a lot of skills at your disposal. Enemy types continue to permutate. The comic book voice overs work as a great bridge between gameplay sections. https://youtu.be/bQY0rdNQXRQ
Я прошел игру на половину, и могу уже вынести определенный вердикт. Итак, перед нами по сути аренный шутер (типа Сериос Сэма), т.е. какое то время тебе дается на путешествие по миру, потом (по достижению какой-либо точки или задания) начинают спавнятся враги. Есть среди данного правила исключение (на первом уровне), но он, по сути, обучающий. У вас есть 2 суперспособности: замедление времени и подрыв области (доступен только с напарницей, но об это позже). Обе способности тратят "энергию", которая довольно быстро (в течении минуты, если ее не использовать) восстанавливается до максимума. Жизнь восстанавливается только до 21%, но в аптечках, по сути, недостатка нет. Огромный плюс - возможность сохранения в любое время (даже в разгар боя). Отбежал за стену дома от толп врагов, сохранился, и побежал за аптечками. Враги догоняют неспешно. Самые опасные из врагов - десантники и мелкие трехногие роботы. Первые потому что стреляют не прожект-тайлами (как роботы), а реальными пулями, вторые - потому что очень шустрые, быстро стреляют и много отбирают здоровья. С большими роботами проблем нет - можно танцевать вокруг них, непрерывно стреляя, они практически не успевают даже повернуть башню, но не дай бог вам попасть под один из их выстрелов. Большинство врагов, кроме десантников, не обладают никаким интеллектом, просто прут напролом (десантники хотя бы уходят от выстрелов и используют рельеф местности как прикрытие). Оружие все лицензированное, реально существующее. Но его не очень много. Пара штурмовых винтовок, три пистолета-пулемета и карабин СКС. Причем, что грустно, ни от одного оружия патроны не подходят к другому. Я не спец по оружию, но неужели у УЗИ, П90 и МП7 разный калибр? Т.е. если у тебя в разгар боя закончились, например, патроны. Ты начинаешь отступать, видишь валяется ящик с патронами. А тебе говорят "макс.патронов", т.е. ящик к другому оружию. Приходится лихорадочно бегать по уровню, искать этот злочастный мп7 или узи, т.к. остальные патроны у тебя кончились. В ключевых местах уровнея стоят червоточины (телепорты), через которые можно быстро сбежать от орд противника, но это перемещение тоже требует энергии, и если у тебя ее нет, а противник наседает, то остается только бежать. Сторилайн: честно, ну начинается он так обрывочно (как будто мы должны были знать, что было до этого) и такой, в целом, невнятный, что я ничего не понял и забил на него. Графика. Вот тут все не очень хорошо. Оружие и его анимация прорисовано великолепно. Но мир вокруг на уровне второго кризиса (игра 10-летней давности), при этом я играл на ультрах, а самый высокий уровень "как в кино" ничем (на мой взгляд) значительно не отличался, при этом количество кадров упало вдвое. Тем не менее играть довольно весело. Роботы классно взрываются, причем поврежденные начинают гореть и искрить, на уровне "боец" битвы представляют довольно неплохой челендж, не знаю что уж там на "ветеране", я игрок казуальный. Итак, плюсы: + возможность сохраняться в любое время + игровой процесс однообразный, но не вызывает скуки + замедление времени! там все веселее! + лицензионное оружие, реально существующее, а не футуристические вундер-вафли + небольшую продолжительность запишу скорее в плюс Минусы: - Графика на уровне проектов "десятых" - Скучная сторилайн - Бедная детализация уровней, плюс один и тот же уровень по сюжету вы будете проходить 2 раза (сначала днем, а потом ночью) - Куча прицелов (оригинальных) для оружия по факту не нужна, достаточно голографического, а лазерный вообще не нужен, от слова "совсем"
Should have named this game "restart from last save" because you will be seeing this a lot if you purchase this game. This is because the game is so unbalanced and not well designed. The enemies is this game spawn out of thin air in large numbers right in front of you. They are also incredibly accurate and never stop coming, so it doesn't feel like you have cleared an area. Shots from enemies also do a ton of damage and you will die constantly. I found movement in this game to be clunky and player speed is WAY too fast, which caused me some nausea. You are also followed by a woman who can teleport where you send her. However, I found this to be very buggy as I would direct her where to go to detonate near enemies and she would just stand there looking at me and not respond. She can also create portals, which I found confusing where and how to use them. The graphics are outdated and some areas such as the warehouse near the beginning feel empty and bare, especially with no music in the background. I also experienced some frame rate drops down into the 40s while entering new areas. Another bug I encountered was having to clear enemies from a certain area and it not triggering the next event. So I had to go back and try it again. There is also no map or mini-map and sometimes it's not clear where to go. You also have to run for very long distances in between objective markers, which can get rather dull. You also cannot shoot enemies through chain fences because the chain fence with huge holes stops all bullets. This game also takes up over 40 GB of hard drive space. Overall, I cannot recommend this game and would rather play better games.
41hrs Review Its hard to give a review for this game as i did receive it for free via gift purchase from my brother and also this a game made by a small team and by what i can see and feel when playing the game they did not have a AAA budget. So i finished the game on the pro skill level took me just over 7hrs to finish but keep in mind i have played tons of first person shooters and tend to finish games quite quick. I liked the game it has some frustrating moments which i will get too but overall its quite decent and for $20 bucks aussie dollars its not bad value. So The pros first. - The combat is very satisfying blowing up robots and head shooting the soldiers never gets old especially the HE rounds oh god its so fun. and the time slow mechanic is cool even though it has been in so many video games. sliding into enemies is also very satisfying. - The Player movement speed is fluid - The music i wished there was more but the tunes the devs have put in is very good reminded me of terminator and fallout and original deus ex music. - Enemy roster is good lots of different robots, soldiers, scorpions, jaguars and a bear that came out of no where and killed me (that was a jump scare moment) and those little bastard robots that are invisible are the doom lost souls of this video game damn its good though every fps made has one enemy you downright hate. - Some of the puzzles were fun especially the 2nd last level. - The story was ok not amazing but i liked the twist at the end. - The graphics were kind of nice reminded me of far cry and the comic book slides are cool :) The Cons: - A lot of the puzzles are kind of tedious and repetitive. - There needs to be more weapons like a bazooka or some kind of rocket launcher and maybe a minigun or chaingun or gatling laser hell yeah. i mostly used the scar rifle which i love this gun. - I didn't like the barrel level where its same level but one is day and then its night. Do i recommend this game yes but go into it with low expectations and you may be pleasantly surprised the combat is really good, movement speed is also really good the story is not bad not amazing, some of the puzzles are tedious .That's about it really nice job :) i look forward to the sequel 42hrs
Режим полу комикса, а не игра. С оптимизацией порядок, но на низких и средних не графика а мыло.
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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