
December 1999, the eve of Y2K. Twelve nights as the 911 operator of a dying Pennsylvania coal town. Speak with your own voice; a fully offline local AI plays every caller. Every night at 4:12 AM the phone rings: a girl missing for fifteen years. Who lives and who is lost depends on how you answer.
Modeled estimate, not a reported figure. How we estimate →
Checked against 8 developer-reported gamesmedian error 11%See the anchors →
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $1.6K | 26 | 81% | $1.99 | |
| — | 0 | — | — | |
| approximately $48.5K | 329 | 91% | $8.99 | |
| approximately $45.7K | 225 | 66% | $6.99 | |
| approximately $40.4K | 87 | 95% | $14.99 | |
| approximately $15.1K | 40 | 85% | $12.99 |