
3d labyrinth with procedurally generated levels. Character wakes up in an incomprehensible place and gradually remembers what happened, while making his assumptions about where he got into.
Modeled estimate, not a reported figure. How we estimate →
Media
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Russian, Japanese
Reviews
[h3]3d Maze In Space - это очередной проект, который начал за здравие, а закончил... как обычно...[/h3] https://steamcommunity.com/sharedfiles/filedetails/?id=3373345311 Честно говоря, я сильно разочарована в игре. После прохождения сюжета, за 7 минут, создалось впечатление, толи разработчику не хватило фантазии создать уровней больше и интереснее, толи он потерял интерес к проекту. А я люблю лабиринты, и вот такие открытые лабиринты меня привели в восторг, когда я впервые встретила игру.) Идея отличная. https://steamcommunity.com/sharedfiles/filedetails/?id=3373345565 Читерить не получится, перепрыгивая через пропасть, на другой участок лабиринта. Но это не спасает игру. Так как в ней четыре или пять уровней, с короткой историей. Которая проходится за 5-7 минут. [b]Из плюсов:[/b] - интересная идея - цена [b]из минусов:[/b] - сюжет проходится очень быстро, даже если тупить. - в настройках есть возможно сгенерировать любой уровень сложности от нуля до миллиона. Но к чему это? Где челленж? Где достижения? Где прогресс? Нам просто кидают в лицо генерацию уровней - на держи, ты там сам как-нибудь поиграй. А я ка разработчик, сделал всё что мог. На этом, как говорится, наши полномочия всё. -.- [i]В итоге мы имеем очередной игровой продукт.[/i]
I have played just 11 minutes of this game thus far and I am quite impressed. I like puzzle games and this is certainly a puzzle. For just 79p it is a bargain. Yes, it is repetitive, but so are traditional mazes. If you like to do a maze and want a new challenge then this is the game for you. If you are not into puzzle games then look elsewhere!
Would I recommend the game? No, honestly not. What I've been given is more annoying than cool. Luckily, everything that's irritating is something that the developer can fix in future games. Before I talk about the issues, I wanted to talk about what I liked about the game. The music is the immediate highlight, it's really comforting and definitely works in the context of the game. The backgrounds are all really lovely and excellently drawn I'm not sure if these things were made by the developer or not but if they were, great job. Also the story is interesting, even if it's communication could be way better. Now the issues. I really only have 2 issues and I mentioned one of them already. The story is communicated really poorly through 3 text blocks and a police report. I really like the use of the police report at the end because it could easily have been another wall of text but it's unique and I appreciate that. However, the walls of text are all expository. The best stories are shown not told because you're able to achieve a greater level of immersion when you can see events. I get the feeling that cutscenes are a little bit out of the budget/ability of the developer but maybe instead of a movie to communicate the story it could be a playable scene to transition between mazes. My second complaint is the most game breaking. When you move on platforms, your speed is great. However, the moment you step on the stairs (which make up around a half of your total pathways) your speed slows to slower than a handicapped snail, making half the walking utter torture. I honestly don't know why it's this slow but it is and I really don't like it. I feel like it'd be so much better if instead of sets of stairs, you transported yourself vertically via ladders. They're smaller which means that the area that you need to dedicate to where the player would come up from would be a small square and not a large semi circle. It would also be way easier to program a ladder into the game instead of a set of stairs which I assume is much harder to put in and make work. Conclusion: I really hate steam's rating system. When a game is recommended you think it could be a modern classic and if it isnt then its the worst thing ever. Despite the fact that I said that I recommend it, that doesnt make the game amazing. I would rate the game a 5/10 because I really like the feeling of a 3d maze. If you have enough for the incredibly reasonable price tag, I think you should buy it. But what you get is a nice experience that is still very short (11 minutes to beat) and clunky game. However, I would love a way less clunky game with a fully realised and communicated story and music and visuals that are just as good. I like 3d mazes.
Можно сгенерить очень большой лабиринт и бегать туда-сюда по этим этажам и лестницам. Единственно, раз где-то на 3 уровне сунулась слишком резко к наружному краю лесенки и застряла на ее краю, пришлось перезайти. Кое-где текстуры пола и дальние лесенки большого лабиринта могут мерцать при движении. Небо слишком явно необъемное.
玩的我有点想吐,我不太喜欢这种一直转的。玩了几分钟没坚持下来卸了。全程就一直转圈,可能走到头才发现是死路然后又绕回来,终点的位置也是一直不确定因为是旋转楼梯终点的坐标一直随视角发生变化。然后又要忍受生理反应,又要记住终点方位。对不起打扰了,也许那些只有能适应这种镜头旋转的人才能玩的下去吧,说到底就是个小迷宫,到了终点就是一段文字剧情.
Mauvais
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
| Bongo Quest | $315.6 | 51 | 45% | $0.49 |
| Food and Girls | $315.6 | 51 | 86% | $0.49 |
| Glasses and Girls | $315.6 | 51 | 82% | $0.49 |
| Dances and Girls | $322 | 52 | 83% | $0.49 |
| Anime Sunset Ride | $334.4 | 54 | 67% | $0.49 |
| Carnival and Girls | $334.4 | 53 | 85% | $0.49 |