
No revenue estimate for EPIC — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
Caffeinated super-powers, sentient AIs, and rival game studios all stand in the way of Shovelworks studios as they struggle to finally make a game that scores better than “3 out of 10”. Will this be the Season that they finally do it?
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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