
风二发售之后的两年,于2004年,搭配着全新3D引擎所推出的「风色幻想Ⅲ~罪与罚的镇魂歌~」。游戏本身在众多玩家的引颈期盼下,再次以战略角色扮演的方式呈现。由于本作品是风色全系列作里唯一以两个主角之观点来述说故事内容的革新之作。因此对该作品如此安排是否得当的赞否两论讨论也在当时讨论的十分火热..。当然本作依然维持着风色系列优良剧本的传统,它交杂着私人友情与国家大义间挣扎的剧情,甚至还获得了当年「计算机玩家」所举办的『计算机玩家第八届游戏金像奖自制类最佳游戏剧本奖项』之肯定。
Modeled estimate, not a reported figure. How we estimate →
Media
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Traditional Chinese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
好游戏,补票
很久以前玩的免费版.搜搜看还真有就都买了
死神DLC異常不修改還要自己找檔案來處理
经典的战旗游戏,出色的人物设定,有思想的剧本文案,不容错过
补票3+4
经典永流传~
小学时候玩的游戏,现在优化确实不行进去玩了两下就闪了,当收藏好了。
遊戲場景和戰鬥本身很好玩,但劇情方面跑完了壞結局和好結局兩者後,還是很多搞不懂的。神和魔神的名子、神之間的因果關係劇中沒有特別解說一下真的看不太懂。 特別篇在選單上有選項,但是竟然是壞的不能點,需要玩家自己去抓第三方的修正,這個有點扯。
儿时记忆的游戏,好像刚开始不能全屏,现在可以全屏玩了。我要再打一遍流程喽
經典遊戲 對於喜歡這系列的玩家來說 很值得入手
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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