
Paying homage to classic side-scrolling shooters, 2076 offers the ultimate space combat simulation experience combining the genre's classic gameplay with new and original mechanics that only VR can offer: hit, grab, drag, push, etc. Enjoy a classic retro VR experience in a totally innovative way!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Every update is as big as downloading whole game and they do "minor" updates often. Smh.
Update: Developer reached out and was very attentive to getting the issue resolved. Turns out it was an issue with the left-handed mode and it was solved with an update they made. The level now works normally and I look forward to playing more of the game. So far I definitely recommend the game =) Original review: i was really looking fwd to this game but it has a bug that doesnt let me advance past the back to the future level and the devs just ignored me. They could easily help by asking for logs to see the problem or by at least passing me a save file with that level completed so I can keep playing. Instead they just stopped responding.
This is a preliminary review after playing through the demo and now the full game for about a half hour. I was really hoping that the immersion levels would be longer in the full game. They are not. I haven't timed it, but they can't be longer than a minute if that. You get MAYBE enough time to just start to get used to the controls to steer the ship without crashing into every wall and then the level is over. I really like what this dev is trying to do bringing old arcade games to life in VR, but I really wish they fleshed out the immersion levels to full length experiences. The basic gameplay is not bad. It is like playing a classic shmup from a spectator's view on the inside of the glass of an arcade cabinet. I wish I could give this a thumbs sideways. Play the demo first before deciding if this is a game you want to purchase.
Very cool implementation of VR. I suck at the cockpit flying or I'll blame it on the Reverb G2 controllers. https://www.youtube.com/watch?v=hITzcw1ZGl4
this is a truly amazing game. this is one of the best vr games and people need to be talking about it. the perspective changes and 3d views really immerse you into the game 10 out of 10
Fantastic game.
Boss战以外的玩法简陋,但VR质感、6DOF支持都挺称职了。更重要的是,容易把VR玩起来。
Bien moins lisible et bien moins fun que son prédécesseur 1976 back to midway. Les niveaux sont aussi bien plus courts et on doit jouer avec les contrôleurs VR. Bref grosse déception, n'hésitez pas à passer votre tour.
Tanıtım videolarına dikkatli bakın. Karşınızda 2 boyutlu bir arcade oyun yok! Beklenmedik bir şekilde çok keyifli bir oyun deneyimi var. Size çok farklı açı ve sahnelerle derinlik hissiyatını müthiş yaşatıyor. Kesinlikle tavsiye ederim.
2076 is a sequel of 1976, that transitions from top-down PoV to side-scrolling and fixes most of the issues that original had. It is much more varied with unique bosses and different environments, better balanced difficulty and level unlocks, first person missions are now actually optional and suck much less (but still kinda suck though) and performance is much better. And it is still fun to play for its rather short duration. VR aspect of the game is much more utilized with side-scrolling perspective, that allows to see far to the right and prepare to the upcoming enemies and traps. On the minus side: the campaign ends rather abruptly, there are some minor bugs and slight lack of polish, that Ivanovich Games VR experiences tend to have. Works on Reverb G2 with native OpenXR
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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