Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Korean*languages with full audio support
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
You cant even play the game anymore. Like at all. Why is this still being sold here?
삐슝빠슝! 돈받고 팔아먹은 뒤에 섭종해버리고 섭종한 뒤에도 계속 돈받고 팔아먹는 게임이 있다???
Очень миленькая игра и не очень сложная. Да донат тут очень сильно чувствуется, но можно и самому все делать. Так, что Megami Strike поможет вам скоротать ваше свободное время за ностальгией.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Oh, the howling winds of the digital landscape! Baring my fangs at this icy mockery of a mobile game, I am Kiba Snowpaw, an Ice Wolf who has been gaming since the era of pixelated glory in the 80s, and I have some sharp words to bite into today. "1943 Megami Strike," the name brings a chill to my paws. An intriguing concept, indeed - a mobile strategy game set against the backdrop of the Second World War. However, the execution? As tepid as a mid-winter slush pile. The game boasts an array of characters, our female pilots, the Megami, each one with a backstory as individual as the snowflakes in an arctic storm. But alas, these potentially engaging personalities melt away under the heat of their own banality. You'd think being a commander would involve, I don't know, commanding? But it seems this commander's duty is limited to collecting and evolving so-called "Pretty Girls Cards." Oh, the indignity! Now, let's delve into the mechanics and design of this icy chasm of disappointment. One would hope for the dynamism of a snowstorm, but instead, we're met with the monotony of a blizzard that never changes course. Yes, there's a commendable attention to detail in the depiction of WWII-era planes and weaponry. A tribute to a bygone era of violence and conflict, beautifully wrapped in pixel art. But it's like building a beautiful snow sculpture only to bury it under a landslide. It's commendable that the developers attempted to introduce a variety of activities, from quests, challenges, raids, to PvP battles, aiming to provide a semblance of diverse gameplay options. But there's the rub! The game's reliance on in-app purchases is like a giant snowball rolling down a hill, picking up speed and momentum until it becomes an unstoppable force. You can progress without spending money, sure, as you can build an igloo without snow. It's possible, but good luck with that. The game does a respectable job with its visuals, capturing the bleakness of war in an immersive environment. The character designs of the Megami are as unique and captivating as the Northern Lights on a clear winter's night. But even the beauty of the Aurora Borealis can't compensate for the chills sent down my spine every time I'm nudged to crack open my virtual wallet. The gameplay, much like the game itself, is as challenging as navigating an Arctic tundra in the middle of a snowstorm. The combat system seems well-crafted initially, with a wide range of skills and abilities. But oh, the torment of having these abilities locked behind a wall of ice, only accessible by the blazing fire of real-world currency. To give credit where it's due, during my journey, I didn't encounter any major bugs or glitches. The game runs smoothly, much like an Arctic fox bounding through the snow. But even the most graceful fox can't make up for a barren tundra. All things considered, I'd say that "1943 Megami Strike" is the equivalent of a faulty furnace in the middle of a winter storm. It promises warmth and comfort but delivers only the biting chill of disappointment. When compared to other mobile strategy games, like the fire of "Fire Emblem Heroes" or the stronghold of "Clash of Clans", this game feels like a tepid puddle in the snow. In conclusion, friends of the pack, "1943 Megami Strike" is a blizzard of disappointment. Sure, it offers a historically-themed gaming experience on the mobile platform with appealing visuals and unique characters. But it's the frostbite of in-app purchases that leaves a permanent scar. This Ice Wolf recommends you to save your warmth for a game that truly deserves it. Awooooo! And to illustrate my point, let me share with you some comments from the pack: Chizu: "I wanted to like this, but the port is terrible, this is a crappy mobile game, including a cash shop. Shoulda been F2P, but even then there are no resolution options no control options, no options period." PureRok: "A simple shmup with card-based ships. The gameplay isn't that bad, but the game has no settings (besides volume controls), and is littered with microtransactions." RAID Noir: "The only POSITIVE about this "game" is that this is the EASIEST game to have a 100% achievement by having only ONE\1 achievement and that is for finishing the tutorial." KRiSX: "Absolute trash, no effort put in at all to bring this to PC, filled with constant mobile gaming annoyances, no controller support." This game, my fellow gaming pack, is a blizzard best avoided. Keep your gaming den warm with something else, something worthy of our icy hearts. Awoooooo!
Шикарная игра с музыкой и можно играть без доната
Кто не любит самолёты? Интересная игра не однообразная как подобные её. Есть магазин. обмен карт и тд.
Ich liebe spiel, aber wer fan Anime darum spiel ist anime ;)
모바일로도 했던 게임인데, 스팀게임으로 다시 하게 되네요. 모바일은 무료지만, 무료로는 한계가 있죠. 행동력 이라던지.. 캐쉬라던지.. 결국 돈 없으면 맛만보는 그런 수준이 모바일 이지만 스팀으로 구매하면 그 방식이 약간 달라집니다. 물론. 캐쉬질이 가능하지만, 굳이 하지 않아도 될정도로 행동력이 무한이네요. 이것이 의도인지 버그인지는 잘 모르겠으나, 행동력이 무한이니 노가다를 원없이 할수도 있고 물론 특수한 레이드나 첼린지,아르바이트,요일던전 같은 시스템은 제한적 이지만 횟수제한이 아닌 행동력을 소모하는 컨텐츠들이 무한이라서 충분히 즐길수 있습니다. 레이드 종료시 튕기는 현상이나, 공격이 불가능한(그래서 폭탄을 사용해야하는) 버그가 존재하지만 모바일에서의 행동력제한이 PC에선 풀리니까 이것 나름대로 괜찮네요. 스팀구매시 캐쉬템도 많이 지급해주니, 충분히 추천할만합니다. (초반 노가다 보완) 노가다 좋아하시는분들이면 한번 해보시는것도 괜찮겠네요.
Провальная попытка ...
Вроде неплохая, давно не играл правда.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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