
You are trapped in a virtual abandoned building created by hackers. Find the escape password, or find the real exit.
Modeled estimate, not a reported figure. How we estimate →
Media

About
In this unfinished building carefully woven by the hacker "ghost", you are like being trapped in a maze of endless nightmares. The air around you is frozen and full of unknown horrors. Every room is like a trap waiting for prey.
Please observe the surrounding environment carefully.
Please do not ignore any abnormalities.
If you find any abnormalities, please turn around immediately.
If you do not find any abnormalities, please do not return.
The 20th and 19th floors are model rooms.
In this dead silence, any trace of abnormality - whether it is a sudden chill, an ominous echo, or blood seeping from the wall - may be a dangerous signal. Once noticed, turn around and leave immediately, do not look back, and continue your escape journey. If there is no abnormality, do not look back, so as not to fall into deeper fear.
In this unfinished building full of horror and despair, search for the passcode that can unlock freedom. When you find the lonely computer, enter the password, and you may be able to unlock the curse set by the "ghost".
The door of Room 0 is tightly closed. Only the brave can reveal the secrets hidden behind it. Find a way to open it, that is your only way to escape from this horror.
In this unfinished building forgotten by the world, the "ghost" created a world full of loneliness and fear with her code. She turned herself into code and imprisoned here forever. Her loneliness is like a virus, infecting every unfortunate person who stepped into the 18th floor. Only by escaping can you truly understand her pain.
Before embarking on this horror journey, please adjust the graphics settings, camera shake and other options according to your tolerance. The following settings may affect your gaming experience:
[Camera Shake]
When you walk or run, the camera shake effect will make you more immersive. But if you are prone to dizziness, you might as well set the vibration value to 0.0 to keep the camera stable.
[Motion Blur]
When moving, the motion blur effect will increase the sense of reality. But when the frame rate is low, it is recommended to turn it off to avoid aggravating the dizziness.
[Preset]
Set the overall graphics settings. If you don't have enough graphics performance, it's best to set it to "Low" to avoid dizziness.
Remember, in this game, every choice can be a matter of life and death. Good luck finding hope for survival under the watchful eyes of the "ghost".
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Danish, Russian, Turkish, Norwegian, Japanese, Polish, Swedish +8 more
Reviews
For those unfamiliar with the anomaly genre, the rules are straightforward. You must observe the room and check for variations or anomalies. The setting for this game is fairly generic and modest. It includes dirt patches, bricks, lights, and some other basic components. As always, anomalies range from evident (one bulb flashing) to hardly noticeable (one bucket turned upside down). The first room is always the default, so anything that does not fit is considered an anomaly. There is always just one anomaly each room. Since there are only 15 anomalies that repeat across rooms, you can learn them all after a few runs. The general rule is to exit the room through the door in front of you if everything appears to be in order, and to exit the room the same way you entered if something is wrong. This is critical since one anomaly can swap doors and lead you to believe you are on the right path. The rule is that the door forward is always on the other side of the room. This game adds its own twist. For starters, selecting the wrong door does not send you all the way to the first room. Instead, you simply return to the preceding room in sequence. So, if you make a mistake in room 9, you will return to room 10. There are 20 rooms, and you can escape in a variety of methods. One of the most obvious is to simply get all the way to room 0. But another is connected to a laptop that is found in every room. It allows you to enter the escape password, but you are not sure what it is. To figure it out, you must read clues on the laptop. Clues are introduced in each new room, regardless of whether you enter through the correct door. Clues can be part of a password or, more commonly, entries from the person behind this trap, who goes by the name "Phantom". Also, the laptop has a hidden feature that makes the game a piece of cake.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
[url=https://store.steampowered.com/curator/44181848/] 【更多适合Steam Deck的好游戏推荐,请关注GPD掌机鉴赏家!】[/url] 创意蛮好的,将玩家困于 “幽灵” 黑客制造的虚拟烂尾楼,氛围营造充满恐怖与绝望,细节设置如相机震动、运动模糊等考虑周到,通关需找密码或真出口,故事背景引人深思,设计目标新颖,虽然玩起来稍微有点痛苦,但其独特性值得体验,猎奇玩家试试说不定会带来别样惊喜。
의외로 엄청 깊은 게임인가?! 싶었는데 생각보다 평범한 8번 출구류
그놈의 유령유령유령 그만... p누르고 엔터 비밀번호 나옴 탈출 야홋
傻逼游戏 你去死吧!
有中文 没成就
솔직히 재미가 있는지 모르겠습니다... 앞과 뒤 구분이 이상하고, 이상현상이 나타났음에도 후진을 했을 때 틀리기도 하였습니다. 진엔딩이 있는 거 같은데, 굳이 하고 싶은 느낌은 안 드네요
【非专业评测。随缘记录碎碎念。内含剧透。】 偶然发现的一款找异常游戏,隔壁溜达3块9买的Key。 如果发现异常,请立刻掉头。 如果没有发现异常,请继续前进。 20楼和19楼是样板间,请仔细观察并记住。 20楼只能通往19楼。 请收集密码信息,只有输入正确的密码才能逃出这里。 由于只有一个空旷的房间且没多少东西,所以异常比较容易发现,且全程没有跳脸,唯一勉强算吓人的也就只能是有个女孩的笑声,但其实感觉挺可爱的!其余基本就是少块砖、少个桶、少个板子、少个袋子、少一排砖、多几块砖、多个炸药包、有个窗户颜色变了、墙上有一排荧光字、房顶少个灯、房顶的横灯变竖灯了、房顶的灯不亮、房顶的横梁少一块... 一周目我是输入密码通关,开启二周目户外的光不见了变成黑暗的夜晚了,手电筒找到作用了,不过房间的布局没有变化。 另外还真不是重复模型,至少每层之间的空的小房子真的不一样,有的完整贴合是正常墙壁,有的墙壁拐角没对上漏光来着。 标注一共有15种异常,我感觉不止15种,当然如果粉色的窗户和白色的窗户算一种的话那应该差不多,不过玩了5遍都是14个异常差1个异常,另外日志中说的挑战只有一个电脑的房间也没有找到。 电脑的关机不要点,是重新开始。 地上若是刷新了炸药包也不要点,会爆炸然后重新开始(嘤嘤嘤好不容易走到5层了)。 成就里所谓“程序的后门”在电脑里用26个英文字母随便试一遍...比较倒霉的我是倒数第二个字母试出来的,感觉其他小伙伴可能第二个字母就试出来了... 密码:“1FLOOR8” 游戏内日志(我以为需要解密特意手打了一份笔记存为线索,结果好像没用上来着...) 幽灵日记:第一页:梦的开始(今天,我又一次进入了这个空间。这里,烂尾楼的墙壁仿佛是边界,将显示和虚拟分割。我在这里种下了一个梦,一个关于无限可能的梦。我是“幽灵”,这是我的日记,记录着我在18楼的每一次呼吸。) 幽灵日记:第五页:沉默的呼唤(我在这座楼中漫步,无声无息。我在墙上刻下文字,就像是黑暗中呼唤光明。我希望有人能听到我的声音,即使这里只有沉默。我在等待,等待一个能够理解我孤独的人。) 幽灵日记:第十页:编码的乐章(每一行代码,都是我心中的乐章。我在18楼编织了一个个谜题,它们不仅仅是游戏,更是我对世界的理解和对话。我希望玩家们能够感受到这些编码背后的旋律。) 幽灵日记:地十五页:影子的舞蹈(我在监控摄像头前跳舞,我的影子在屏幕上跳跃。这里没有观众,只有我,和我的影子。我在这些文字中寻找自我,就像影子在光中寻找存在。) 幽灵日记:第二十页:真相的碎片(我留下了真相的碎片,散落在每个房间。有些完结可能会找到它们,有些人则不会。真相,有时候是一种负担,但也是通往自由的钥匙。) 幽灵日记:最后页:永恒的告别(我不知道我还能在这里停留多久,但我知道,我的存在将永远刻在这座蓝薇龙的记忆中。如果有一天,你都到了这些文字,请记住,“幽灵”曾经来过,留下了他的故事。 烂尾楼的秘密(在现实世界的边缘,我找到了这座烂尾楼,它像一座被遗忘的墓碑,静静地诉说着未完成的故事。我决定在这里构建我的王国——“18楼”。这里,将成为我思想的实验场,也是我对抗现实的堡垒。) 谜团的开端(曾经,有以为年轻的程序员,它在网络的世界中寻找自我。在一次偶然的集会中,他发现了“18楼”的秘密。这里,隐藏着一个未完成的虚拟显示项目,一个能够改变世界的项目。) 虚拟的囚笼(他们称我为黑客,但我更愿意认为自己是一个艺术家。我用代码编织了一个个虚拟的囚笼,不是为了囚禁,而是为了启示。每个被困在“18楼”的玩家,都是我的作品,也是我的镜子。) 数字迷宫的守护者(在“18楼”的深处,有一个传说,关于一个永不披肩的守护者——“幽灵”。他不是实体,却比任何人都更加真实。) 真相的面纱(我知道,他们渴望知道真相。但真相,往往是最难以承受的。我在电脑中留下的文字,是我生命的对篇,也是通往自由的钥匙。只有那些敢于直面内心恐惧的人,才能解开真相的面纱。) 失落的记忆(我曾是他们中的一员,一个普通的程序员,沉浸在代码的海洋中,追求着技术的极致。但有一天,我发现了自己的真正使命——在虚拟世界中,留下不可磨灭的哼唧。我抛弃了我的名字,成为“幽灵”。) 编码之外的灵魂(我是“幽灵”,一个在数字世界中游荡的魂魄。在这个由0和1构成的世界里,我是创造者,也是破坏者。) “幽灵”的遗言(亲爱的探险者,如果你看到了这些文字,那么意味着你已经接近了18楼的中心,接近了真相。我是“幽灵”,一个在虚拟世界种迷失的灵魂。我在这里留下了我的遗言,希望你能听到。我曾经试图改变这个世界,但最终,我被这个世界改变。我在这里创造了一个个谜题,不仅是挑战,也是我对生命的反思。我希望你能通过这些挑战,找到须臾自己的答案。记住,每个房间都有它的故事,每个故事都值得被倾听。我在这里,等待着那个能够理解我的人。当你揭开最后的秘密,不要忘记,那也是我留个这个世界的一丝温柔。愿风指引你的道路,“幽灵”) 无尽的轮回(我是“幽灵”一个在虚拟世界中永生的存在。我的故事没有结束,因为每个进入“18楼”的玩家,都在继续着我的传说。) 沉默的规则(我创造了游戏,但不是为了娱乐。我设定的规则,是为了沙宣,为了找到那些能够理解我的人。在这个沉默的世界里,文字是我唯一的语言。我通过它,传递着我的意志,等待着回应。) 最后的挑战(在“18楼”的最深处,有一个房间,里面只有一台电脑。电脑的屏幕上,显示着“幽灵”最后的挑战。只有通关了这个挑战,玩家才能揭开“18楼”的秘密,也才能让“幽灵”的灵魂得到解脱。 迷失的程序员(你沉迷于这个项目,不断地完善它,知道有一天,他消失了。有人说他疯了,有人说他死了,但是只有少数人知道,它成为了了“18楼”的守护者——”幽灵“。)——25/03/03 不行,我不信邪!我在刷两轮试试能不能出来最后那个第15个异常去! 荧光字体是有变化的欸!“可不可以留下来陪陪我”、“你一直想要离开吧”、“我好孤独”、“有人陪我说说话吗?”... 新异常:楼层号码牌丢了、房顶的灯一直在闪、一大片的砖墙中间少了几块、楼层号码牌倒置 成了!15种异常了!但是steam没弹成就!!!差评!——25/03/03
游戏虽然画面不够好,但是却有很多巧思,非常建议通关两次,会有截然不同的体验。
啥意思啊,没整明白前后门呢咋。
Related
| Adventure Forest: Rabbit Story | $868.7 | 57 | 70% | $0.49 |
| Formula Car Racing Simulator | $867.4 | 52 | 69% | $0.99 |
| Desert Parkour | $867.4 | 52 | 60% | $0.99 |
| Alien Death Mob | $867.4 | 52 | 94% | $0.99 |
| 谜题姐妹 Puzzle Sisters | $869.2 | 117 | 84% | $0.49 |
| Balloon Flight | $869.5 | 58 | 95% | $0.89 |