
140 is a challenging minimalistic platformer with abstract colorful graphics. Rhythmic awareness is required to overcome obstacles controlled by an energetic, yet melancholic electronic soundtrack.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99 | 4.7Kreviews | 93% | — | $556.9K |
| $0.99−80% | 124ratings | 74% | — | not modelled | |
Engagement
Reviews
Themes across 54 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
b nasty is great
imho it's one of the all time greatest platformers. It's not super complexr or anything, but it doesn't have to be, in order to be a satisfying experience. For experts in the genre it's not super challenging (except for maybe couple of the bosses), but for them it's also a good time, because the player gets most enjoyment out of the game when they enter a rhytmic flow state where the player can just BREEZE trough the levels. The music is awesome, and in fact it's not just "cool tunes you listen to while playing the game". No, listening to the music is synced seamlessly to the gameplay experience. By listening to the music, you understand the game better. The music is the game.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Bulgarian*, Czech*, Danish*, Dutch*, Finnish*, Greek* +15 more
| $7.99 |
| 79ratings |
| 85% |
| — |
| not modelled |
| $4.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 54 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
140 -> 041
Terminei as fases principais desse jogo alguns anos atrás, e lembro de ter gostado da experiência. É um jogo curto e bem minimalista, mas que entrega uma experiência de plataforma divertida na minha visão. O design de sons é bem solido, com os instrumentos representando os obstáculos presentes na tela naquele momento. A partir da música é possível prever os padrões e ter uma grande vantagem, o que eu aprecio. O maior problema desse jogo pra mim é o post-game. Você precisa terminar as mesmas fases do jogo normal, mas sem morrer nenhuma vez. Não é uma tarefa [i] muuuito [/i] difícil, mas é bastante cansativo, já que você já jogou essas fases antes sem essa restrição, e o jogo não tem esse valor de replay todo pra justificar voltar em todas elas de novo. Pessoalmente, recomendo esse jogo pela direção de arte e mecânicas sonoras, mas somente em promoção, e é importante você avaliar se ~2h de gameplay (que é o tempo médio pra finalizar o jogo base) valem o investimento.
banger game
140
graet gaem
10/10
intuitive organic elegant 140/100 feel
cool game
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $556.7K | 1.5K | 71% | $11.99 | |
| $557.3K | 953 | 94% | $29.99 | |
| $557.8K | 3.9K | 84% | $5.99 | |
| $555.8K | 1.2K | 74% | $15.99 | |
| $555.6K | 4.5K | 73% | $6.99 | |
| $555.5K | 1.6K | 71% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $39.2M | 642.9K | 93% | $4.99 | |
| $55.1K | 201 | 91% | $12.99 | |
| $23.6K | 117 | 56% | $8.99 | |
| $20.6K | 972 | 89% | $0.99 | |
| $12.3K | 876 | 64% | $0.99 | |
| $9.7K | 228 | 77% | $1.99 |