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Steam tag trend

VR Steady

Releases, reviews written and modeled launch revenue for VR on Steam, month by month (6,520 games with an estimate carry the tag).

Reviews written

0%

234,663 in Jul–Sep 2026 vs 235,357 in Jul–Sep 2025

Paid releases

+39%

97 vs 70, same months (of 123 and 81 in all)

Upcoming games

1,147

median 36 followers (1,143 with a count); their total followers +1% in 30 days, over 31 games read at both ends (the largest weigh most)

We compare the last 3 complete months with the same 3 months a year earlier, which takes out the season. Reviews are counted on the tag’s paid games only (free-to-play games have no monthly review history with us), so releases are counted the same way: paid releases. A tag needs at least 30 paid releases and 1,000 reviews in both periods, and no more than 50% of its releases in the two years free to play; otherwise it is “too few”. Rising: review volume up 20% or more, by at least as much as paid releases, and no more than 50% of that growth from a single game. Cooling: review volume down 20% or more. Anything else: Steady.

Reviews written are summed over 2,949 paid VR games whose review history we re-read on or after Oct 1, 2026, so their last complete month is whole; 0 more, last read before that, are left out of every month alike (we re-read a game about once a week).

Our follower history starts Jul 13, 2026, so the 30-day change has nothing older to compare with. A game carries many tags and counts in each. Correlation only: a trend describes the past, it does not forecast.

Releases

VR games that first went on sale each month (tracked Steam games).

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/267/268/269/26

Reviews written

Steam reviews posted each month on VR's paid games of any age — the demand side. Free-to-play games have no monthly review history with us, so they are not counted.

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/267/268/269/26

Median revenue of the month's releases, 3 months in

Modeled: each paid release's estimated revenue at the last month boundary on or before 3 months after it first sold (2–3 months of sales), median per month, over the month's paid releases. Releases with no review yet have no history and are left out, so this is the median of reviewed launches and runs above a typical launch; each month shows its n of the paid releases. Through Jun 2026; younger months are not 3 months old yet.

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/26

Modeled estimate, not reported sales

Month by month

MonthReleasesPaidMedian revenue, 3 moReviews written
Sep 20266147not yet89,951
Aug 20262821not yet61,204
Jul 20263429not yet83,508
Jun 20261815≈$2.6Kn=12 of 1592,599
May 20263931≈$1.4Kn=19 of 31138,515
Apr 20263327≈$7.2Kn=21 of 2778,329
Mar 20263129≈$1.1Kn=22 of 2976,780
Feb 20263730≈$1.4Kn=21 of 3067,885
Jan 20262220≈$1.5Kn=14 of 2083,764
Dec 20253730≈$5.1Kn=22 of 3086,625
Nov 20254440≈$9.7Kn=27 of 4090,754
Oct 20252925≈$5Kn=16 of 2569,322
Sep 20252523≈$9.4Kn=15 of 2360,965
Aug 20252620≈$2.7Kn=13 of 2068,049
Jul 20253027≈$3.6Kn=21 of 27106,343
Jun 20253026≈$3.3Kn=18 of 2679,251
May 20253834≈$4.8Kn=25 of 3460,009
Apr 20253833≈$2Kn=24 of 3360,629
Mar 20253632≈$964n=24 of 3277,563
Feb 20254033≈$2.7Kn=25 of 3367,667
Jan 20253024≈$909n=19 of 2497,232
Dec 20244236≈$1.2Kn=30 of 36118,984
Nov 20244239≈$1.5Kn=32 of 39124,511
Oct 20244137≈$6.6Kn=25 of 3768,777

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