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Steam tag trend

Transhumanism Too few

Releases, reviews written and modeled launch revenue for Transhumanism on Steam, month by month (311 games with an estimate carry the tag).

Reviews written

+77%

11,527 in Jul–Sep 2026 vs 6,507 in Jul–Sep 2025

Paid releases

+150%

25 vs 10, same months (of 26 and 15 in all)

Upcoming games

248

median 32 followers (247 with a count); their total followers +4% in 30 days, over 13 games read at both ends (the largest weigh most)

Top contributor to the growth: Crimson Moon, 2,913 reviews in Jul–Sep 2026 against 0 a year earlier — 58% of the tag's increase.

We compare the last 3 complete months with the same 3 months a year earlier, which takes out the season. Reviews are counted on the tag’s paid games only (free-to-play games have no monthly review history with us), so releases are counted the same way: paid releases. A tag needs at least 30 paid releases and 1,000 reviews in both periods, and no more than 50% of its releases in the two years free to play; otherwise it is “too few”. Rising: review volume up 20% or more, by at least as much as paid releases, and no more than 50% of that growth from a single game. Cooling: review volume down 20% or more. Anything else: Steady.

Reviews written are summed over 197 paid Transhumanism games whose review history we re-read on or after Oct 1, 2026, so their last complete month is whole; 0 more, last read before that, are left out of every month alike (we re-read a game about once a week).

Our follower history starts Jul 13, 2026, so the 30-day change has nothing older to compare with. A game carries many tags and counts in each. Correlation only: a trend describes the past, it does not forecast.

Releases

Transhumanism games that first went on sale each month (tracked Steam games).

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/267/268/269/26

Reviews written

Steam reviews posted each month on Transhumanism's paid games of any age — the demand side. Free-to-play games have no monthly review history with us, so they are not counted.

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/267/268/269/26

Median revenue of the month's releases, 3 months in

Modeled: each paid release's estimated revenue at the last month boundary on or before 3 months after it first sold (2–3 months of sales), median per month, over the month's paid releases. Releases with no review yet have no history and are left out, so this is the median of reviewed launches and runs above a typical launch; each month shows its n of the paid releases. Through Jun 2026; younger months are not 3 months old yet.

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/26

Modeled estimate, not reported sales

Month by month

MonthReleasesPaidMedian revenue, 3 moReviews written
Sep 202699not yet5,038
Aug 202699not yet4,557
Jul 202687not yet1,932
Jun 202642≈$4.7Kn=2 of 21,755
May 202666≈$6.8Kn=5 of 62,009
Apr 202654≈$1.8Kn=4 of 42,402
Mar 202643≈$2.7Kn=1 of 32,169
Feb 202632≈$285.9Kn=2 of 21,760
Jan 202644≈$5.3Kn=4 of 42,034
Dec 202544≈$726n=4 of 41,946
Nov 202587≈$1.4Kn=6 of 72,473
Oct 202511≈$244n=1 of 11,678
Sep 202533≈$846n=3 of 32,845
Aug 202532≈$13.6Kn=2 of 21,744
Jul 202595≈$1.5Kn=4 of 51,918
Jun 202522≈$218n=2 of 21,562
May 202511≈$54n=1 of 11,433
Apr 202522≈$872n=2 of 21,637
Mar 202566≈$16.3Kn=5 of 62,351
Feb 202554≈$584n=4 of 42,086
Jan 202555≈$11.9Kn=4 of 54,696
Dec 202453≈$200.1Kn=3 of 33,487
Nov 202422≈$4.1Kn=2 of 21,585
Oct 202452≈$611n=2 of 21,466

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