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Steam tag trend

Traditional Roguelike Too few

Releases, reviews written and modeled launch revenue for Traditional Roguelike on Steam, month by month (499 games with an estimate carry the tag).

Reviews written

+75%

6,476 in Jul–Sep 2026 vs 3,711 in Jul–Sep 2025

Paid releases

+252%

81 vs 23, same months (of 89 and 27 in all)

Upcoming games

379

median 13 followers (379 with a count); their total followers +14% in 30 days, over 9 games read at both ends (the largest weigh most)

Top contributor to the growth: Scarlet Skips, 1,452 reviews in Jul–Sep 2026 against 0 a year earlier — 53% of the tag's increase.

We compare the last 3 complete months with the same 3 months a year earlier, which takes out the season. Reviews are counted on the tag’s paid games only (free-to-play games have no monthly review history with us), so releases are counted the same way: paid releases. A tag needs at least 30 paid releases and 1,000 reviews in both periods, and no more than 50% of its releases in the two years free to play; otherwise it is “too few”. Rising: review volume up 20% or more, by at least as much as paid releases, and no more than 50% of that growth from a single game. Cooling: review volume down 20% or more. Anything else: Steady.

Reviews written are summed over 372 paid Traditional Roguelike games whose review history we re-read on or after Oct 1, 2026, so their last complete month is whole; 0 more, last read before that, are left out of every month alike (we re-read a game about once a week).

Our follower history starts Jul 13, 2026, so the 30-day change has nothing older to compare with. A game carries many tags and counts in each. Correlation only: a trend describes the past, it does not forecast.

Releases

Traditional Roguelike games that first went on sale each month (tracked Steam games).

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/267/268/269/26

Reviews written

Steam reviews posted each month on Traditional Roguelike's paid games of any age — the demand side. Free-to-play games have no monthly review history with us, so they are not counted.

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/267/268/269/26

Median revenue of the month's releases, 3 months in

Modeled: each paid release's estimated revenue at the last month boundary on or before 3 months after it first sold (2–3 months of sales), median per month, over the month's paid releases. Releases with no review yet have no history and are left out, so this is the median of reviewed launches and runs above a typical launch; each month shows its n of the paid releases. Through Jun 2026; younger months are not 3 months old yet.

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/26

Modeled estimate, not reported sales

Month by month

MonthReleasesPaidMedian revenue, 3 moReviews written
Sep 20262725not yet3,507
Aug 20263833not yet1,172
Jul 20262423not yet1,797
Jun 20262119≈$1.9Kn=15 of 191,772
May 20261313≈$845n=11 of 131,677
Apr 20261414≈$2.2Kn=10 of 141,729
Mar 20262423≈$1.2Kn=20 of 231,025
Feb 202698≈$73n=7 of 8792
Jan 202698≈$615n=6 of 81,200
Dec 20251111≈$988n=9 of 111,180
Nov 20252121≈$633n=15 of 211,967
Oct 20251110≈$3.8Kn=6 of 101,419
Sep 2025108≈$1.4Kn=7 of 81,072
Aug 202599≈$2.4Kn=7 of 91,434
Jul 202586≈$216n=5 of 61,205
Jun 2025109≈$1.8Kn=7 of 91,204
May 202566≈$941n=5 of 6861
Apr 2025109≈$985n=9 of 9846
Mar 202565≈$89n=4 of 51,049
Feb 202543≈$1.1Kn=3 of 3994
Jan 202544≈$284n=2 of 42,069
Dec 202433≈$2.5Kn=3 of 32,910
Nov 202487≈$20.2Kn=4 of 74,929
Oct 202444≈$1.5Kn=4 of 4857

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