Steam tag trend
Top-Down Steady
Releases, reviews written and modeled launch revenue for Top-Down on Steam, month by month (12,442 games with an estimate carry the tag).
Reviews written
+33%
191,943 in Jul–Sep 2026 vs 144,847 in Jul–Sep 2025
Paid releases
+109%
1,050 vs 502, same months (of 1,165 and 583 in all)
Upcoming games
8,664
median 15 followers (8,649 with a count); their total followers +6% in 30 days, over 351 games read at both ends (the largest weigh most)
Top contributor to the growth: Minecraft Dungeons II, 7,896 reviews in Jul–Sep 2026 against 0 a year earlier — 17% of the tag's increase.
We compare the last 3 complete months with the same 3 months a year earlier, which takes out the season. Reviews are counted on the tag’s paid games only (free-to-play games have no monthly review history with us), so releases are counted the same way: paid releases. A tag needs at least 30 paid releases and 1,000 reviews in both periods, and no more than 50% of its releases in the two years free to play; otherwise it is “too few”. Rising: review volume up 20% or more, by at least as much as paid releases, and no more than 50% of that growth from a single game. Cooling: review volume down 20% or more. Anything else: Steady.
Reviews written are summed over 8,121 paid Top-Down games whose review history we re-read on or after Oct 1, 2026, so their last complete month is whole; 1 more, last read before that, are left out of every month alike (we re-read a game about once a week).
Our follower history starts Jul 13, 2026, so the 30-day change has nothing older to compare with. A game carries many tags and counts in each. Correlation only: a trend describes the past, it does not forecast.
Releases
Top-Down games that first went on sale each month (tracked Steam games).
Reviews written
Steam reviews posted each month on Top-Down's paid games of any age — the demand side. Free-to-play games have no monthly review history with us, so they are not counted.
Median revenue of the month's releases, 3 months in
Modeled: each paid release's estimated revenue at the last month boundary on or before 3 months after it first sold (2–3 months of sales), median per month, over the month's paid releases. Releases with no review yet have no history and are left out, so this is the median of reviewed launches and runs above a typical launch; each month shows its n of the paid releases. Through Jun 2026; younger months are not 3 months old yet.
Modeled estimate, not reported sales
Month by month
| Month | Releases | Paid | Median revenue, 3 mo | Reviews written |
|---|---|---|---|---|
| Sep 2026 | 397 | 365 | not yet | 67,118 |
| Aug 2026 | 396 | 351 | not yet | 60,666 |
| Jul 2026 | 372 | 334 | not yet | 64,159 |
| Jun 2026 | 297 | 257 | ≈$722n=179 of 257 | 54,894 |
| May 2026 | 237 | 194 | ≈$651n=147 of 194 | 47,763 |
| Apr 2026 | 274 | 245 | ≈$941n=193 of 245 | 47,859 |
| Mar 2026 | 308 | 274 | ≈$748n=199 of 274 | 50,260 |
| Feb 2026 | 207 | 177 | ≈$717n=134 of 177 | 44,237 |
| Jan 2026 | 175 | 144 | ≈$847n=107 of 144 | 56,998 |
| Dec 2025 | 206 | 176 | ≈$455n=133 of 176 | 67,553 |
| Nov 2025 | 245 | 215 | ≈$1.1Kn=166 of 215 | 95,482 |
| Oct 2025 | 225 | 196 | ≈$904n=138 of 196 | 93,824 |
| Sep 2025 | 159 | 138 | ≈$2.1Kn=103 of 138 | 54,239 |
| Aug 2025 | 206 | 181 | ≈$1.8Kn=128 of 181 | 42,708 |
| Jul 2025 | 218 | 183 | ≈$739n=140 of 183 | 47,900 |
| Jun 2025 | 189 | 163 | ≈$322n=116 of 163 | 39,728 |
| May 2025 | 187 | 156 | ≈$1.1Kn=121 of 156 | 47,848 |
| Apr 2025 | 220 | 193 | ≈$993n=148 of 193 | 53,683 |
| Mar 2025 | 237 | 196 | ≈$920n=156 of 196 | 51,260 |
| Feb 2025 | 144 | 123 | ≈$475n=98 of 123 | 36,221 |
| Jan 2025 | 179 | 150 | ≈$858n=116 of 150 | 45,484 |
| Dec 2024 | 189 | 155 | ≈$572n=110 of 155 | 50,538 |
| Nov 2024 | 232 | 199 | ≈$973n=138 of 199 | 63,138 |
| Oct 2024 | 189 | 162 | ≈$822n=133 of 162 | 45,988 |