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Steam tag trend

Time Travel Too few

Releases, reviews written and modeled launch revenue for Time Travel on Steam, month by month (773 games with an estimate carry the tag).

Reviews written

+1%

27,377 in Jul–Sep 2026 vs 27,086 in Jul–Sep 2025

Paid releases

+67%

45 vs 27, same months (of 50 and 30 in all)

Upcoming games

437

median 29 followers (437 with a count); their total followers +2% in 30 days, over 25 games read at both ends (the largest weigh most)

Top contributor to the growth: Kingdom Rush 6: Genesis TD, 3,129 reviews in Jul–Sep 2026 against 0 a year earlier — 100% of the tag's increase.

We compare the last 3 complete months with the same 3 months a year earlier, which takes out the season. Reviews are counted on the tag’s paid games only (free-to-play games have no monthly review history with us), so releases are counted the same way: paid releases. A tag needs at least 30 paid releases and 1,000 reviews in both periods, and no more than 50% of its releases in the two years free to play; otherwise it is “too few”. Rising: review volume up 20% or more, by at least as much as paid releases, and no more than 50% of that growth from a single game. Cooling: review volume down 20% or more. Anything else: Steady.

Reviews written are summed over 532 paid Time Travel games whose review history we re-read on or after Oct 1, 2026, so their last complete month is whole; 0 more, last read before that, are left out of every month alike (we re-read a game about once a week).

Our follower history starts Jul 13, 2026, so the 30-day change has nothing older to compare with. A game carries many tags and counts in each. Correlation only: a trend describes the past, it does not forecast.

Releases

Time Travel games that first went on sale each month (tracked Steam games).

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/267/268/269/26

Reviews written

Steam reviews posted each month on Time Travel's paid games of any age — the demand side. Free-to-play games have no monthly review history with us, so they are not counted.

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/267/268/269/26

Median revenue of the month's releases, 3 months in

Modeled: each paid release's estimated revenue at the last month boundary on or before 3 months after it first sold (2–3 months of sales), median per month, over the month's paid releases. Releases with no review yet have no history and are left out, so this is the median of reviewed launches and runs above a typical launch; each month shows its n of the paid releases. Through Jun 2026; younger months are not 3 months old yet.

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/26

Modeled estimate, not reported sales

Month by month

MonthReleasesPaidMedian revenue, 3 moReviews written
Sep 20261615not yet10,168
Aug 20261917not yet8,231
Jul 20261513not yet8,978
Jun 2026106≈$6Kn=5 of 67,681
May 2026107≈$2.3Kn=6 of 76,523
Apr 20261513≈$1.1Kn=11 of 137,825
Mar 20261312≈$1.1Kn=9 of 129,996
Feb 20261212≈$1.2Kn=10 of 129,377
Jan 202687≈$727n=5 of 78,824
Dec 202555≈$19Kn=4 of 510,145
Nov 2025119≈$11.7Kn=9 of 912,111
Oct 20251413≈$2.7Kn=11 of 1318,862
Sep 2025109≈$27.1Kn=8 of 910,267
Aug 202598≈$436n=5 of 88,090
Jul 20251110≈$336n=7 of 108,729
Jun 20251514≈$7.1Kn=9 of 147,723
May 2025108≈$15Kn=5 of 89,748
Apr 20251917≈$678n=15 of 1712,755
Mar 20251010≈$808n=8 of 108,963
Feb 202587≈$1.5Kn=5 of 77,758
Jan 20251211≈$224n=7 of 1110,009
Dec 202488≈$23Kn=7 of 811,658
Nov 2024109≈$1.9Kn=5 of 99,644
Oct 202463≈$1.8Kn=3 of 36,596

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