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Steam tag trend

Time Management Steady

Releases, reviews written and modeled launch revenue for Time Management on Steam, month by month (3,657 games with an estimate carry the tag).

Reviews written

−10%

141,774 in Jul–Sep 2026 vs 158,232 in Jul–Sep 2025

Paid releases

+125%

354 vs 157, same months (of 390 and 179 in all)

Upcoming games

2,569

median 17 followers (2,561 with a count); their total followers +9% in 30 days, over 154 games read at both ends (the largest weigh most)

We compare the last 3 complete months with the same 3 months a year earlier, which takes out the season. Reviews are counted on the tag’s paid games only (free-to-play games have no monthly review history with us), so releases are counted the same way: paid releases. A tag needs at least 30 paid releases and 1,000 reviews in both periods, and no more than 50% of its releases in the two years free to play; otherwise it is “too few”. Rising: review volume up 20% or more, by at least as much as paid releases, and no more than 50% of that growth from a single game. Cooling: review volume down 20% or more. Anything else: Steady.

Reviews written are summed over 2,520 paid Time Management games whose review history we re-read on or after Oct 1, 2026, so their last complete month is whole; 1 more, last read before that, are left out of every month alike (we re-read a game about once a week).

Our follower history starts Jul 13, 2026, so the 30-day change has nothing older to compare with. A game carries many tags and counts in each. Correlation only: a trend describes the past, it does not forecast.

Releases

Time Management games that first went on sale each month (tracked Steam games).

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/267/268/269/26

Reviews written

Steam reviews posted each month on Time Management's paid games of any age — the demand side. Free-to-play games have no monthly review history with us, so they are not counted.

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/267/268/269/26

Median revenue of the month's releases, 3 months in

Modeled: each paid release's estimated revenue at the last month boundary on or before 3 months after it first sold (2–3 months of sales), median per month, over the month's paid releases. Releases with no review yet have no history and are left out, so this is the median of reviewed launches and runs above a typical launch; each month shows its n of the paid releases. Through Jun 2026; younger months are not 3 months old yet.

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/26

Modeled estimate, not reported sales

Month by month

MonthReleasesPaidMedian revenue, 3 moReviews written
Sep 2026131122not yet61,965
Aug 2026139127not yet45,629
Jul 2026120105not yet34,180
Jun 20269284≈$1.5Kn=64 of 8434,726
May 20268778≈$1.6Kn=65 of 7836,379
Apr 20269384≈$2.2Kn=67 of 8433,130
Mar 202610996≈$1.8Kn=77 of 9630,764
Feb 20265652≈$964n=41 of 5224,911
Jan 20265444≈$1.1Kn=38 of 4433,896
Dec 20256156≈$818n=49 of 5639,211
Nov 20258375≈$1.8Kn=59 of 7597,843
Oct 20258066≈$1.1Kn=54 of 6628,693
Sep 20255651≈$4.3Kn=42 of 5136,606
Aug 20255746≈$3.6Kn=37 of 4664,749
Jul 20256660≈$1.5Kn=42 of 6056,877
Jun 20256349≈$1.2Kn=36 of 4958,978
May 20255046≈$3.9Kn=38 of 4617,831
Apr 20256156≈$1.1Kn=43 of 5624,022
Mar 20257466≈$2.1Kn=49 of 6627,517
Feb 20255035≈$2.3Kn=27 of 3522,508
Jan 20253329≈$7.7Kn=27 of 2930,188
Dec 20245137≈$1.1Kn=31 of 3736,957
Nov 20245645≈$2.2Kn=37 of 4554,831
Oct 20246056≈$4.8Kn=47 of 5630,463

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