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Steam tag trend

Team-Based Steady

Releases, reviews written and modeled launch revenue for Team-Based on Steam, month by month (2,028 games with an estimate carry the tag).

Reviews written

+71%

315,838 in Jul–Sep 2026 vs 184,795 in Jul–Sep 2025

Paid releases

+167%

163 vs 61, same months (of 196 and 82 in all)

Upcoming games

1,854

median 19 followers (1,847 with a count); their total followers +5% in 30 days, over 95 games read at both ends (the largest weigh most)

Top contributor to the growth: WARDOGS, 88,285 reviews in Jul–Sep 2026 against 0 a year earlier — 67% of the tag's increase.

We compare the last 3 complete months with the same 3 months a year earlier, which takes out the season. Reviews are counted on the tag’s paid games only (free-to-play games have no monthly review history with us), so releases are counted the same way: paid releases. A tag needs at least 30 paid releases and 1,000 reviews in both periods, and no more than 50% of its releases in the two years free to play; otherwise it is “too few”. Rising: review volume up 20% or more, by at least as much as paid releases, and no more than 50% of that growth from a single game. Cooling: review volume down 20% or more. Anything else: Steady.

Reviews written are summed over 1,220 paid Team-Based games whose review history we re-read on or after Oct 1, 2026, so their last complete month is whole; 0 more, last read before that, are left out of every month alike (we re-read a game about once a week).

Our follower history starts Jul 13, 2026, so the 30-day change has nothing older to compare with. A game carries many tags and counts in each. Correlation only: a trend describes the past, it does not forecast.

Releases

Team-Based games that first went on sale each month (tracked Steam games).

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/267/268/269/26

Reviews written

Steam reviews posted each month on Team-Based's paid games of any age — the demand side. Free-to-play games have no monthly review history with us, so they are not counted.

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/267/268/269/26

Median revenue of the month's releases, 3 months in

Modeled: each paid release's estimated revenue at the last month boundary on or before 3 months after it first sold (2–3 months of sales), median per month, over the month's paid releases. Releases with no review yet have no history and are left out, so this is the median of reviewed launches and runs above a typical launch; each month shows its n of the paid releases. Through Jun 2026; younger months are not 3 months old yet.

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/26

Modeled estimate, not reported sales

Month by month

MonthReleasesPaidMedian revenue, 3 moReviews written
Sep 20266350not yet153,932
Aug 20267563not yet65,804
Jul 20265850not yet96,102
Jun 20264031≈$1.3Kn=25 of 3189,118
May 20264029≈$1.9Kn=22 of 2947,630
Apr 20264437≈$1.1Kn=26 of 3745,613
Mar 20264836≈$1.8Kn=25 of 3664,089
Feb 20263330≈$843n=24 of 3043,313
Jan 20261511≈$2.4Kn=9 of 1155,813
Dec 20252416≈$2.4Kn=11 of 1653,773
Nov 20253228≈$4.1Kn=24 of 2867,191
Oct 20253723≈$1.4Kn=20 of 2374,088
Sep 20252818≈$9.3Kn=14 of 1851,086
Aug 20252316≈$5.9Kn=11 of 1662,723
Jul 20253127≈$1.8Kn=22 of 2770,986
Jun 20253123≈$996n=17 of 2379,427
May 20252721≈$13.6Kn=17 of 2151,772
Apr 20253325≈$3.1Kn=22 of 2545,936
Mar 20253526≈$1.1Kn=21 of 2659,231
Feb 20251914≈$568n=10 of 1456,090
Jan 20252517≈$753n=16 of 1770,211
Dec 20243120≈$1.4Kn=13 of 2081,862
Nov 20243320≈$2.1Kn=17 of 2090,758
Oct 20242822≈$1.7Kn=20 of 2252,163

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