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Steam tag trend

Tactical Steady

Releases, reviews written and modeled launch revenue for Tactical on Steam, month by month (6,382 games with an estimate carry the tag).

Reviews written

+56%

545,922 in Jul–Sep 2026 vs 349,023 in Jul–Sep 2025

Paid releases

+107%

507 vs 245, same months (of 569 and 302 in all)

Upcoming games

4,242

median 20 followers (4,235 with a count); their total followers +5% in 30 days, over 228 games read at both ends (the largest weigh most)

Top contributor to the growth: WARDOGS, 88,285 reviews in Jul–Sep 2026 against 0 a year earlier — 45% of the tag's increase.

We compare the last 3 complete months with the same 3 months a year earlier, which takes out the season. Reviews are counted on the tag’s paid games only (free-to-play games have no monthly review history with us), so releases are counted the same way: paid releases. A tag needs at least 30 paid releases and 1,000 reviews in both periods, and no more than 50% of its releases in the two years free to play; otherwise it is “too few”. Rising: review volume up 20% or more, by at least as much as paid releases, and no more than 50% of that growth from a single game. Cooling: review volume down 20% or more. Anything else: Steady.

Reviews written are summed over 4,421 paid Tactical games whose review history we re-read on or after Oct 1, 2026, so their last complete month is whole; 5 more, last read before that, are left out of every month alike (we re-read a game about once a week).

Our follower history starts Jul 13, 2026, so the 30-day change has nothing older to compare with. A game carries many tags and counts in each. Correlation only: a trend describes the past, it does not forecast.

Releases

Tactical games that first went on sale each month (tracked Steam games).

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/267/268/269/26

Reviews written

Steam reviews posted each month on Tactical's paid games of any age — the demand side. Free-to-play games have no monthly review history with us, so they are not counted.

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/267/268/269/26

Median revenue of the month's releases, 3 months in

Modeled: each paid release's estimated revenue at the last month boundary on or before 3 months after it first sold (2–3 months of sales), median per month, over the month's paid releases. Releases with no review yet have no history and are left out, so this is the median of reviewed launches and runs above a typical launch; each month shows its n of the paid releases. Through Jun 2026; younger months are not 3 months old yet.

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/26

Modeled estimate, not reported sales

Month by month

MonthReleasesPaidMedian revenue, 3 moReviews written
Sep 2026167151not yet254,734
Aug 2026198170not yet159,537
Jul 2026204186not yet131,651
Jun 2026127113≈$781n=80 of 113109,666
May 202610989≈$1.1Kn=66 of 89124,799
Apr 2026134118≈$2Kn=88 of 118119,091
Mar 2026135120≈$1.3Kn=93 of 120135,689
Feb 20269076≈$1.9Kn=54 of 76132,344
Jan 20269074≈$1Kn=60 of 74110,120
Dec 20258171≈$530n=46 of 71123,938
Nov 2025123113≈$3.3Kn=89 of 113209,977
Oct 20259885≈$1.5Kn=60 of 85268,230
Sep 20258768≈$2.3Kn=49 of 6884,356
Aug 202510283≈$2.8Kn=66 of 83114,499
Jul 202511394≈$2.8Kn=75 of 94150,168
Jun 20259582≈$909n=67 of 82121,049
May 20258066≈$1.9Kn=54 of 6695,539
Apr 202510588≈$2.7Kn=66 of 8892,649
Mar 202511496≈$2.6Kn=74 of 96116,398
Feb 20255544≈$1.4Kn=31 of 44124,358
Jan 20256658≈$1.6Kn=49 of 58129,573
Dec 20246958≈$1.3Kn=45 of 58141,456
Nov 20249175≈$2.3Kn=58 of 75159,489
Oct 20248067≈$4.5Kn=49 of 67103,843

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