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Steam tag trend

Superhero Too few

Releases, reviews written and modeled launch revenue for Superhero on Steam, month by month (515 games with an estimate carry the tag).

Reviews written

+81%

56,463 in Jul–Sep 2026 vs 31,275 in Jul–Sep 2025

Paid releases

+21%

17 vs 14, same months (of 18 and 16 in all)

Upcoming games

200

median 44 followers (200 with a count); their total followers +11% in 30 days, over 8 games read at both ends (the largest weigh most)

Top contributor to the growth: Dispatch, 7,278 reviews in Jul–Sep 2026 against 0 a year earlier — 29% of the tag's increase.

We compare the last 3 complete months with the same 3 months a year earlier, which takes out the season. Reviews are counted on the tag’s paid games only (free-to-play games have no monthly review history with us), so releases are counted the same way: paid releases. A tag needs at least 30 paid releases and 1,000 reviews in both periods, and no more than 50% of its releases in the two years free to play; otherwise it is “too few”. Rising: review volume up 20% or more, by at least as much as paid releases, and no more than 50% of that growth from a single game. Cooling: review volume down 20% or more. Anything else: Steady.

Reviews written are summed over 352 paid Superhero games whose review history we re-read on or after Oct 1, 2026, so their last complete month is whole; 0 more, last read before that, are left out of every month alike (we re-read a game about once a week).

Our follower history starts Jul 13, 2026, so the 30-day change has nothing older to compare with. A game carries many tags and counts in each. Correlation only: a trend describes the past, it does not forecast.

Releases

Superhero games that first went on sale each month (tracked Steam games).

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/267/268/269/26

Reviews written

Steam reviews posted each month on Superhero's paid games of any age — the demand side. Free-to-play games have no monthly review history with us, so they are not counted.

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/267/268/269/26

Median revenue of the month's releases, 3 months in

Modeled: each paid release's estimated revenue at the last month boundary on or before 3 months after it first sold (2–3 months of sales), median per month, over the month's paid releases. Releases with no review yet have no history and are left out, so this is the median of reviewed launches and runs above a typical launch; each month shows its n of the paid releases. Through Jun 2026; younger months are not 3 months old yet.

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/26

Modeled estimate, not reported sales

Month by month

MonthReleasesPaidMedian revenue, 3 moReviews written
Sep 202655not yet17,703
Aug 2026109not yet21,736
Jul 202633not yet17,024
Jun 202666≈$2.1Kn=5 of 613,955
May 202655≈$2Kn=3 of 516,300
Apr 202688≈$1.9Kn=8 of 814,826
Mar 202644≈$37Kn=2 of 414,523
Feb 202676≈$17Kn=4 of 613,471
Jan 202665≈$1.7Kn=4 of 520,511
Dec 202543≈$675.8Kn=2 of 339,290
Nov 202576≈$2.4Kn=5 of 6111,282
Oct 202588≈$8.5Kn=6 of 831,259
Sep 202554≈$36.5Kn=3 of 48,549
Aug 202565≈$3.5Kn=4 of 510,461
Jul 202555≈$361n=4 of 512,265
Jun 202564≈$26.4Kn=3 of 48,007
May 202521n=0 of 16,323
Apr 202522≈$500n=2 of 27,891
Mar 202587≈$1.6Kn=5 of 711,202
Feb 202564≈$1.2Kn=4 of 412,930
Jan 202565≈$15.3Kn=4 of 519,415
Dec 202475≈$10.2Kn=2 of 514,845
Nov 202486≈$541n=5 of 69,329
Oct 202466≈$461n=5 of 67,772

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