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Steam tag trend

Shoot 'em Up Steady

Releases, reviews written and modeled launch revenue for Shoot 'em Up on Steam, month by month (4,850 games with an estimate carry the tag).

Reviews written

+27%

38,117 in Jul–Sep 2026 vs 30,013 in Jul–Sep 2025

Paid releases

+57%

237 vs 151, same months (of 259 and 169 in all)

Upcoming games

1,638

median 18 followers (1,636 with a count); their total followers +3% in 30 days, over 38 games read at both ends (the largest weigh most)

Top contributor to the growth: Touhou Koumakyou: New Classic - the Embodiment of Scarlet Devil, 4,343 reviews in Jul–Sep 2026 against 0 a year earlier — 54% of the tag's increase.

We compare the last 3 complete months with the same 3 months a year earlier, which takes out the season. Reviews are counted on the tag’s paid games only (free-to-play games have no monthly review history with us), so releases are counted the same way: paid releases. A tag needs at least 30 paid releases and 1,000 reviews in both periods, and no more than 50% of its releases in the two years free to play; otherwise it is “too few”. Rising: review volume up 20% or more, by at least as much as paid releases, and no more than 50% of that growth from a single game. Cooling: review volume down 20% or more. Anything else: Steady.

Reviews written are summed over 3,210 paid Shoot 'em Up games whose review history we re-read on or after Oct 1, 2026, so their last complete month is whole; 0 more, last read before that, are left out of every month alike (we re-read a game about once a week).

Our follower history starts Jul 13, 2026, so the 30-day change has nothing older to compare with. A game carries many tags and counts in each. Correlation only: a trend describes the past, it does not forecast.

Releases

Shoot 'em Up games that first went on sale each month (tracked Steam games).

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/267/268/269/26

Reviews written

Steam reviews posted each month on Shoot 'em Up's paid games of any age — the demand side. Free-to-play games have no monthly review history with us, so they are not counted.

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/267/268/269/26

Median revenue of the month's releases, 3 months in

Modeled: each paid release's estimated revenue at the last month boundary on or before 3 months after it first sold (2–3 months of sales), median per month, over the month's paid releases. Releases with no review yet have no history and are left out, so this is the median of reviewed launches and runs above a typical launch; each month shows its n of the paid releases. Through Jun 2026; younger months are not 3 months old yet.

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/26

Modeled estimate, not reported sales

Month by month

MonthReleasesPaidMedian revenue, 3 moReviews written
Sep 20267976not yet15,846
Aug 20269386not yet10,044
Jul 20268775not yet12,227
Jun 20267470≈$327n=51 of 7012,925
May 20264741≈$287n=30 of 419,371
Apr 20265046≈$1.9Kn=34 of 4610,078
Mar 20268174≈$421n=55 of 7410,373
Feb 20265750≈$654n=36 of 5010,443
Jan 20264438≈$632n=32 of 3813,903
Dec 20255752≈$400n=40 of 5213,370
Nov 20256860≈$907n=44 of 6015,845
Oct 20256964≈$301n=39 of 6418,477
Sep 20256055≈$601n=35 of 558,838
Aug 20255752≈$2.3Kn=37 of 529,040
Jul 20255244≈$1.2Kn=35 of 4412,135
Jun 20255953≈$327n=35 of 539,544
May 20254541≈$1.8Kn=29 of 4111,301
Apr 20255950≈$665n=37 of 508,895
Mar 20256654≈$506n=43 of 5412,168
Feb 20255549≈$601n=33 of 499,582
Jan 20255145≈$998n=32 of 4511,639
Dec 20246662≈$327n=42 of 6211,936
Nov 20245248≈$301n=37 of 4812,317
Oct 20245344≈$481n=34 of 447,547

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