Steam tag trend
Roguelike Steady
Releases, reviews written and modeled launch revenue for Roguelike on Steam, month by month (8,860 games with an estimate carry the tag).
Reviews written
+13%
329,916 in Jul–Sep 2026 vs 290,892 in Jul–Sep 2025
Paid releases
+128%
952 vs 418, same months (of 1,011 and 479 in all)
Upcoming games
7,385
median 15 followers (7,373 with a count); their total followers +14% in 30 days, over 218 games read at both ends (the largest weigh most)
Top contributor to the growth: The Binding of Isaac: Rebirth, 53,021 reviews in Jul–Sep 2026 against 11,525 a year earlier — 100% of the tag's increase.
We compare the last 3 complete months with the same 3 months a year earlier, which takes out the season. Reviews are counted on the tag’s paid games only (free-to-play games have no monthly review history with us), so releases are counted the same way: paid releases. A tag needs at least 30 paid releases and 1,000 reviews in both periods, and no more than 50% of its releases in the two years free to play; otherwise it is “too few”. Rising: review volume up 20% or more, by at least as much as paid releases, and no more than 50% of that growth from a single game. Cooling: review volume down 20% or more. Anything else: Steady.
Reviews written are summed over 6,595 paid Roguelike games whose review history we re-read on or after Oct 1, 2026, so their last complete month is whole; 0 more, last read before that, are left out of every month alike (we re-read a game about once a week).
Our follower history starts Jul 13, 2026, so the 30-day change has nothing older to compare with. A game carries many tags and counts in each. Correlation only: a trend describes the past, it does not forecast.
Releases
Roguelike games that first went on sale each month (tracked Steam games).
Reviews written
Steam reviews posted each month on Roguelike's paid games of any age — the demand side. Free-to-play games have no monthly review history with us, so they are not counted.
Median revenue of the month's releases, 3 months in
Modeled: each paid release's estimated revenue at the last month boundary on or before 3 months after it first sold (2–3 months of sales), median per month, over the month's paid releases. Releases with no review yet have no history and are left out, so this is the median of reviewed launches and runs above a typical launch; each month shows its n of the paid releases. Through Jun 2026; younger months are not 3 months old yet.
Modeled estimate, not reported sales
Month by month
| Month | Releases | Paid | Median revenue, 3 mo | Reviews written |
|---|---|---|---|---|
| Sep 2026 | 332 | 317 | not yet | 91,515 |
| Aug 2026 | 346 | 324 | not yet | 102,316 |
| Jul 2026 | 333 | 311 | not yet | 136,085 |
| Jun 2026 | 252 | 234 | ≈$762n=185 of 234 | 108,824 |
| May 2026 | 217 | 206 | ≈$814n=170 of 206 | 137,900 |
| Apr 2026 | 239 | 224 | ≈$1.5Kn=182 of 224 | 157,346 |
| Mar 2026 | 288 | 268 | ≈$1.1Kn=218 of 268 | 179,858 |
| Feb 2026 | 148 | 135 | ≈$977n=109 of 135 | 77,137 |
| Jan 2026 | 144 | 129 | ≈$1.3Kn=114 of 129 | 100,609 |
| Dec 2025 | 153 | 141 | ≈$787n=116 of 141 | 106,000 |
| Nov 2025 | 238 | 229 | ≈$2.1Kn=194 of 229 | 185,475 |
| Oct 2025 | 194 | 173 | ≈$1.4Kn=135 of 173 | 138,707 |
| Sep 2025 | 145 | 134 | ≈$1.8Kn=115 of 134 | 102,227 |
| Aug 2025 | 159 | 139 | ≈$2.3Kn=114 of 139 | 85,759 |
| Jul 2025 | 175 | 145 | ≈$1.5Kn=129 of 145 | 102,906 |
| Jun 2025 | 150 | 135 | ≈$1.5Kn=113 of 135 | 115,336 |
| May 2025 | 147 | 131 | ≈$4.4Kn=112 of 131 | 141,583 |
| Apr 2025 | 161 | 142 | ≈$3.1Kn=120 of 142 | 81,690 |
| Mar 2025 | 155 | 140 | ≈$1.7Kn=120 of 140 | 86,896 |
| Feb 2025 | 101 | 87 | ≈$1.1Kn=77 of 87 | 70,118 |
| Jan 2025 | 115 | 104 | ≈$1.1Kn=89 of 104 | 97,682 |
| Dec 2024 | 128 | 111 | ≈$1.4Kn=95 of 111 | 128,716 |
| Nov 2024 | 168 | 156 | ≈$2.7Kn=130 of 156 | 163,307 |
| Oct 2024 | 143 | 129 | ≈$2.1Kn=112 of 129 | 74,441 |