Steam tag trend
Relaxing Steady
Releases, reviews written and modeled launch revenue for Relaxing on Steam, month by month (17,868 games with an estimate carry the tag).
Reviews written
+40%
458,565 in Jul–Sep 2026 vs 328,532 in Jul–Sep 2025
Paid releases
+102%
1,475 vs 732, same months (of 1,596 and 830 in all)
Upcoming games
8,169
median 17 followers (8,157 with a count); their total followers +5% in 30 days, over 467 games read at both ends (the largest weigh most)
Top contributor to the growth: Big Walk, 36,524 reviews in Jul–Sep 2026 against 0 a year earlier — 28% of the tag's increase.
We compare the last 3 complete months with the same 3 months a year earlier, which takes out the season. Reviews are counted on the tag’s paid games only (free-to-play games have no monthly review history with us), so releases are counted the same way: paid releases. A tag needs at least 30 paid releases and 1,000 reviews in both periods, and no more than 50% of its releases in the two years free to play; otherwise it is “too few”. Rising: review volume up 20% or more, by at least as much as paid releases, and no more than 50% of that growth from a single game. Cooling: review volume down 20% or more. Anything else: Steady.
Reviews written are summed over 11,382 paid Relaxing games whose review history we re-read on or after Oct 1, 2026, so their last complete month is whole; 3 more, last read before that, are left out of every month alike (we re-read a game about once a week).
Our follower history starts Jul 13, 2026, so the 30-day change has nothing older to compare with. A game carries many tags and counts in each. Correlation only: a trend describes the past, it does not forecast.
Releases
Relaxing games that first went on sale each month (tracked Steam games).
Reviews written
Steam reviews posted each month on Relaxing's paid games of any age — the demand side. Free-to-play games have no monthly review history with us, so they are not counted.
Median revenue of the month's releases, 3 months in
Modeled: each paid release's estimated revenue at the last month boundary on or before 3 months after it first sold (2–3 months of sales), median per month, over the month's paid releases. Releases with no review yet have no history and are left out, so this is the median of reviewed launches and runs above a typical launch; each month shows its n of the paid releases. Through Jun 2026; younger months are not 3 months old yet.
Modeled estimate, not reported sales
Month by month
| Month | Releases | Paid | Median revenue, 3 mo | Reviews written |
|---|---|---|---|---|
| Sep 2026 | 578 | 525 | not yet | 141,561 |
| Aug 2026 | 543 | 505 | not yet | 172,794 |
| Jul 2026 | 475 | 445 | not yet | 144,210 |
| Jun 2026 | 379 | 336 | ≈$787n=242 of 336 | 135,079 |
| May 2026 | 336 | 300 | ≈$896n=252 of 300 | 131,366 |
| Apr 2026 | 368 | 338 | ≈$1.8Kn=289 of 338 | 123,970 |
| Mar 2026 | 412 | 367 | ≈$943n=312 of 367 | 129,897 |
| Feb 2026 | 255 | 230 | ≈$950n=163 of 230 | 107,694 |
| Jan 2026 | 223 | 197 | ≈$907n=166 of 197 | 120,262 |
| Dec 2025 | 289 | 257 | ≈$652n=198 of 257 | 124,555 |
| Nov 2025 | 354 | 321 | ≈$1.7Kn=260 of 321 | 166,076 |
| Oct 2025 | 269 | 230 | ≈$872n=182 of 230 | 99,191 |
| Sep 2025 | 264 | 240 | ≈$964n=189 of 240 | 94,595 |
| Aug 2025 | 276 | 240 | ≈$950n=173 of 240 | 106,217 |
| Jul 2025 | 290 | 252 | ≈$846n=188 of 252 | 127,720 |
| Jun 2025 | 265 | 240 | ≈$978n=195 of 240 | 100,990 |
| May 2025 | 233 | 202 | ≈$1.3Kn=161 of 202 | 88,980 |
| Apr 2025 | 269 | 244 | ≈$846n=194 of 244 | 92,675 |
| Mar 2025 | 278 | 245 | ≈$689n=203 of 245 | 124,145 |
| Feb 2025 | 194 | 160 | ≈$542n=119 of 160 | 92,927 |
| Jan 2025 | 192 | 165 | ≈$448n=135 of 165 | 116,435 |
| Dec 2024 | 245 | 201 | ≈$892n=146 of 201 | 167,120 |
| Nov 2024 | 273 | 235 | ≈$909n=181 of 235 | 196,847 |
| Oct 2024 | 234 | 210 | ≈$760n=165 of 210 | 104,503 |