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Steam tag trend

Quick-Time Events Steady

Releases, reviews written and modeled launch revenue for Quick-Time Events on Steam, month by month (1,086 games with an estimate carry the tag).

Reviews written

−18%

37,469 in Jul–Sep 2026 vs 45,794 in Jul–Sep 2025

Paid releases

+76%

88 vs 50, same months (of 103 and 64 in all)

Upcoming games

583

median 14 followers (583 with a count); their total followers +2% in 30 days, over 25 games read at both ends (the largest weigh most)

We compare the last 3 complete months with the same 3 months a year earlier, which takes out the season. Reviews are counted on the tag’s paid games only (free-to-play games have no monthly review history with us), so releases are counted the same way: paid releases. A tag needs at least 30 paid releases and 1,000 reviews in both periods, and no more than 50% of its releases in the two years free to play; otherwise it is “too few”. Rising: review volume up 20% or more, by at least as much as paid releases, and no more than 50% of that growth from a single game. Cooling: review volume down 20% or more. Anything else: Steady.

Reviews written are summed over 658 paid Quick-Time Events games whose review history we re-read on or after Oct 1, 2026, so their last complete month is whole; 5 more, last read before that, are left out of every month alike (we re-read a game about once a week).

Our follower history starts Jul 13, 2026, so the 30-day change has nothing older to compare with. A game carries many tags and counts in each. Correlation only: a trend describes the past, it does not forecast.

Releases

Quick-Time Events games that first went on sale each month (tracked Steam games).

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/267/268/269/26

Reviews written

Steam reviews posted each month on Quick-Time Events's paid games of any age — the demand side. Free-to-play games have no monthly review history with us, so they are not counted.

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/267/268/269/26

Median revenue of the month's releases, 3 months in

Modeled: each paid release's estimated revenue at the last month boundary on or before 3 months after it first sold (2–3 months of sales), median per month, over the month's paid releases. Releases with no review yet have no history and are left out, so this is the median of reviewed launches and runs above a typical launch; each month shows its n of the paid releases. Through Jun 2026; younger months are not 3 months old yet.

10/2411/2412/241/252/253/254/255/256/257/258/259/2510/2511/2512/251/262/263/264/265/266/26

Modeled estimate, not reported sales

Month by month

MonthReleasesPaidMedian revenue, 3 moReviews written
Sep 20263123not yet10,599
Aug 20264036not yet11,982
Jul 20263229not yet14,888
Jun 20263634≈$122n=22 of 3412,867
May 20262321≈$545n=17 of 2111,481
Apr 20262926≈$866n=17 of 2615,220
Mar 20263431≈$489n=26 of 3117,866
Feb 20261614≈$301n=9 of 1413,356
Jan 20261716≈$368n=12 of 1615,069
Dec 20252613≈$518n=8 of 1316,325
Nov 20252322≈$717n=16 of 2217,980
Oct 20251615≈$447n=12 of 1512,799
Sep 20251817≈$515n=12 of 1710,980
Aug 20252415≈$2.5Kn=12 of 1513,208
Jul 20252218≈$623n=11 of 1821,606
Jun 20252016≈$682n=12 of 1641,758
May 20251512≈$923n=8 of 128,662
Apr 2025168≈$2.1Kn=8 of 88,604
Mar 20252319≈$298n=12 of 1910,594
Feb 20251614≈$610n=13 of 148,581
Jan 20251814≈$327n=9 of 1411,761
Dec 202475≈$91n=5 of 513,173
Nov 20241412≈$591n=10 of 1211,906
Oct 20242422≈$277n=20 of 2216,814

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