Steam tag trend
PvE Steady
Releases, reviews written and modeled launch revenue for PvE on Steam, month by month (9,739 games with an estimate carry the tag).
Reviews written
+25%
520,723 in Jul–Sep 2026 vs 415,192 in Jul–Sep 2025
Paid releases
+100%
901 vs 450, same months (of 1,037 and 562 in all)
Upcoming games
8,674
median 17 followers (8,656 with a count); their total followers +4% in 30 days, over 423 games read at both ends (the largest weigh most)
Top contributor to the growth: How to Fish, 64,663 reviews in Jul–Sep 2026 against 0 a year earlier — 61% of the tag's increase.
We compare the last 3 complete months with the same 3 months a year earlier, which takes out the season. Reviews are counted on the tag’s paid games only (free-to-play games have no monthly review history with us), so releases are counted the same way: paid releases. A tag needs at least 30 paid releases and 1,000 reviews in both periods, and no more than 50% of its releases in the two years free to play; otherwise it is “too few”. Rising: review volume up 20% or more, by at least as much as paid releases, and no more than 50% of that growth from a single game. Cooling: review volume down 20% or more. Anything else: Steady.
Reviews written are summed over 6,103 paid PvE games whose review history we re-read on or after Oct 1, 2026, so their last complete month is whole; 2 more, last read before that, are left out of every month alike (we re-read a game about once a week).
Our follower history starts Jul 13, 2026, so the 30-day change has nothing older to compare with. A game carries many tags and counts in each. Correlation only: a trend describes the past, it does not forecast.
Releases
PvE games that first went on sale each month (tracked Steam games).
Reviews written
Steam reviews posted each month on PvE's paid games of any age — the demand side. Free-to-play games have no monthly review history with us, so they are not counted.
Median revenue of the month's releases, 3 months in
Modeled: each paid release's estimated revenue at the last month boundary on or before 3 months after it first sold (2–3 months of sales), median per month, over the month's paid releases. Releases with no review yet have no history and are left out, so this is the median of reviewed launches and runs above a typical launch; each month shows its n of the paid releases. Through Jun 2026; younger months are not 3 months old yet.
Modeled estimate, not reported sales
Month by month
| Month | Releases | Paid | Median revenue, 3 mo | Reviews written |
|---|---|---|---|---|
| Sep 2026 | 357 | 322 | not yet | 161,314 |
| Aug 2026 | 361 | 309 | not yet | 199,937 |
| Jul 2026 | 319 | 270 | not yet | 159,472 |
| Jun 2026 | 262 | 230 | ≈$363n=165 of 230 | 135,073 |
| May 2026 | 222 | 191 | ≈$748n=139 of 191 | 171,875 |
| Apr 2026 | 240 | 202 | ≈$1.3Kn=146 of 202 | 240,752 |
| Mar 2026 | 267 | 223 | ≈$654n=167 of 223 | 253,474 |
| Feb 2026 | 173 | 149 | ≈$697n=111 of 149 | 140,131 |
| Jan 2026 | 162 | 128 | ≈$1.2Kn=102 of 128 | 176,788 |
| Dec 2025 | 188 | 161 | ≈$483n=116 of 161 | 170,527 |
| Nov 2025 | 214 | 180 | ≈$952n=146 of 180 | 309,324 |
| Oct 2025 | 213 | 185 | ≈$907n=138 of 185 | 183,043 |
| Sep 2025 | 169 | 137 | ≈$1.8Kn=103 of 137 | 154,897 |
| Aug 2025 | 172 | 143 | ≈$697n=111 of 143 | 113,684 |
| Jul 2025 | 221 | 170 | ≈$905n=120 of 170 | 146,611 |
| Jun 2025 | 188 | 145 | ≈$647n=103 of 145 | 211,726 |
| May 2025 | 155 | 122 | ≈$649n=96 of 122 | 160,758 |
| Apr 2025 | 194 | 160 | ≈$968n=128 of 160 | 91,008 |
| Mar 2025 | 203 | 163 | ≈$909n=125 of 163 | 104,078 |
| Feb 2025 | 132 | 113 | ≈$673n=80 of 113 | 100,176 |
| Jan 2025 | 153 | 129 | ≈$915n=110 of 129 | 127,781 |
| Dec 2024 | 176 | 141 | ≈$632n=105 of 141 | 165,072 |
| Nov 2024 | 178 | 149 | ≈$1.1Kn=117 of 149 | 175,604 |
| Oct 2024 | 189 | 151 | ≈$733n=115 of 151 | 161,170 |